/* Copyright (C) 2009-2016 Red Hat, Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, see . */ #ifndef RED_CHANNEL_CLIENT_H_ #define RED_CHANNEL_CLIENT_H_ #include #include #include "red-pipe-item.h" #include "red-stream.h" #include "red-channel.h" #include "utils.hpp" #include "safe-list.hpp" #include "push-visibility.h" struct RedChannelClientPrivate; class RedChannelClient: public red::shared_ptr_counted { // This is made protected to avoid allocation on stack conflicting with // reference counting protected: virtual ~RedChannelClient(); public: RedChannelClient(RedChannel *channel, RedClient *client, RedStream *stream, RedChannelCapabilities *caps, bool monitor_latency=false); virtual bool init(); bool is_connected() const; bool is_waiting_for_migrate_data() const; bool test_remote_cap(uint32_t cap) const; /* shutdown is the only safe thing to do out of the client/channel * thread. It will not touch the rings, just shutdown the socket. * It should be followed by some way to guarantee a disconnection. */ void shutdown(); /* when preparing send_data: should call init and then use marshaller */ void init_send_data(uint16_t msg_type); uint64_t get_message_serial() const; /* When sending a msg. Should first call begin_send_message. * It will first send the pending urgent data, if there is any, and then * the rest of the data. */ void begin_send_message(); /* * Stores the current send data, and switches to urgent send data. * When it begins the actual send, it will send first the urgent data * and afterward the rest of the data. * Should be called only if during the marshalling of on message, * the need to send another message, before, rises. * Important: the serial of the non-urgent sent data, will be succeeded. * return: the urgent send data marshaller */ SpiceMarshaller *switch_to_urgent_sender(); /* returns -1 if we don't have an estimation */ int get_roundtrip_ms() const; protected: /* Checks periodically if the connection is still alive */ void start_connectivity_monitoring(uint32_t timeout_ms); public: typedef std::list> Pipe; void pipe_add_push(RedPipeItemPtr&& item); void pipe_add(RedPipeItemPtr&& item); void pipe_add_after(RedPipeItemPtr&& item, RedPipeItem *pos); void pipe_add_after_pos(RedPipeItemPtr&& item, RedChannelClient::Pipe::iterator pos); bool pipe_item_is_linked(RedPipeItem *item) const; void pipe_remove_and_release(RedPipeItem *item); void pipe_add_tail(RedPipeItemPtr&& item); /* for types that use this routine -> the pipe item should be freed */ void pipe_add_type(int pipe_item_type); static RedPipeItemPtr new_empty_msg(int msg_type); void pipe_add_empty_msg(int msg_type); bool pipe_is_empty() const; uint32_t get_pipe_size() const; Pipe& get_pipe(); bool is_mini_header() const; void ack_zero_messages_window(); void ack_set_client_window(int client_window); void push_set_ack(); bool is_blocked() const; /* helper for channels that have complex logic that can possibly ready a send */ int send_message_pending(); bool no_item_being_sent() const; void push(); void receive(); void send(); virtual void disconnect(); /* Note: the valid times to call red_channel_get_marshaller are just during send_item callback. */ SpiceMarshaller *get_marshaller(); RedStream *get_stream(); RedClient *get_client(); /* Note that the header is valid only between reset_send_data and * begin_send_message.*/ void set_header_sub_list(uint32_t sub_list); /* * blocking functions. * * timeout is in nano sec. -1 for no timeout. * * Return: TRUE if waiting succeeded. FALSE if timeout expired. */ bool wait_pipe_item_sent(RedChannelClient::Pipe::iterator item_pos, int64_t timeout); bool wait_outgoing_item(int64_t timeout); RedChannel* get_channel(); void semi_seamless_migration_complete(); bool set_migration_seamless(); /* allow to block or unblock reading */ void block_read(); void unblock_read(); // callback from client virtual void migrate(); protected: bool test_remote_common_cap(uint32_t cap) const; void init_outgoing_messages_window(); /* handles general channel msgs from the client */ virtual bool handle_message(uint16_t type, uint32_t size, void *message); /* configure socket connected to the client */ virtual bool config_socket() { return true; } virtual uint8_t *alloc_recv_buf(uint16_t type, uint32_t size)=0; virtual void release_recv_buf(uint16_t type, uint32_t size, uint8_t *msg)=0; virtual void on_disconnect() {}; // TODO: add ASSERTS for thread_id in client and channel calls /* * callbacks that are triggered from channel client stream events. * They are called from the thread that listen to the stream events. */ virtual void send_item(RedPipeItem *item) {}; virtual bool handle_migrate_data(uint32_t size, void *message) { return false; } virtual bool handle_migrate_data_get_serial(uint32_t size, void *message, uint64_t &serial) { return false; } /* Private functions */ private: void send_any_item(RedPipeItem *item); void handle_outgoing(); void handle_incoming(); virtual void handle_migrate_flush_mark(); void handle_migrate_data_early(uint32_t size, void *message); inline bool prepare_pipe_add(RedPipeItem *item); void pipe_add_before_pos(RedPipeItemPtr&& item, RedChannelClient::Pipe::iterator pipe_item_pos); void send_set_ack(); void send_migrate(); void send_empty_msg(RedPipeItem *base); void msg_sent(); static void ping_timer(RedChannelClient *rcc); static void connectivity_timer(RedChannelClient *rcc); void send_ping(); void push_ping(); /* Private data */ private: red::unique_link priv; }; /* Messages handled by RedChannel * SET_ACK - sent to client on channel connection * Note that the numbers don't have to correspond to spice message types, * but we keep the 100 first allocated for base channel approach. * */ enum { RED_PIPE_ITEM_TYPE_SET_ACK=1, RED_PIPE_ITEM_TYPE_MIGRATE, RED_PIPE_ITEM_TYPE_EMPTY_MSG, RED_PIPE_ITEM_TYPE_PING, RED_PIPE_ITEM_TYPE_MARKER, RED_PIPE_ITEM_TYPE_CHANNEL_BASE=101, }; #include "pop-visibility.h" #endif /* RED_CHANNEL_CLIENT_H_ */