pve-eslint/eslint/docs/developer-guide/README.md
Dominik Csapak eb39fafa4f first commit
includes a (minimal) working wrapper

Signed-off-by: Dominik Csapak <d.csapak@proxmox.com>
2020-04-06 15:06:03 +02:00

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# Developer Guide
This guide is intended for those who wish to:
* Contribute code to ESLint
* Create their own rules for ESLint
In order to work with ESLint as a developer, it's recommended that:
* You know JavaScript, since ESLint is written in JavaScript.
* You have some familiarity with Node.js, since ESLint runs on it.
* You're comfortable with command-line programs.
* You understand unit tests and why they're important.
If that sounds like you, then continue reading to get started.
## Section 1: Get the [Source Code](source-code.md)
Before you can get started, you'll need to get a copy of the ESLint source code. This section explains how to do that and a little about the source code structure.
## Section 2: Set up a [Development Environment](development-environment.md)
Developing for ESLint is a bit different than running it on the command line. This section shows you how to set up a development environment and get you ready to write code.
## Section 3: Run the [Unit Tests](unit-tests.md)
There are a lot of unit tests included with ESLint to make sure that we're keeping on top of code quality. This section explains how to run the unit tests.
## Section 4: [Working with Rules](working-with-rules.md)
You're finally ready to start working with rules. You may want to fix an existing rule or create a new one. This section explains how to do all of that.
## Section 5: [Working with Plugins](working-with-plugins.md)
You've developed library-specific rules for ESLint and you want to share it with the community. You can publish an ESLint plugin on npm.
## Section 6: [Working with Custom Parsers](working-with-custom-parsers.md)
If you aren't going to use the default parser of ESLint, this section explains about using custom parsers.
## Section 7: [Node.js API](nodejs-api.md)
If you're interested in writing a tool that uses ESLint, then you can use the Node.js API to get programmatic access to functionality.
## Section 8: [Contributing](contributing/)
Once you've made changes that you want to share with the community, the next step is to submit those changes back via a pull request.