Define XxxStream.prototype.onread as an accessor in JavaScript sense.
Previously it was defined via soon-to-be-deprecated
`v8::ObjectTemplate::SetAccessor(..)` which used to call setter even
for property stores via stream object.
The replacement V8 API `v8::ObjectTemplate::SetNativeDataProperty(..)`
defines a properly behaving data property and thus a store to a stream
object will not trigger the "onread" setter callback.
In order to preserve the desired behavior of storing the value in the
receiver's internal field the "onread" property should be defined as
a proper JavaScript accessor.
PR-URL: https://github.com/nodejs/node/pull/53084
Refs: 46c241eb99
Refs: 6ec883986b
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
This patch moves the initialization of per-isolate properties of
the bindings that are in the embedded snapshot separate from the
initialization of their per-context properties. This is necessary
for workers to share the isolate snapshot with the main thread
and deserialize these properties instead of creating them from
scratch.
PR-URL: https://github.com/nodejs/node/pull/47768
Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Minwoo Jung <nodecorelab@gmail.com>
There is no need to crash the process if any of these checks fail.
Signed-off-by: Darshan Sen <darshan.sen@postman.com>
PR-URL: https://github.com/nodejs/node/pull/40425
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Signed-off-by: Darshan Sen <darshan.sen@postman.com>
PR-URL: https://github.com/nodejs/node/pull/40293
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
When a process exits cleanly, i.e. because the event loop ends up
without things to wait for, the Node.js objects that are left on
the heap should be:
1. weak, i.e. ready for garbage collection once no longer
referenced, or
2. detached, i.e. scheduled for destruction once no longer
referenced, or
3. an unrefed libuv handle, i.e. does not keep the event loop
alive, or
4. an inactive libuv handle (essentially the same here)
There are a few exceptions to this rule, but generally,
if there are C++-backed Node.js objects on the heap
that do not fall into the above categories, we may be looking
at a potential memory leak. Most likely, the cause is a missing
`MakeWeak()` call on the corresponding object.
In order to avoid this kind of problem, we check the list
of BaseObjects for these criteria. In this commit, we only do so
when explicitly instructed to or when in debug mode
(where --verify-base-objects is always-on).
In particular, this avoids the kinds of memory leak issues
that were fixed in the PRs referenced below.
Refs: https://github.com/nodejs/node/pull/35488
Refs: https://github.com/nodejs/node/pull/35487
Refs: https://github.com/nodejs/node/pull/35481
PR-URL: https://github.com/nodejs/node/pull/35490
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Benjamin Gruenbaum <benjamingr@gmail.com>
Create weak `WriteWrap` and `ShutdownWrap` objects, and when
referencing them in C++ is necessary, use `BaseObjectPtr<>`
instead of plain pointers to keep these objects from being
garbage-collected.
This solves issues that arise when the underlying `StreamBase`
instance is weak, but the `WriteWrap` or `ShutdownWrap` instances
are not; in that case, they would otherwise potentially stick
around in memory after the stream that they originally belong
to is long gone.
It probably makes sense to use `BaseObjectptr<>` more extensively
in `StreamBase` in the long run as well.
PR-URL: https://github.com/nodejs/node/pull/35488
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Cleanup up env.h by removing things that are not
specific to `Environment`.
PR-URL: https://github.com/nodejs/node/pull/33291
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: David Carlier <devnexen@gmail.com>
Due to how the Environment class is used throughout the codebase, there
are a log of includes referencing eitehr env.h or env-inl.h.
This commit cleans up the remaining extra includes of 'env.h' or
'env-inl.h' and adds forward declarations of the Environment class.
PR-URL: https://github.com/nodejs/node/pull/32293
Refs: https://github.com/nodejs/node/issues/27531
Fixes: https://github.com/nodejs/node/issues/27531
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: James M Snell <jasnell@gmail.com>
Signed-off-by: James M Snell <jasnell@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/32307
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Jiawen Geng <technicalcute@gmail.com>
Change suggested by bnoordhuis.
Improve handing of internal field counting by using enums.
Helps protect against future possible breakage if field
indexes are ever changed or added to.
Signed-off-by: James M Snell <jasnell@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/31960
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Due to how the Environment class is used through the codebase,
there are a lot of includes referencing either env.h or env-inl.h.
This can cause that when any development touches those libraries,
a lot of files have to be recompiled.
This commit attempts to change those includes by forward declarations
when possible to mitigate the issue.
Refs: https://github.com/nodejs/node/issues/27531
PR-URL: https://github.com/nodejs/node/pull/30133
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: David Carlier <devnexen@gmail.com>
Reviewed-By: Franziska Hinkelmann <franziska.hinkelmann@gmail.com>
Co-Authored-By: Anna Henningsen <anna@addaleax.net>
PR-URL: https://github.com/nodejs/node/pull/25436
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Clarify how it must behave for both synchronous and asynchronous
completion.
PR-URL: https://github.com/nodejs/node/pull/26339
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Always use the right allocator for memory that is turned into
an `ArrayBuffer` at a later point.
This enables embedders to use their own `ArrayBuffer::Allocator`s,
and is inspired by Electron’s electron/node@f61bae3440. It should
render their downstream patch unnecessary.
Refs: f61bae3440
PR-URL: https://github.com/nodejs/node/pull/26207
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
HTTP/2 streams do not use the fact that the native
`StreamBase::Shutdown()` is asynchronous by default and
always finish synchronously.
Adding a status code for this scenario allows skipping an
expensive `MakeCallback()` C++/JS boundary crossing.
PR-URL: https://github.com/nodejs/node/pull/25609
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Improve performance by transferring information about write status
to JS through an `AliasedBuffer`, rather than object properties
set from C++.
PR-URL: https://github.com/nodejs/node/pull/23843
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Improve performance by providing JS with the raw ingridients
for the read data, i.e. an `ArrayBuffer` + offset + length
fields, instead of creating `Buffer` instances in C++ land.
PR-URL: https://github.com/nodejs/node/pull/23797
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
This patch:
- Refactors the `MemoryRetainer` API so that the impementer no longer
calls `TrackThis()` that sets the size of node on the top of the
stack, which may be hard to understand. Instead now they implements
`SelfSize()` to provide their self sizes. Also documents
the API in the header.
- Refactors `MemoryTracker` so it calls `MemoryInfoName()` and
`SelfSize()` of `MemoryRetainer` to retrieve info about them, and
separate `node_names` and `edge_names` so the edges can be properly
named with reference names and the nodes can be named with class
names. (Previously the nodes are named with reference names while the
edges are all indexed and appear as array elements).
- Adds `SET_MEMORY_INFO_NAME()`, `SET_SELF_SIZE()` and
`SET_NO_MEMORY_INFO()` convenience macros
- Fixes a few `MemoryInfo` calls in some `MemoryRetainers` to track
their references properly.
- Refactors the heapdump tests to check both node names and edge names,
distinguishing between wrapped JS nodes (without prefixes)
and embedder wrappers (prefixed with `Node / `).
PR-URL: https://github.com/nodejs/node/pull/23072
Reviewed-By: Anna Henningsen <anna@addaleax.net>
- Use camel case names for memory retainers inherited from AsyncWrap
instead of their provider names (which are all in upper case)
- Assign class names to wraps so that they appear in the heap snapshot
as nodes with class names as node names. Previously some nodes are
named with reference names, which are supposed to be edge names
instead.
PR-URL: https://github.com/nodejs/node/pull/21939
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
This will enable more detailed heap snapshots based on
a newer V8 API.
This commit itself is not tied to that API and could
be backported.
PR-URL: https://github.com/nodejs/node/pull/21742
Reviewed-By: James M Snell <jasnell@gmail.com>
Since libuv 1.21.0, pipes on Windows support `writev` on the
libuv side.
This allows for some simplification, and makes the `StreamBase`
API more uniform (multi-buffer `Write()` is always supported now,
including when used by other non-JS consumers like HTTP/2).
PR-URL: https://github.com/nodejs/node/pull/21527
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
- Instead of storing a pointer whose type refers to the specific
subclass of `BaseObject`, just store a `BaseObject*` directly.
This means in particular that one can cast to classes along
the way of the inheritance chain without issues, and that
`BaseObject*` no longer needs to be the first superclass
in the case of multiple inheritance.
In particular, this renders hack-y solutions to this problem (like
ddc19be6de) obsolete and addresses
a `TODO` comment of mine.
- Move wrapping/unwrapping methods to the `BaseObject` class.
We use these almost exclusively for `BaseObject`s, and I hope
that this gives a better idea of how (and for what) these are used
in our code.
- Perform initialization/deinitialization of the internal field
in the `BaseObject*` constructor/destructor. This makes the code
a bit more obviously correct, avoids explicit calls for this
in subclass constructors, and in particular allows us to avoid
crash situations when we previously called `ClearWrap()`
during GC.
This also means that we enforce that the object passed to the
`BaseObject` constructor needs to have an internal field.
This is the only reason for the test change.
- Change the signature of `MakeWeak()` to not require a pointer
argument. Previously, this would always have been the same
as `this`, and no other value made sense. Also, the parameter
was something that I personally found somewhat confusing
when becoming familiar with Node’s code.
- Add a `TODO` comment that motivates switching to real inheritance
for the JS types we expose from the native side. This patch
brings us a lot closer to being able to do that.
- Some less significant drive-by cleanup.
Since we *effectively* already store the `BaseObject*` pointer
anyway since ddc19be6de, I do not
think that this is going to have any impact on diagnostic tooling.
Fixes: https://github.com/nodejs/node/issues/18897
PR-URL: https://github.com/nodejs/node/pull/20455
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com>
This was originally introduced in 3446ff417b, in order to fix
a hard crash. However, since the libuv 1.18.0 update, that hard
crash is gone, and since f2b9805f85 we do not throw an
error in JS land anymore either, rendering the flag unnecessary.
Also, the original test that checked this condition was added
to `test/parallel/`. Since that typically runs without a TTY stdin,
a duplicate test is being added to the pseudo-tty test suite
in this commit.
Refs: 3446ff417b
Refs: f2b9805f85
Refs: 0e2814179c
PR-URL: https://github.com/nodejs/node/pull/20388
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
This commit removes the inclusion of req_wrap-inl.h in stream_base.h
as ReqWrap is not used. This removal required stream_base.h to include
async_wrap-inl.h so there is an implementation of BaseObject::object.
The above change also affected connect_wrap, which needs to include
req_wrap-inl.h to get an implementation of ReqWrap::Dispatched.
PR-URL: https://github.com/nodejs/node/pull/20063
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Tiancheng "Timothy" Gu <timothygu99@gmail.com>
Simply always tell the caller how many bytes were written, rather
than letting them track it.
In the case of writing a string, also keep track of the bytes
written by the earlier `DoTryWrite()`.
Refs: https://github.com/nodejs/node/issues/19562
PR-URL: https://github.com/nodejs/node/pull/19551
Reviewed-By: James M Snell <jasnell@gmail.com>
Move tracking of `socket.bytesWritten` to C++ land.
This makes it easier to provide this functionality for all
`StreamBase` instances, and in particular should keep working
when they have been 'consumed' in C++ in some way (e.g. for
the network sockets that are underlying to TLS or HTTP2 streams).
Also, this parallels `socket.bytesRead` a lot more now.
PR-URL: https://github.com/nodejs/node/pull/19551
Reviewed-By: James M Snell <jasnell@gmail.com>
PR-URL: https://github.com/nodejs/node/pull/19429
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Tobias Nießen <tniessen@tnie.de>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Luigi Pinca <luigipinca@gmail.com>
Provide a way to create pipes between native `StreamBase` instances
that acts more directly than a `.pipe()` call would.
PR-URL: https://github.com/nodejs/node/pull/18936
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Add a `OnStreamWantsWrite()` event that allows streams to
ask for more input data if they want some.
PR-URL: https://github.com/nodejs/node/pull/18936
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
This enables accessing files using a more standard pattern.
Once some more refactoring has been performed on the other existing
`StreamBase` streams, this could also be used to implement `fs`
streams in a more standard manner.
PR-URL: https://github.com/nodejs/node/pull/18936
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Put `HandleScope`s and `Context::Scope`s where they are used,
and don’t create one for native stream callbacks automatically.
This is slightly less convenient but means that stream listeners
that don’t actually call back into JS don’t have to pay the
(small) cost of setting these up.
PR-URL: https://github.com/nodejs/node/pull/18936
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Replace v8::Persistent with node::Persistent, a specialization that
resets the persistent handle on destruction. Prevents accidental
resource leaks when forgetting to call .Reset() manually.
I'm fairly confident this commit fixes a number of resource leaks that
have gone undiagnosed so far.
PR-URL: https://github.com/nodejs/node/pull/18656
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Encapsulate stream requests more:
- `WriteWrap` and `ShutdownWrap` classes are now tailored to the
streams on which they are used. In particular, for most streams
these are now plain `AsyncWrap`s and do not carry the overhead
of unused libuv request data.
- Provide generic `Write()` and `Shutdown()` methods that wrap
around the actual implementations, and make *usage* of streams
easier, rather than implementing; for example, wrap objects
don’t need to be provided by callers anymore.
- Use `EmitAfterWrite()` and `EmitAfterShutdown()` handlers to
call the corresponding JS handlers, rather than always trying
to call them. This makes usage of streams by other C++ code
easier and leaner.
Also fix up some tests that were previously not actually testing
asynchronicity when the comments indicated that they would.
PR-URL: https://github.com/nodejs/node/pull/18676
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Instead of passing along the handle object, just set it as a
property on the stream handle object and let the read handler
grab it from there.
PR-URL: https://github.com/nodejs/node/pull/18334
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Instead of setting individual callbacks on streams and tracking
stream ownership through a boolean `consume_` flag, always have
one specific listener object in charge of a stream, and call
methods on that object rather than generic C-style callbacks.
PR-URL: https://github.com/nodejs/node/pull/18334
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Tests are passing without it, and this otherwise makes the
code harder to reason about because the `async` flag on the
write request object would not be set even though the callback
would still be pending.
PR-URL: https://github.com/nodejs/node/pull/18019
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Currently, writeQueueSize is never used in C++ and barely used
within JS. Instead of constantly updating the value on the JS
object, create a getter that will retrieve the most up-to-date
value from C++.
For the vast majority of cases though, create a new prop on
Socket.prototype[kLastWriteQueueSize] using a Symbol. Use this
to track the current write size, entirely in JS land.
PR-URL: https://github.com/nodejs/node/pull/17650
Reviewed-By: Anna Henningsen <anna@addaleax.net>
This should make these function calls a lot more intuitive for people
who are more accustomed to Node’s EventEmitter API.
PR-URL: https://github.com/nodejs/node/pull/17701
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Timothy Gu <timothygu99@gmail.com>
Reviewed-By: Anatoli Papirovski <apapirovski@mac.com>
Reviewed-By: Ruben Bridgewater <ruben@bridgewater.de>