mirror of
https://gitlab.uni-freiburg.de/opensourcevdi/spice
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Signed-off-by: Frediano Ziglio <freddy77@gmail.com> Acked-by: Julien Ropé <jrope@gmail.com>
221 lines
7.2 KiB
C++
221 lines
7.2 KiB
C++
/*
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Copyright (C) 2009-2016 Red Hat, Inc.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef RED_CHANNEL_CLIENT_H_
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#define RED_CHANNEL_CLIENT_H_
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#include <list>
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#include <common/marshaller.h>
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#include "red-pipe-item.h"
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#include "red-stream.h"
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#include "red-channel.h"
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#include "utils.hpp"
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#include "safe-list.hpp"
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#include "push-visibility.h"
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struct RedChannelClientPrivate;
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class RedChannelClient: public red::shared_ptr_counted
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{
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// This is made protected to avoid allocation on stack conflicting with
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// reference counting
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protected:
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virtual ~RedChannelClient();
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public:
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RedChannelClient(RedChannel *channel,
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RedClient *client,
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RedStream *stream,
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RedChannelCapabilities *caps,
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bool monitor_latency=false);
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virtual bool init();
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bool is_connected() const;
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bool is_waiting_for_migrate_data() const;
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bool test_remote_cap(uint32_t cap) const;
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/* shutdown is the only safe thing to do out of the client/channel
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* thread. It will not touch the rings, just shutdown the socket.
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* It should be followed by some way to guarantee a disconnection. */
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void shutdown();
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/* when preparing send_data: should call init and then use marshaller */
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void init_send_data(uint16_t msg_type);
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uint64_t get_message_serial() const;
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/* When sending a msg. Should first call begin_send_message.
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* It will first send the pending urgent data, if there is any, and then
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* the rest of the data.
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*/
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void begin_send_message();
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/*
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* Stores the current send data, and switches to urgent send data.
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* When it begins the actual send, it will send first the urgent data
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* and afterward the rest of the data.
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* Should be called only if during the marshalling of on message,
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* the need to send another message, before, rises.
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* Important: the serial of the non-urgent sent data, will be succeeded.
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* return: the urgent send data marshaller
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*/
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SpiceMarshaller *switch_to_urgent_sender();
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/* returns -1 if we don't have an estimation */
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int get_roundtrip_ms() const;
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protected:
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/* Checks periodically if the connection is still alive */
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void start_connectivity_monitoring(uint32_t timeout_ms);
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public:
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typedef std::list<RedPipeItemPtr, red::Mallocator<RedPipeItemPtr>> Pipe;
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void pipe_add_push(RedPipeItemPtr&& item);
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void pipe_add(RedPipeItemPtr&& item);
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void pipe_add_after(RedPipeItemPtr&& item, RedPipeItem *pos);
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void pipe_add_after_pos(RedPipeItemPtr&& item,
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RedChannelClient::Pipe::iterator pos);
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bool pipe_item_is_linked(RedPipeItem *item) const;
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void pipe_remove_and_release(RedPipeItem *item);
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void pipe_add_tail(RedPipeItemPtr&& item);
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/* for types that use this routine -> the pipe item should be freed */
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void pipe_add_type(int pipe_item_type);
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static RedPipeItemPtr new_empty_msg(int msg_type);
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void pipe_add_empty_msg(int msg_type);
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bool pipe_is_empty() const;
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uint32_t get_pipe_size() const;
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Pipe& get_pipe();
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bool is_mini_header() const;
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void ack_zero_messages_window();
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void ack_set_client_window(int client_window);
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void push_set_ack();
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bool is_blocked() const;
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/* helper for channels that have complex logic that can possibly ready a send */
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int send_message_pending();
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bool no_item_being_sent() const;
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void push();
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void receive();
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void send();
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virtual void disconnect();
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/* Note: the valid times to call red_channel_get_marshaller are just during send_item callback. */
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SpiceMarshaller *get_marshaller();
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RedStream *get_stream();
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RedClient *get_client();
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/* Note that the header is valid only between reset_send_data and
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* begin_send_message.*/
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void set_header_sub_list(uint32_t sub_list);
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/*
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* blocking functions.
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*
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* timeout is in nano sec. -1 for no timeout.
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*
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* Return: TRUE if waiting succeeded. FALSE if timeout expired.
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*/
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bool wait_pipe_item_sent(RedChannelClient::Pipe::iterator item_pos, int64_t timeout);
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bool wait_outgoing_item(int64_t timeout);
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RedChannel* get_channel();
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void semi_seamless_migration_complete();
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bool set_migration_seamless();
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/* allow to block or unblock reading */
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void block_read();
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void unblock_read();
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// callback from client
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virtual void migrate();
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protected:
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bool test_remote_common_cap(uint32_t cap) const;
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void init_outgoing_messages_window();
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/* handles general channel msgs from the client */
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virtual bool handle_message(uint16_t type, uint32_t size, void *message);
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/* configure socket connected to the client */
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virtual bool config_socket() { return true; }
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virtual uint8_t *alloc_recv_buf(uint16_t type, uint32_t size)=0;
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virtual void release_recv_buf(uint16_t type, uint32_t size, uint8_t *msg)=0;
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virtual void on_disconnect() {};
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// TODO: add ASSERTS for thread_id in client and channel calls
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/*
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* callbacks that are triggered from channel client stream events.
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* They are called from the thread that listen to the stream events.
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*/
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virtual void send_item(RedPipeItem *item) {};
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virtual bool handle_migrate_data(uint32_t size, void *message) { return false; }
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virtual bool handle_migrate_data_get_serial(uint32_t size, void *message, uint64_t &serial)
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{
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return false;
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}
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/* Private functions */
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private:
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void send_any_item(RedPipeItem *item);
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void handle_outgoing();
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void handle_incoming();
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virtual void handle_migrate_flush_mark();
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void handle_migrate_data_early(uint32_t size, void *message);
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inline bool prepare_pipe_add(RedPipeItem *item);
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void pipe_add_before_pos(RedPipeItemPtr&& item, RedChannelClient::Pipe::iterator pipe_item_pos);
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void send_set_ack();
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void send_migrate();
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void send_empty_msg(RedPipeItem *base);
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void msg_sent();
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static void ping_timer(RedChannelClient *rcc);
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static void connectivity_timer(RedChannelClient *rcc);
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void send_ping();
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void push_ping();
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/* Private data */
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private:
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red::unique_link<RedChannelClientPrivate> priv;
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};
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/* Messages handled by RedChannel
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* SET_ACK - sent to client on channel connection
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* Note that the numbers don't have to correspond to spice message types,
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* but we keep the 100 first allocated for base channel approach.
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* */
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enum {
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RED_PIPE_ITEM_TYPE_SET_ACK=1,
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RED_PIPE_ITEM_TYPE_MIGRATE,
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RED_PIPE_ITEM_TYPE_EMPTY_MSG,
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RED_PIPE_ITEM_TYPE_PING,
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RED_PIPE_ITEM_TYPE_MARKER,
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RED_PIPE_ITEM_TYPE_CHANNEL_BASE=101,
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};
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#include "pop-visibility.h"
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#endif /* RED_CHANNEL_CLIENT_H_ */
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