ns6089
|
e98d7577bb
|
Support capturing rotated displays on Windows (#1602)
|
2023-09-13 10:34:26 -04:00 |
|
ns6089
|
646a569210
|
nvenc: add option to disable realtime hags
|
2023-09-07 18:03:19 -05:00 |
|
ns6089
|
cadb45ec3d
|
msvc: misplaced calling convention
|
2023-09-07 18:03:19 -05:00 |
|
ns6089
|
dfd6eaefcb
|
Don't use rounded refresh rate in info log
|
2023-09-07 18:03:19 -05:00 |
|
ns6089
|
8b40fa6dd5
|
nvenc: new config page
|
2023-09-07 18:03:19 -05:00 |
|
ns6089
|
4094fef67a
|
Bind constant buffers where you define them
And remove possible slot collisions.
|
2023-09-05 21:32:37 -05:00 |
|
Cameron Gutman
|
9543bc77d8
|
Fix pen tilt angle calculation
|
2023-09-02 11:12:59 -05:00 |
|
ns6089
|
7662fe8616
|
Don't accumulate errors in capture frame pacing
|
2023-08-27 13:13:43 -05:00 |
|
ns6089
|
b494d06f89
|
Adjust capture rate to better match display
|
2023-08-27 13:13:43 -05:00 |
|
ns6089
|
6683ea2ac1
|
Rework capture sleeps for better frame stability
|
2023-08-27 13:13:43 -05:00 |
|
ns6089
|
42a77b247e
|
Release duplication frame after snapshot
|
2023-08-27 13:13:43 -05:00 |
|
ns6089
|
730fce4b1c
|
Move client frame interval to local variable
|
2023-08-27 13:13:43 -05:00 |
|
ns6089
|
d2a634ee09
|
Don't check AccumulatedFrames
AMF doesn't do it and MSDN is unclear about it.
|
2023-08-27 13:13:43 -05:00 |
|
ns6089
|
d81e2cecaa
|
Add high_precision_sleep() method
|
2023-08-27 13:13:43 -05:00 |
|
ns6089
|
8dc51a21df
|
Remove DwmFlush()
|
2023-08-27 13:13:43 -05:00 |
|
Cameron Gutman
|
ebb6a7c9a9
|
Specify the source address for outbound audio and video traffic (#1569)
|
2023-08-26 16:37:04 -05:00 |
|
Cameron Gutman
|
ef2279d627
|
Allow the display to reject unsupported codecs
|
2023-08-26 12:38:24 -05:00 |
|
ns6089
|
cea9f152d8
|
Add log message for audio capture buffer oveflow
|
2023-08-22 23:27:14 -05:00 |
|
ns6089
|
2c44c4dbd2
|
Add log message for audio buffer discontinuity
|
2023-08-22 23:27:14 -05:00 |
|
ns6089
|
3ceee008f3
|
Use MMCSS task in audio capture thread
|
2023-08-22 23:27:14 -05:00 |
|
Cameron Gutman
|
190c9b4216
|
Move AMF version check into display_vram_t to avoid blocking software encoding
|
2023-08-19 18:36:48 -05:00 |
|
Elia Zammuto
|
a84dea3862
|
Windows Manifest improvements (#1557)
Co-authored-by: ReenigneArcher <42013603+ReenigneArcher@users.noreply.github.com>
|
2023-08-19 14:06:35 -04:00 |
|
Cameron Gutman
|
22ab9948fa
|
Pass the environment as a const reference so nobody else is tempted to modify it
|
2023-08-16 21:48:16 -05:00 |
|
Cameron Gutman
|
774f13aecb
|
Fix race condition inserting new process into our job object
Before this fix, it could spawn a child that would escape our tracking if it ran before we added it to our job object.
|
2023-08-16 21:48:16 -05:00 |
|
Chase Payne
|
980e396c4f
|
Command Resource Exhaustion bug fix (#1531)
Co-authored-by: kirksaunders <kirksaunders12@gmail.com>
|
2023-08-14 19:50:23 -04:00 |
|
ns6089
|
def9b2d76f
|
Add missing software device creation override
|
2023-08-13 15:15:32 -05:00 |
|
ns6089
|
6c5fa8a08d
|
Mark nvapi_QueryInterface as cdecl
Shouldn't matter on x64 since everything is fastcall here, but cdecl is
the correct declaration.
|
2023-08-13 07:01:09 -05:00 |
|
ns6089
|
68fa43a61c
|
Add standalone NVENC encoder
|
2023-08-13 07:01:09 -05:00 |
|
Cameron Gutman
|
4186d83027
|
Disable HDR encoding for AMF versions below 1.4.23
|
2023-08-11 18:27:39 -05:00 |
|
Cameron Gutman
|
21dbde9467
|
Fix touch input on UAC secure desktop and login screen
|
2023-08-03 23:04:13 -05:00 |
|
Cameron Gutman
|
d7c76cfd2b
|
Update gamepad touch support with latest protocol changes
|
2023-08-03 19:16:09 -05:00 |
|
Cameron Gutman
|
bd68aebe4c
|
Implement pen and touch support for Windows
|
2023-08-03 19:16:09 -05:00 |
|
Cameron Gutman
|
f3a257b150
|
Fix QoS code build with new MinGW headers
|
2023-07-30 16:35:24 -04:00 |
|
Cameron Gutman
|
d07f5dbd1b
|
Fix audio code build with new MinGW headers
|
2023-07-30 16:35:24 -04:00 |
|
ns6089
|
f245f777f7
|
Modify and restore NVIDIA control panel settings
Namely:
- Power profile for sunshine.exe
- Global OpenGL/Vulkan DXGI swapchain
|
2023-07-19 01:14:08 -05:00 |
|
Cameron Gutman
|
50f353d183
|
Fix handling of gamepad feedback with multiple clients connected
We need to use the client-relative index rather than the global index
when sending feedback to the client.
|
2023-07-10 21:45:37 -05:00 |
|
Cameron Gutman
|
3acc7ef557
|
Remove unused variable
|
2023-07-10 21:45:37 -05:00 |
|
Cameron Gutman
|
2ed2dd5e0e
|
Implement touch, motion, and battery for DS4
|
2023-07-10 21:45:37 -05:00 |
|
Cameron Gutman
|
309fcc4142
|
Convert rumble_queue into a generic feedback_queue for gamepad messages
|
2023-07-10 21:45:37 -05:00 |
|
Cameron Gutman
|
fd77230964
|
Stub controller battery, touch, and motion packets
|
2023-07-10 21:45:37 -05:00 |
|
Cameron Gutman
|
1ef8cb1111
|
Send feature flags in RTSP DESCRIBE response
|
2023-07-10 21:45:37 -05:00 |
|
ns6089
|
6dfe56518c
|
Decrease gpu scheduling priority for NVIDIA
Fixes #1031
|
2023-07-09 18:50:10 -05:00 |
|
Cameron Gutman
|
c5bf78176e
|
Remove GetAsyncKeyState() check before sending mouse button events
It's unnecessary and breaks in cases where event processing is slow
Fixes #1433
|
2023-07-08 22:58:12 -05:00 |
|
jcj83429
|
d075424225
|
Add support for Applications (context menu) key in the Windows platform
I will add corresponding support in moonlight-qt.
|
2023-07-08 21:21:18 -05:00 |
|
Casey Korver
|
881af5b566
|
Correct typos in logging
|
2023-07-08 19:56:56 -05:00 |
|
Casey Korver
|
b1ffa8a6c5
|
Correct typos in comments
|
2023-07-08 18:56:27 -05:00 |
|
Cameron Gutman
|
70dc582f38
|
Refactor gamepad emulation code to use the DS4 extended report format
This has the side-effect of fixing #1407 due to the incorrect assumption that
it's safe to cast our gamepad_state_t to a XUSB_REPORT.
|
2023-07-08 11:34:16 -05:00 |
|
Cameron Gutman
|
11aedf56a2
|
Implement controller arrival metadata support
|
2023-06-30 20:47:29 -05:00 |
|
Cameron Gutman
|
12e6774035
|
Fix max gamepad count to match protocol limitation
|
2023-06-27 21:11:19 -05:00 |
|
Cameron Gutman
|
feedede6f9
|
Implement extended controller button support
|
2023-06-27 21:11:19 -05:00 |
|