Instead of having per-request callbacks, always call a callback
on the `StreamBase` instance itself for `WriteWrap` and `ShutdownWrap`.
This makes `WriteWrap` cleanup consistent for all stream classes,
since the after-write callback is always the same now.
If special handling is needed for writes that happen to a sub-class,
`AfterWrite` can be overridden by that class, rather than that
class providing its own callback (e.g. updating the write
queue size for libuv streams).
If special handling is needed for writes that happen on another
stream instance, the existing `after_write_cb()` callback
is used for that (e.g. custom code after writing to the
transport from a TLS stream).
As a nice bonus, this also makes `WriteWrap` and `ShutdownWrap`
instances slightly smaller.
PR-URL: https://github.com/nodejs/node/pull/17564
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
This is not necessary since C++ already has `static_cast`
as a proper way to cast inside a class hierarchy.
PR-URL: https://github.com/nodejs/node/pull/17564
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
This commit renames req-wrap to req_wrap consitency with other
c++ source files.
PR-URL: https://github.com/nodejs/node/pull/17022
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
This commit renames async-wrap to async_wrap for consitency with other
c++ source files.
PR-URL: https://github.com/nodejs/node/pull/17022
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
`WriteWrap` instances may contain extra storage space.
`self_size()` returns the size of the *entire* struct, member fields as
well as storage space, so it is not an accurate measure for the
storage space available.
Add a method `ExtraSize()` (like the existing `Extra()` for accessing
the storage memory) that yields the wanted value, and use it
in the HTTP2 impl to fix a crash.
PR-URL: https://github.com/nodejs/node/pull/16727
Refs: https://github.com/nodejs/node/pull/16669
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
At long last: The initial *experimental* implementation of HTTP/2.
This is an accumulation of the work that has been done in the nodejs/http2
repository, squashed down to a couple of commits. The original commit
history has been preserved in the nodejs/http2 repository.
This PR introduces the nghttp2 C library as a new dependency. This library
provides the majority of the HTTP/2 protocol implementation, with the rest
of the code here providing the mapping of the library into a usable JS API.
Within src, a handful of new node_http2_*.c and node_http2_*.h files are
introduced. These provide the internal mechanisms that interface with nghttp
and define the `process.binding('http2')` interface.
The JS API is defined within `internal/http2/*.js`.
There are two APIs provided: Core and Compat.
The Core API is HTTP/2 specific and is designed to be as minimal and as
efficient as possible.
The Compat API is intended to be as close to the existing HTTP/1 API as
possible, with some exceptions.
Tests, documentation and initial benchmarks are included.
The `http2` module is gated by a new `--expose-http2` command line flag.
When used, `require('http2')` will be exposed to users. Note that there
is an existing `http2` module on npm that would be impacted by the introduction
of this module, which is the main reason for gating this behind a flag.
When using `require('http2')` the first time, a process warning will be
emitted indicating that an experimental feature is being used.
To run the benchmarks, the `h2load` tool (part of the nghttp project) is
required: `./node benchmarks/http2/simple.js benchmarker=h2load`. Only
two benchmarks are currently available.
Additional configuration options to enable verbose debugging are provided:
```
$ ./configure --debug-http2 --debug-nghttp2
$ NODE_DEBUG=http2 ./node
```
The `--debug-http2` configuration option enables verbose debug statements
from the `src/node_http2_*` files. The `--debug-nghttp2` enables the nghttp
library's own verbose debug output. The `NODE_DEBUG=http2` enables JS-level
debug output.
The following illustrates as simple HTTP/2 server and client interaction:
(The HTTP/2 client and server support both plain text and TLS connections)
```jt client = http2.connect('http://localhost:80');
const req = client.request({ ':path': '/some/path' });
req.on('data', (chunk) => { /* do something with the data */ });
req.on('end', () => {
client.destroy();
});
// Plain text (non-TLS server)
const server = http2.createServer();
server.on('stream', (stream, requestHeaders) => {
stream.respond({ ':status': 200 });
stream.write('hello ');
stream.end('world');
});
server.listen(80);
```
```js
const http2 = require('http2');
const client = http2.connect('http://localhost');
```
Author: Anna Henningsen <anna@addaleax.net>
Author: Colin Ihrig <cjihrig@gmail.com>
Author: Daniel Bevenius <daniel.bevenius@gmail.com>
Author: James M Snell <jasnell@gmail.com>
Author: Jun Mukai
Author: Kelvin Jin
Author: Matteo Collina <matteo.collina@gmail.com>
Author: Robert Kowalski <rok@kowalski.gd>
Author: Santiago Gimeno <santiago.gimeno@gmail.com>
Author: Sebastiaan Deckers <sebdeckers83@gmail.com>
Author: Yosuke Furukawa <yosuke.furukawa@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/14239
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reset the underlying socket of an HTTP stream to be marked as
unconsume after the HTTP parser no longer owns it.
Fixes: https://github.com/nodejs/node/issues/14407
PR-URL: https://github.com/nodejs/node/pull/14410
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/13174
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
Allow handles to retrieve their own uid's by adding a new method on the
FunctionTemplates. Implementation of these into all other classes will
come in a future commit.
Add the method AsyncWrap::GetAsyncId() to all inheriting class objects
so the uid of the handle can be retrieved from JS.
In all applicable locations, run ClearWrap() on the object holding the
pointer so that it never points to invalid memory and make sure Wrap()
is always run so the class pointer is correctly attached to the object
and can be retrieved so GetAsyncId() can be run.
In many places a class instance was not removing its own pointer from
object() in the destructor. This left an invalid pointer in the JS
object that could cause the application to segfault under certain
conditions.
Remove ClearWrap() from ReqWrap for continuity. The ReqWrap constructor
was not the one to call Wrap(), so it shouldn't be the one to call
ClearWrap().
Wrap() has been added to all constructors that inherit from AsyncWrap.
Normally it's the child most class. Except in the case of HandleWrap.
Which must be the constructor that runs Wrap() because the class pointer
is retrieved for certain calls and because other child classes have
multiple inheritance to pointer to the HandleWrap needs to be stored.
ClearWrap() has been placed in all FunctionTemplate constructors so that
no random values are returned when running getAsyncId(). ClearWrap() has
also been placed in all class destructors, except in those that use
MakeWeak() because the destructor will run during GC. Making the
object() inaccessible.
It could be simplified to where AsyncWrap sets the internal pointer,
then if an inheriting class needs one of it's own it could set it again.
But the inverse would need to be true also, where AsyncWrap then also
runs ClearWeak. Unforunately because some of the handles are cleaned up
during GC that's impossible. Also in the case of ReqWrap it runs Reset()
in the destructor, making the object() inaccessible. Meaning,
ClearWrap() must be run by the class that runs Wrap(). There's currently
no generalized way of taking care of this across all instances of
AsyncWrap.
I'd prefer that there be checks in there for these things, but haven't
found a way to place them that wouldn't be just as unreliable.
Add test that checks all resources that can run getAsyncId(). Would like
a way to enforce that any new classes that can also run getAsyncId() are
tested, but don't have one.
PR-URL: https://github.com/nodejs/node/pull/12892
Ref: https://github.com/nodejs/node/pull/11883
Ref: https://github.com/nodejs/node/pull/8531
Reviewed-By: Andreas Madsen <amwebdk@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Refael Ackermann <refack@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Jeremiah Senkpiel <fishrock123@rocketmail.com>
I've added a deprecation notice as the functions are public, but not
sure if this is correct or the format of the deprecation notice.
PR-URL: https://github.com/nodejs/node/pull/12533
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
The TLSWrap constructor is passed a StreamBase* which it stores as
TLSWrap::stream_, and is used to receive/send data along the pipeline
(e.g. tls -> tcp). Problem is the lifetime of the instance that stream_
points to is independent of the lifetime of the TLSWrap instance. So
it's possible for stream_ to be delete'd while the TLSWrap instance is
still alive, allowing potential access to a then invalid pointer.
Fix by having the StreamBase destructor null out TLSWrap::stream_;
allowing all TLSWrap methods that rely on stream_ to do a check to see
if it's available.
While the test provided is fixed by this commit, it was also previously
fixed by 478fabf. Regardless, leave the test in for better testing.
PR-URL: https://github.com/nodejs/node/pull/11947
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
For consistency with the newly added src/base64.h header, check that
NODE_WANT_INTERNALS is defined and set in internal headers.
PR-URL: https://github.com/nodejs/node/pull/6948
Refs: https://github.com/nodejs/node/pull/6910
Reviewed-By: Fedor Indutny <fedor.indutny@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Do not swallow error details when reporting UV_EPROTO asynchronously,
and when creating artificial errors.
Fix: #3692
PR-URL: https://github.com/nodejs/node/pull/4885
Reviewed-By: Shigeki Ohtsu <ohtsu@iij.ad.jp>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Expose and use in TLSWrap an `v8::External` wrap of the
`StreamBase*` pointer instead of guessing the ancestor C++ class in
`node_wrap.h`.
Make use of `StreamBase::Callback` structure for storing/passing both
callback and context in a single object.
Introduce `GetObject()` for future user-land usage, when a child class
is not going to be inherited from AsyncWrap.
PR-URL: https://github.com/nodejs/node/pull/2351
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Re-add the wrapper class id to AsyncWrap instances so they can be
tracked directly in a heapdump.
Previously the class id was given without setting the heap dump wrapper
class info provider. Causing a segfault when a heapdump was taken. This
has been added, and the label_ set to the given provider name so each
instance can be identified.
The id will not be set of the passed object has no internal field count.
As the class pointer cannot be retrieved from the object.
In order to properly report the allocated size of each class, the new
pure virtual method self_size() has been introduces.
PR-URL: https://github.com/nodejs/io.js/pull/1896
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Encapsulate allocation/disposal of `WriteWrap` instances into the
`WriteWrap` class itself.
PR-URL: https://github.com/iojs/io.js/pull/1090
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Move JS methods to the stream_base-inl.h and thus define them on each
use of `StreamBase::AddMethods`. Inline `AddMethods` itself, so that
there won't be any need in a static declaration in stream_base.cc.
NOTE: This basically allows using this API in user-land, though, some
polishing is required before releasing it.
PR-URL: https://github.com/iojs/io.js/pull/957
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
Introduce a way to wrap plain-js `stream.Duplex` streams into C++
StreamBase's child class. With such method at hand it is now possible to
pass `stream.Duplex` instance as a `socket` parameter to
`tls.connect()`.
PR-URL: https://github.com/iojs/io.js/pull/926
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>
StreamBase is an improved way to write C++ streams. The class itself is
for separting `StreamWrap` (with the methods like `.writeAsciiString`,
`.writeBuffer`, `.writev`, etc) from the `HandleWrap` class, making
possible to write abstract C++ streams that are not bound to any uv
socket.
The following methods are important part of the abstraction (which
mimics libuv's stream API):
* Events:
* `OnAlloc(size_t size, uv_buf_t*)`
* `OnRead(ssize_t nread, const uv_buf_t*, uv_handle_type pending)`
* `OnAfterWrite(WriteWrap*)`
* Wrappers:
* `DoShutdown(ShutdownWrap*)`
* `DoTryWrite(uv_buf_t** bufs, size_t* count)`
* `DoWrite(WriteWrap*, uv_buf_t*, size_t count, uv_stream_t* handle)`
* `Error()`
* `ClearError()`
The implementation should provide all of these methods, thus providing
the access to the underlying resource (be it uv handle, TLS socket, or
anything else).
A C++ stream may consume the input of another stream by replacing the
event callbacks and proxying the writes. This kind of API is actually
used now for the TLSWrap implementation, making it possible to wrap TLS
stream into another TLS stream. Thus legacy API calls are no longer
required in `_tls_wrap.js`.
PR-URL: https://github.com/iojs/io.js/pull/840
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
Reviewed-By: Chris Dickinson <christopher.s.dickinson@gmail.com>