Commit Graph

233 Commits

Author SHA1 Message Date
Matthias Berndt
a65cd7ef5a Input: xpad - add PXN V900 support
Add VID and PID to the xpad_device table to allow driver to use the PXN
V900 steering wheel, which is XTYPE_XBOX360 compatible in xinput mode.

Signed-off-by: Matthias Berndt <matthias_berndt@gmx.de>
Link: https://lore.kernel.org/r/4932699.31r3eYUQgx@fedora
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-10-13 17:59:20 -07:00
Max Nguyen
e28a0974d7 Input: xpad - add HyperX Clutch Gladiate Support
Add HyperX controller support to xpad_device and xpad_table.

Suggested-by: Chris Toledanes <chris.toledanes@hp.com>
Reviewed-by: Carl Ng <carl.ng@hp.com>
Signed-off-by: Max Nguyen <maxwell.nguyen@hp.com>
Reviewed-by: Rahul Rameshbabu <rrameshbabu@nvidia.com>
Link: https://lore.kernel.org/r/20230906231514.4291-1-hphyperxdev@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-09-17 22:24:56 -07:00
Dmitry Torokhov
5050193628 Linux 6.4
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Merge tag 'v6.4' into next

Sync up with mainline to bring in updates to shared infrastructure.
2023-07-17 09:20:46 -07:00
Jonathan Frederick
854d2233de Input: xpad - add GameSir T4 Kaleid Controller support
Add VID and PID to the xpad_device table to allow driver
to use the GameSir T4 Kaleid Controller, which is
XTYPE_XBOX360 compatible in xinput mode.

Signed-off-by: Jonathan Frederick <doublej472@gmail.com>
Link: https://lore.kernel.org/r/ZKeKSbP3faIPv5jB@dbj-hp-flip
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-07-07 16:53:50 -07:00
Sam Lantinga
1dfd41115f Input: xpad - add GameSir VID for Xbox One controllers
Signed-off-by: Sam Lantinga <slouken@libsdl.org>
Signed-off-by: Vicki Pfau <vi@endrift.com>
Link: https://lore.kernel.org/r/20230607012812.379640-3-vi@endrift.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-07-07 16:53:50 -07:00
Vicki Pfau
05e6329443 Input: xpad - fix support for some third-party controllers
Some third-party controllers, such as the HORPIAD FPS for Nintendo Switch
and Gamesir-G3w, require a specific packet that the first-party XInput
driver sends before it will start sending reports. It's not currently known
what this packet does, but since the first-party driver always sends it's
unlikely that this could cause issues with existing controllers.

Co-authored-by: Andrey Smirnov <andrew.smirnov@gmail.com>
Signed-off-by: Vicki Pfau <vi@endrift.com>
Link: https://lore.kernel.org/r/20230607012812.379640-2-vi@endrift.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-07-07 16:53:49 -07:00
Ismael Ferreras Morezuelas
feee70f456 Input: xpad - delete a Razer DeathAdder mouse VID/PID entry
While doing my research to improve the xpad device names I noticed
that the 1532:0037 VID/PID seems to be used by the DeathAdder 2013,
so that Razer Sabertooth instance looked wrong and very suspect to
me. I didn't see any mention in the official drivers, either.

After doing more research, it turns out that the xpad list
is used by many other projects (like Steam) as-is [1], this
issue was reported [2] and Valve/Sam Lantinga fixed it [3]:

[1]: dcc5eef0e2/src/joystick/controller_type.h (L251)
[2]: https://steamcommunity.com/app/353380/discussions/0/1743392486228754770/
[3]: https://hg.libsdl.org/SDL/rev/29809f6f0271

(With multiple Internet users reporting similar issues, not linked here)

After not being able to find the correct VID/PID combination anywhere
on the Internet and not receiving any reply from Razer support I did
some additional detective work, it seems like it presents itself as
"Razer Sabertooth Gaming Controller (XBOX360)", code 1689:FE00.

Leaving us with this:
 * Razer Sabertooth (1689:fe00)
 * Razer Sabertooth Elite (24c6:5d04)
 * Razer DeathAdder 2013 (1532:0037) [note: not a gamepad]

So, to sum things up; remove this conflicting/duplicate entry:

{ 0x1532, 0x0037, "Razer Sabertooth", 0, XTYPE_XBOX360 },

As the real/correct one is already present there, even if
the Internet as a whole insists on presenting it as the
Razer Sabertooth Elite, which (by all accounts) is not:

{ 0x1689, 0xfe00, "Razer Sabertooth", 0, XTYPE_XBOX360 },

Actual change in SDL2 referencing this kernel issue:
e5e5416975

For more information of the device, take a look here:
https://github.com/xboxdrv/xboxdrv/pull/59

You can see a lsusb dump here: https://github.com/xboxdrv/xboxdrv/files/76581/Qa6dBcrv.txt

Fixes: f554f619b7 ("Input: xpad - sync device IDs with xboxdrv")
Signed-off-by: Ismael Ferreras Morezuelas <swyterzone@gmail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Cc: stable@vger.kernel.org
Link: https://lore.kernel.org/r/5c12dbdb-5774-fc68-5c58-ca596383663e@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-05-23 14:48:23 -07:00
Ismael Ferreras Morezuelas
9284d3b9a3 Input: xpad - spelling fixes for "Xbox"
The Linux kernel is notorious for misspelling X-Box, X-box, XBox or XBOX;
the official spelling is actually just Xbox. Plain and simple.

Tried to respect the existing notes but still following the style guide.
No functional changes intended. This only affects ancillary parts.

Signed-off-by: Ismael Ferreras Morezuelas <swyterzone@gmail.com>
Link: https://lore.kernel.org/r/401b1d94-1348-15fd-b48f-a80e8885c7a4@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-05-22 17:28:16 -07:00
Dmitry Torokhov
9a87ffc99e Merge branch 'next' into for-linus
Prepare input updates for 6.4 merge window.
2023-05-01 15:20:08 -07:00
Dmitry Torokhov
53bea86b57 Revert "Input: xpad - fix support for some third-party controllers"
This reverts commit db7220c48d because it
causes crashes when trying to dereference xpad->dev->dev in xpad_probe()
which has not been set up yet.

Reported-by: syzbot+a3f758b8d8cb7e49afec@syzkaller.appspotmail.com
Reported-by: Dongliang Mu <dzm91@hust.edu.cn>
Link: https://groups.google.com/g/syzkaller-bugs/c/iMhTgpGuIbM
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-05-01 15:14:06 -07:00
Vicki Pfau
cf59501873 Input: xpad - fix PowerA EnWired Controller guide button
This commit explicitly disables the audio interface the same way the official
driver does. This is needed for some controllers, such as the PowerA Enhanced
Wired Controller for Series X|S (0x20d6:0x200e) to report the guide button.

Signed-off-by: Vicki Pfau <vi@endrift.com>
Link: https://lore.kernel.org/r/20230411031650.960322-3-vi@endrift.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-04-14 00:02:55 -07:00
Vicki Pfau
f9b2e603c6 Input: xpad - add constants for GIP interface numbers
Wired GIP devices present multiple interfaces with the same USB identification
other than the interface number. This adds constants for differentiating two of
them and uses them where appropriate

Signed-off-by: Vicki Pfau <vi@endrift.com>
Link: https://lore.kernel.org/r/20230411031650.960322-2-vi@endrift.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-04-14 00:02:53 -07:00
Vicki Pfau
db7220c48d Input: xpad - fix support for some third-party controllers
Some third-party controllers, such as the HORPIAD FPS for Nintendo Switch and
Gamesir-G3w, require a specific packet that the first-party XInput driver sends
before it will start sending reports. It's not currently known what this packet
does, but since the first-party driver always sends it's unlikely that this
could cause issues with existing controllers.

Co-authored-by: Andrey Smirnov <andrew.smirnov@gmail.com>
Signed-off-by: Vicki Pfau <vi@endrift.com>
Link: https://lore.kernel.org/r/20230324040446.3487725-3-vi@endrift.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-04-01 20:28:07 -07:00
Pierre-Loup A. Griffais
8fb1bcd0ba Input: xpad - treat Qanba controllers as Xbox360 controllers
They act that way in PC mode.

Reviewed-by: Lyude Paul <lyude@redhat.com>
Signed-off-by: Pierre-Loup A. Griffais <pgriffais@valvesoftware.com>
Signed-off-by: Vicki Pfau <vi@endrift.com>
Link: https://lore.kernel.org/r/20230324040446.3487725-2-vi@endrift.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-04-01 20:26:06 -07:00
Vicki Pfau
1999a6b12a Input: xpad - add VID for Turtle Beach controllers
This adds support for the Turtle Beach REACT-R and Recon Xbox controllers

Signed-off-by: Vicki Pfau <vi@endrift.com>
Link: https://lore.kernel.org/r/20230225012147.276489-4-vi@endrift.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-03-23 18:50:55 -07:00
Vicki Pfau
907d73bc0b Input: xpad - remove unused field in VID/PID table
The list of specific VID/PID combinations for various controllers recently
added a new field "xtype". However, this field isn't used, nor filled in
the table itself, and was likely added by mistake and overlooked during
review.  Since this field isn't used, it's safe to remove.

Signed-off-by: Vicki Pfau <vi@endrift.com>
Link: https://lore.kernel.org/r/20230225012147.276489-3-vi@endrift.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-03-23 18:50:54 -07:00
Matthias Benkmann
ffa6206ebf Input: xpad - fix incorrectly applied patch for MAP_PROFILE_BUTTON
When commit commit fff1011a26 ("Input: xpad - add X-Box Adaptive Profile
button") was applied, one hunk ended up in the wrong function; move it to
where it belongs.

Fixes: fff1011a26 ("Input: xpad - add X-Box Adaptive Profile button")
Signed-off-by: Matthias Benkmann <matthias.benkmann@gmail.com>
Link: https://lore.kernel.org/r/20230318162106.0aef4ba5@ninja
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-03-19 21:35:19 -07:00
John Butler
21617de3b4 Input: xpad - add 8BitDo Pro 2 Wired Controller support
Add VID and PID to the xpad_device table to allow driver
to use the 8BitDo Pro 2 Wired Controller, which is
XTYPE_XBOX360 compatible by default.

Signed-off-by: John Butler <radon86dev@gmail.com>
Reviewed-by: Mattijs Korpershoek <mkorpershoek@baylibre.com>
Link: https://lore.kernel.org/r/20230124005206.80706-1-radon86dev@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2023-01-27 14:57:37 -08:00
Nate Yocom
fff1011a26 Input: xpad - add X-Box Adaptive Profile button
Adds a new quirk for controllers that have a Profile button which has 4
states, reflected as an ABS_PROFILE axis with 4 values.

Signed-off-by: Nate Yocom <nate@yocom.org>
Tested-by: Bastien Nocera <hadess@hadess.net>
Link: https://lore.kernel.org/r/20220908173930.28940-6-nate@yocom.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2022-09-28 18:31:39 -07:00
Nate Yocom
f45aaae620 Input: xpad - add X-Box Adaptive XBox button
Adaptive controller sets 0x02 bit for this button, all others set 0x01
so presence of either is used for BTN_MODE.

Signed-off-by: Nate Yocom <nate@yocom.org>
Tested-by: Bastien Nocera <hadess@hadess.net>
Reviewed-by: Mattijs Korpershoek <mkorpershoek@baylibre.com
Link: https://lore.kernel.org/r/20220908173930.28940-3-nate@yocom.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2022-09-28 18:31:36 -07:00
Nate Yocom
d218fe0433 Input: xpad - add X-Box Adaptive support
Adds correct VID/PID for this XTYPE_XBOXONE compatible controller to
xpad_device[] table.

Signed-off-by: Nate Yocom <nate@yocom.org>
Tested-by: Bastien Nocera <hadess@hadess.net>
Reviewed-by: Mattijs Korpershoek <mkorpershoek@baylibre.com>
Link: https://lore.kernel.org/r/20220908173930.28940-2-nate@yocom.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2022-09-28 18:31:34 -07:00
Pavel Rojtberg
677065244a Input: xpad - decipher xpadone packages with GIP defines
only renames, no functional changes. Some of the packets we send
seem superfluous now. Unfortunately I dont have the hardware to verify
whether they are.

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Link: https://lore.kernel.org/r/20220913213133.584979-3-rojtberg@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2022-09-27 18:03:46 -07:00
Pavel Rojtberg
90c9978959 Input: xpad - refactor using BIT() macro
reduces the amount of magic numbers and makes the code more readable

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Link: https://lore.kernel.org/r/20220913213133.584979-2-rojtberg@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2022-09-27 18:03:44 -07:00
Christopher Crockett
e23c69e332 Input: xpad - add support for XBOX One Elite paddles
An effort has been made to support every official model and firmware
version I could track down info on. The following controllers _should_
have working paddles with this PR:
- Xbox Elite (**untested**)
- Xbox Elite Series 2 on early firmwares (**untested**)
- Xbox Elite Series 2 on v4 firmwares (Tested v4.8.1908.0)
- Xbox Elite Series 2 on v5 pre-BLE firmwares (**untested**)
- Xbox Elite Series 2 on v5 post-BLE firmwares (Tested v5.13.3143.0)

This patch also introduces correct handling for the Elite 1 controller
and properly suppresses paddle inputs when using a custom profile slot.

Starting with firmware v5.11, certain inputs for the Elite 2 were moved
to an extra packet that is not enabled by default.

We must first manually enable this extra packet in order to correctly
process paddle input data with these later firmwares.

Signed-off-by: Christopher Crockett <chaorace@gmail.com>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Tested-by: Bastien Nocera <hadess@hadess.net>
Link: https://lore.kernel.org/r/20220818154411.510308-5-rojtberg@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2022-09-06 11:45:27 -07:00
Santosh De Massari
da7e2128b8 Input: xpad - Poweroff XBOX360W on mode button long press
Newer gamepads turn themselves off when the mode button is held down.
For XBOX360W gamepads we must do this in the driver.

Do not use BIT() macro for consistency within the file.

Signed-off-by: Santosh De Massari <s.demassari@gmail.com>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Link: https://lore.kernel.org/r/20220818154411.510308-4-rojtberg@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2022-09-06 11:45:27 -07:00
Cameron Gutman
a17b984115 Input: xpad - fix wireless 360 controller breaking after suspend
Suspending and resuming the system can sometimes cause the out
URB to get hung after a reset_resume. This causes LED setting
and force feedback to break on resume. To avoid this, just drop
the reset_resume callback so the USB core rebinds xpad to the
wireless pads on resume if a reset happened.

A nice side effect of this change is the LED ring on wireless
controllers is now set correctly on system resume.

Cc: stable@vger.kernel.org
Fixes: 4220f7db1e ("Input: xpad - workaround dead irq_out after suspend/ resume")
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Link: https://lore.kernel.org/r/20220818154411.510308-3-rojtberg@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2022-09-06 11:45:27 -07:00
Pavel Rojtberg
b382c5e373 Input: xpad - add supported devices as contributed on github
This is based on multiple commits at https://github.com/paroj/xpad

Cc: stable@vger.kernel.org
Signed-off-by: Jasper Poppe <jgpoppe@gmail.com>
Signed-off-by: Jeremy Palmer <jpalmer@linz.govt.nz>
Signed-off-by: Ruineka <ruinairas1992@gmail.com>
Signed-off-by: Cleber de Mattos Casali <clebercasali@gmail.com>
Signed-off-by: Kyle Gospodnetich <me@kylegospodneti.ch>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Link: https://lore.kernel.org/r/20220818154411.510308-2-rojtberg@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2022-09-06 11:45:27 -07:00
Marcos Alano
e3217f5e73 Input: xbox - correct the name for Xbox Series S|X controller
Change the name of controller to a more meaningful one.

Signed-off-by: Marcos Alano <marcoshalano@gmail.com>
Link: https://lore.kernel.org/r/20220212191014.1754721-1-marcoshalano@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2022-02-15 19:58:05 -08:00
Michael Cullen
3378a07daa Input: xpad - add support for another USB ID of Nacon GC-100
The Nacon GX100XF is already mapped, but it seems there is a Nacon
GC-100 (identified as NC5136Wht PCGC-100WHITE though I believe other
colours exist) with a different USB ID when in XInput mode.

Signed-off-by: Michael Cullen <michael@michaelcullen.name>
Link: https://lore.kernel.org/r/20211015192051.5196-1-michael@michaelcullen.name
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2021-10-15 22:11:04 -07:00
Chris Ye
0b1d6c8c00 Input: xpad - map "Select" button on Microsoft Xbox One controller
Add "Select" button input capability and input event mapping for
Microsoft Xbox One controller. From product site this is also referred as
"Share" button.

Signed-off-by: Chris Ye <lzye@google.com>
Reviewed-by: Bastien Nocera <hadess@hadess.net>
Link: https://lore.kernel.org/r/20210414021201.2462114-1-lzye@google.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2021-05-24 20:56:13 -07:00
Matt Reynolds
05665cef4b Input: xpad - add support for Amazon Game Controller
The Amazon Luna controller (product name "Amazon Game Controller") behaves
like an Xbox 360 controller when connected over USB.

Signed-off-by: Matt Reynolds <mattreynolds@chromium.org>
Reviewed-by: Harry Cutts <hcutts@chromium.org>
Link: https://lore.kernel.org/r/20210429103548.1.If5f9a44cb81e25b9350f7c6c0b3c88b4ecd81166@changeid
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2021-05-06 15:10:34 -07:00
Olivier Crête
42ffcd1dba Input: xpad - add support for PowerA Enhanced Wired Controller for Xbox Series X|S
Signed-off-by: Olivier Crête <olivier.crete@ocrete.ca>
Link: https://lore.kernel.org/r/20210204005318.615647-1-olivier.crete@collabora.com
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2021-02-16 20:40:42 -08:00
Benjamin Valentin
9bbd77d5bb Input: xpad - sync supported devices with fork on GitHub
There is a fork of this driver on GitHub [0] that has been updated
with new device IDs.

Merge those into the mainline driver, so the out-of-tree fork is not
needed for users of those devices anymore.

[0] https://github.com/paroj/xpad

Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Link: https://lore.kernel.org/r/20210121142523.1b6b050f@rechenknecht2k11
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2021-01-24 18:21:17 -08:00
Dmitry Torokhov
4b4193256c Merge branch 'next' into for-linus
Prepare input updates for 5.11 merge window.
2020-12-14 16:27:23 -08:00
Andrzej Pietrasiewicz
d69f0a43c6 Input: use input_device_enabled()
Use the newly added helper in relevant input drivers.

Signed-off-by: Andrzej Pietrasiewicz <andrzej.p@collabora.com>
Link: https://lore.kernel.org/r/20200608112211.12125-3-andrzej.p@collabora.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2020-12-02 22:10:33 -08:00
Sanjay Govind
2aab156143 Input: xpad - support Ardwiino Controllers
This commit adds support for Ardwiino Controllers

Signed-off-by: Sanjay Govind <sanjay.govind9@gmail.com>
Link: https://lore.kernel.org/r/20201201071922.131666-1-sanjay.govind9@gmail.com
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2020-11-30 23:45:29 -08:00
Lee Jones
35b076b995 Input: xpad - demote non-conformant kernel-doc header
Fixes the following W=1 kernel build warning(s):

 drivers/input/joystick/xpad.c:1361: warning: Function parameter or member 'xpad' not described in 'xpad_send_led_command'
 drivers/input/joystick/xpad.c:1361: warning: Function parameter or member 'command' not described in 'xpad_send_led_command'

Signed-off-by: Lee Jones <lee.jones@linaro.org>
Link: https://lore.kernel.org/r/20201112110204.2083435-2-lee.jones@linaro.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2020-11-19 19:18:20 -08:00
Łukasz Patron
764f7f911b Input: xpad - add custom init packet for Xbox One S controllers
Sending [ 0x05, 0x20, 0x00, 0x0f, 0x06 ] packet for Xbox One S controllers
fixes an issue where controller is stuck in Bluetooth mode and not sending
any inputs.

Signed-off-by: Łukasz Patron <priv.luk@gmail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Cc: stable@vger.kernel.org
Link: https://lore.kernel.org/r/20200422075206.18229-1-priv.luk@gmail.com
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2020-04-22 14:15:05 -07:00
Thomas Gleixner
1a59d1b8e0 treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 156
Based on 1 normalized pattern(s):

  this program is free software you can redistribute it and or modify
  it under the terms of the gnu general public license as published by
  the free software foundation either version 2 of the license or at
  your option any later version this program is distributed in the
  hope that it will be useful but without any warranty without even
  the implied warranty of merchantability or fitness for a particular
  purpose see the gnu general public license for more details you
  should have received a copy of the gnu general public license along
  with this program if not write to the free software foundation inc
  59 temple place suite 330 boston ma 02111 1307 usa

extracted by the scancode license scanner the SPDX license identifier

  GPL-2.0-or-later

has been chosen to replace the boilerplate/reference in 1334 file(s).

Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
Reviewed-by: Allison Randal <allison@lohutok.net>
Reviewed-by: Richard Fontana <rfontana@redhat.com>
Cc: linux-spdx@vger.kernel.org
Link: https://lkml.kernel.org/r/20190527070033.113240726@linutronix.de
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2019-05-30 11:26:35 -07:00
Tom Panfil
fe2bfd0d40 Input: xpad - add support for SteelSeries Stratus Duo
Add support for the SteelSeries Stratus Duo, a wireless Xbox 360
controller. The Stratus Duo ships with a USB dongle to enable wireless
connectivity, but it can also function as a wired controller by connecting
it directly to a PC via USB, hence the need for two USD PIDs. 0x1430 is the
dongle, and 0x1431 is the controller.

Signed-off-by: Tom Panfil <tom@steelseries.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2019-01-13 23:40:14 -08:00
Cameron Gutman
a6754fae1e Input: xpad - quirk all PDP Xbox One gamepads
Since we continue to find tons of new variants [0,1,2,3,4,5,6] that
need the PDP quirk, let's just quirk all devices from PDP.

[0]: https://github.com/paroj/xpad/pull/104
[1]: https://github.com/paroj/xpad/pull/105
[2]: https://github.com/paroj/xpad/pull/108
[3]: https://github.com/paroj/xpad/pull/109
[4]: https://github.com/paroj/xpad/pull/112
[5]: https://github.com/paroj/xpad/pull/115
[6]: https://github.com/paroj/xpad/pull/116

Fixes: e5c9c6a885 ("Input: xpad - add support for PDP Xbox One controllers")
Cc: stable@vger.kernel.org
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2018-12-03 11:37:54 -08:00
Ramses Ramírez
9735082a7c Input: xpad - add support for Xbox1 PDP Camo series gamepad
The "Xbox One PDP Wired Controller - Camo series" has a different
product-id than the regular PDP controller and the PDP stealth series,
but it uses the same initialization sequence. This patch adds the
product-id of the camo series to the structures that handle the other
PDP Xbox One controllers.

Signed-off-by: Ramses Ramírez <ramzeto@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2018-10-01 15:58:52 -07:00
Enno Boland
dd6bee81c9 Input: xpad - fix GPD Win 2 controller name
This fixes using the controller with SDL2.

SDL2 has a naive algorithm to apply the correct settings to a controller.
For X-Box compatible controllers it expects that the controller name
contains a variation of a 'XBOX'-string.

This patch changes the identifier to contain "X-Box" as substring.  Tested
with Steam and C-Dogs-SDL which both detect the controller properly after
adding this patch.

Fixes: c1ba08390a ("Input: xpad - add GPD Win 2 Controller USB IDs")
Cc: stable@vger.kernel.org
Signed-off-by: Enno Boland <gottox@voidlinux.eu>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2018-06-21 17:21:18 -07:00
Ethan Lee
c1ba08390a Input: xpad - add GPD Win 2 Controller USB IDs
GPD Win 2 Website: http://www.gpd.hk/gpdwin2.asp

Tested on a unit from the first production run sent to Indiegogo backers

Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2018-06-04 13:31:22 -07:00
Dmitry Torokhov
754451342f Linux 4.17-rc6
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Merge tag 'v4.17-rc6' into next

Sync up with mainline to bring in Atmel controller changes for Caroline.
2018-05-24 09:30:15 -07:00
Marcus Folkesson
a01308031c Input: xpad - avoid using __set_bit() for capabilities
input_set_capability() and input_set_abs_param() will do it for you.

Signed-off-by: Marcus Folkesson <marcus.folkesson@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2018-05-08 15:35:47 -07:00
Leo Sperling
68c78d0155 Input: xpad - fix some coding style issues
Fix some coding style issues reported by checkpatch.pl. Mostly brackets
in macros, spacing and comment style.

Signed-off-by: Leo Sperling <leosperling97@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2018-05-08 15:35:25 -07:00
Francis Therien
c6c848572f Input: xpad - add PDP device id 0x02a4
Adds support for a PDP Xbox One controller with device ID
(0x06ef:0x02a4). The Product string for this device is "PDP Wired
Controller for Xbox One - Stealth Series | Phantom Black".

Signed-off-by: Francis Therien <frtherien@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2018-03-26 17:06:08 -07:00
Dmitry Torokhov
10a558374f Linux 4.15
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Merge tag 'v4.15' into next

Sync with mainline to get in trackpoint updates and other changes.
2018-02-01 00:41:33 -08:00
Dmitry Torokhov
d67ad78e09 Merge branch 'next' into for-linus
Prepare input updates for 4.16 merge window.
2018-02-01 00:37:30 -08:00
Mark Furneaux
e5c9c6a885 Input: xpad - add support for PDP Xbox One controllers
Adds support for the current lineup of Xbox One controllers from PDP
(Performance Designed Products). These controllers are very picky with
their initialization sequence and require an additional 2 packets before
they send any input reports.

Signed-off-by: Mark Furneaux <mark@furneaux.ca>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2018-01-22 11:33:40 -08:00
Julia Lawall
698c03b474 Input: inline macros for MODULE_LICENSE, etc
Inline macro for MODULE_LICENSE to make the license information easy to
find, eg with grep.  Inline the other module-related macros at the same
time.

A simplified version of the semantic patch for the MODULE_LICENSE
case is as follows: (http://coccinelle.lip6.fr/)

// <smpl>
@s@
identifier i; expression e;
@@

@@
declarer name MODULE_LICENSE;
identifier s.i;
expression s.e;
@@
MODULE_LICENSE(
- i
+ e
 );
// </smpl>

Signed-off-by: Julia Lawall <Julia.Lawall@lip6.fr>
[dtor: added a couple of drivers missed by the script, removed a few unused
 DRIVER_VERSION macros]
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2018-01-17 09:52:22 -08:00
Dmitry Torokhov
95a0c7c2d6 Immutable branch between MFD and many other subsystems due for the v4.14 merge window
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Merge tag 'ib-mfd-many-v4.14' of git://git.kernel.org/pub/scm/linux/kernel/git/lee/mfd into next

Merge "Immutable branch between MFD and many other subsystems due for
the v4.14 merge window" to get the TWL headers moved to the right place.
2017-09-21 16:38:09 -07:00
Dmitry Torokhov
bbc8608755 Merge branch 'next' into for-linus
Prepare second round of input updates for 4.14 merge window.
2017-09-15 09:52:21 -07:00
Cameron Gutman
122d6a3473 Input: xpad - validate USB endpoint type during probe
We should only see devices with interrupt endpoints. Ignore any other
endpoints that we find, so we don't send try to send them interrupt URBs
and trigger a WARN down in the USB stack.

Reported-by: Andrey Konovalov <andreyknvl@google.com>
Tested-by: Andrey Konovalov <andreyknvl@google.com>
Cc: <stable@vger.kernel.org> # c01b5e7464 Input: xpad - don't depend on endpoint order
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-09-12 11:45:59 -07:00
Dmitry Torokhov
a6cbfa1e6d Merge branch 'next' into for-linus
Prepare input updates for 4.14 merge window.
2017-09-04 09:22:54 -07:00
Cameron Gutman
f5308d1b83 Input: xpad - fix PowerA init quirk for some gamepad models
The PowerA gamepad initialization quirk worked with the PowerA
wired gamepad I had around (0x24c6:0x543a), but a user reported [0]
that it didn't work for him, even though our gamepads shared the
same vendor and product IDs.

When I initially implemented the PowerA quirk, I wanted to avoid
actually triggering the rumble action during init. My tests showed
that my gamepad would work correctly even if it received a rumble
of 0 intensity, so that's what I went with.

Unfortunately, this apparently isn't true for all models (perhaps
a firmware difference?). This non-working gamepad seems to require
the real magic rumble packet that the Microsoft driver sends, which
actually vibrates the gamepad. To counteract this effect, I still
send the old zero-rumble PowerA quirk packet which cancels the
rumble effect before the motors can spin up enough to vibrate.

[0]: https://github.com/paroj/xpad/issues/48#issuecomment-313904867

Reported-by: Kyle Beauchamp <kyleabeauchamp@gmail.com>
Tested-by: Kyle Beauchamp <kyleabeauchamp@gmail.com>
Fixes: 81093c9848 ("Input: xpad - support some quirky Xbox One pads")
Cc: stable@vger.kernel.org # v4.12
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-31 11:55:11 -07:00
Arvind Yadav
94aef061c7 Input: xpad - constify usb_device_id
usb_device_id are not supposed to change at runtime. All functions
working with usb_device_id provided by <linux/usb.h> work with
const usb_device_id. So mark the non-const structs as const.

Signed-off-by: Arvind Yadav <arvind.yadav.cs@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-08-07 20:10:25 -07:00
Benjamin Valentin
be19788c73 Input: xpad - sync supported devices with XBCD
XBCD [0][1] is an OpenSource driver for Xbox controllers on Windows.
Later it also started supporting Xbox360 controllers (presumably before
the official Windows driver was released).

It contains a couple device IDs unknown to the Linux driver, so I extracted
those from xbcd.inf and added them to our list.

It has a special type for Wheels and I have the feeling they might need
some extra handling. They all have 'Wheel' in their name, so that
information is available for future improvements.

[0] https://www.s-config.com/xbcd-original-xbox-controllers-win10/
[1] http://www.redcl0ud.com/xbcd.html

Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-06-18 16:00:20 -07:00
Benjamin Valentin
c225370e01 Input: xpad - sync supported devices with 360Controller
360Controller [0] is an OpenSource driver for Xbox/Xbox360/XboxOne
controllers on macOS.

It contains a couple device IDs unknown to the Linux driver, so I wrote a
small Python script [1] to extract them and feed them into my previous
script [2] to compare them with the IDs known to Linux.

For most devices, this information is not really needed as xpad is able to
automatically detect the type of an unknown Xbox Controller at run-time.
I've therefore stripped all the generic/vague entries.

I've excluded the Logitech G920, it's handled by a HID driver already.
I've also excluded the Scene It! Big Button IR, it's handled by an
out-of-tree driver. [3]

[0] https://github.com/360Controller/360Controller
[1] http://codepad.org/v9GyLKMq
[2] http://codepad.org/qh7jclpD
[3] https://github.com/micolous/xbox360bb

Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-06-18 16:00:17 -07:00
Benjamin Valentin
4706aa0756 Input: xpad - add USB IDs for Mad Catz Brawlstick and Razer Sabertooth
Add USB IDs for two more Xbox 360 controllers.

I found them in the pull requests for the xboxdrv userspace driver, which
seems abandoned.

Thanks to psychogony and mkaito for reporting the IDs there!

Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-05-07 14:50:55 -07:00
Benjamin Valentin
44bc722593 Input: xpad - sync supported devices with xboxdrv
The userspace xboxdrv driver [0] contains some USB IDs unknown to the
kernel driver. I have created a simple script [1] to extract the missing
devices and add them to xpad.

A quick google search confirmed that all the new devices called
Fightstick/pad are Arcade-type devices [2] where the
MAP_TRIGGERS_TO_BUTTONS option should apply.

There are some similar devices in the existing device table where this
flag is not set, but I did refrain from changing those.

[0] https://github.com/xboxdrv/xboxdrv/blob/stable/src/xpad_device.cpp
[1] http://codepad.org/CHV98BNH
[2] https://www.google.com/search?q=SFxT+Fightstick+Pro&tbm=isch

Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-05-07 14:50:54 -07:00
Benjamin Valentin
873cb58273 Input: xpad - sort supported devices by USB ID
Some entries in the table of supported devices are out of order.
To not create a mess when adding new ones using a script, sort them first.

Signed-off-by: Benjamin Valentin <benpicco@googlemail.com>
Reviewed-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-05-07 14:50:46 -07:00
Dmitry Torokhov
0337966d12 Merge branch 'next' into for-linus
Prepare input updates for 4.12 merge window.
2017-05-02 09:48:26 -07:00
Cameron Gutman
5376366886 Input: xpad - add support for Razer Wildcat gamepad
Cc: stable@vger.kernel.org
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-04-10 20:45:31 -07:00
Cameron Gutman
81093c9848 Input: xpad - support some quirky Xbox One pads
There are several quirky Xbox One pads that depend on initialization
packets that the Microsoft pads don't require. To deal with these,
I've added a mechanism for issuing device-specific initialization
packets using a VID/PID-based quirks list.

For the initial set of init quirks, I have added quirk handling from
Valve's Steam Link xpad driver[0] and the 360Controller project[1] for
macOS to enable some new pads to work properly.

This should enable full functionality on the following quirky pads:
0x0e6f:0x0165 - Titanfall 2 gamepad (previously fully non-functional)
0x0f0d:0x0067 - Hori Horipad (analog sticks previously non-functional)
0x24c6:0x541a - PowerA Xbox One pad (previously fully non-functional)
0x24c6:0x542a - PowerA Xbox One pad (previously fully non-functional)
0x24c6:0x543a - PowerA Xbox One pad (previously fully non-functional)

[0]: https://github.com/ValveSoftware/steamlink-sdk/blob/master/kernel/drivers/input/joystick/xpad.c
[1]: https://github.com/360Controller/360Controller

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-04-10 20:45:14 -07:00
Cameron Gutman
a1fbf5bbef Input: xpad - restore LED state after device resume
Set the LED_CORE_SUSPENDRESUME flag on our LED device so the
LED state will be automatically restored by LED core on resume.

Since Xbox One pads stop flashing only when reinitialized, we'll
send them the initialization packet so they calm down too.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-02-06 19:32:49 -08:00
Cameron Gutman
57b8443d3e Input: xpad - fix stuck mode button on Xbox One S pad
The Xbox One S requires an ack to its mode button report, otherwise it
continuously retransmits the report. This makes the mode button appear to
be stuck down after it is pressed for the first time.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-02-06 14:15:15 -08:00
Dmitry Torokhov
0cce284537 Linux 4.10-rc5
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Merge tag 'v4.10-rc5' into next

Sync up with mainline to bring up improvements in various subsystems.
2017-01-24 12:37:43 -08:00
Cameron Gutman
c01b5e7464 Input: xpad - don't depend on endpoint order
The order of endpoints is well defined on official Xbox pads, but
we have found at least one 3rd-party pad that doesn't follow the
standard ("Titanfall 2 Xbox One controller" 0e6f:0165).

Fortunately, we get lucky with this specific pad because it uses
endpoint addresses that differ only by direction. We know that
there are other pads out where this is not true, so let's go
ahead and fix this.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-01-06 10:31:51 -08:00
Pavel Rojtberg
a8c34e27fb Input: xpad - simplify error condition in init_output
Replace first goto with simple returns as we really are just returning
one error code.

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-01-06 10:31:51 -08:00
Daniel Tobias
4f88476c75 Input: xpad - move reporting xbox one home button to common function
xbox one was the only device that has a *_process_buttons routine.

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-01-06 10:31:50 -08:00
Daniel Tobias
c02fc1d9e5 Input: xpad - correctly sort vendor id's
Signed-off-by: Daniel Tobias <dan.g.tob@gmail.com>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2017-01-06 10:31:49 -08:00
Pavel Rojtberg
b6fc513da5 Input: xpad - use correct product id for x360w controllers
currently the controllers get the same product id as the wireless
receiver. However the controllers actually have their own product id.

The patch makes the driver expose the same product id as the windows
driver.

This improves compatibility when running applications with WINE.

see https://github.com/paroj/xpad/issues/54

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-12-27 13:19:31 -08:00
Cameron Gutman
ae3b4469db Input: xpad - fix Xbox One rumble stopping after 2.5 secs
Unlike previous Xbox pads, the Xbox One pad doesn't have "sticky" rumble
packets. The duration is encoded into the command and expiration is handled
by the pad firmware.

ff-memless needs pseudo-sticky behavior for rumble effects to behave
properly for long duration effects. We already specify the maximum rumble
on duration in the command packets, but it's still only good for about 2.5
seconds of rumble. This is easily reproducible running fftest's sine
vibration test.

It turns out there's a repeat count encoded in the rumble command. We can
abuse that to get the pseudo-sticky behavior needed for rumble to behave as
expected for effects with long duration.

By my math, this change should allow a single ff_effect to rumble for 10
minutes straight, which should be more than enough for most needs.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-11-27 20:45:13 -08:00
Cameron Gutman
599b8c09d9 Input: xpad - add product ID for Xbox One S pad
This is the new gamepad that ships with the Xbox One S which
includes Bluetooth functionality.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-11-27 20:45:12 -08:00
Cameron Gutman
f712a5a052 Input: xpad - power off wireless 360 controllers on suspend
When the USB wireless adapter is suspended, the controllers
lose their connection. This causes them to start flashing
their LED rings and searching for the wireless adapter
again, wasting the controller's battery power.

Instead, we will tell the controllers to power down when
we suspend. This mirrors the behavior of the controllers
when connected to the console itself and how the official
Xbox One wireless adapter behaves on Windows.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-07-27 18:26:09 -07:00
Cameron Gutman
caca925fca Input: xpad - validate USB endpoint count during probe
This prevents a malicious USB device from causing an oops.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-06-29 10:07:47 -07:00
Cameron Gutman
c7f1429389 Input: xpad - fix oops when attaching an unknown Xbox One gamepad
Xbox One controllers have multiple interfaces which all have the
same class, subclass, and protocol. One of the these interfaces
has only a single endpoint. When Xpad attempts to bind to this
interface, it causes an oops when trying initialize the output URB
by trying to access the second endpoint's descriptor.

This situation was avoided for known Xbox One devices by checking
the XTYPE constant associated with the VID and PID tuple. However,
this breaks when new or previously unknown Xbox One controllers
are attached to the system.

This change addresses the problem by deriving the XTYPE for Xbox
One controllers based on the interface protocol before checking
the interface number.

Fixes: 1a48ff81b3 ("Input: xpad - add support for Xbox One controllers")
Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-06-23 10:28:28 -07:00
Cameron Gutman
540c26087b Input: xpad - fix rumble on Xbox One controllers with 2015 firmware
Xbox One controllers that shipped with or were upgraded to the 2015
firmware discard the current rumble packets we send. This patch changes
the Xbox One rumble packet to a form that both the newer and older
firmware will accept.

It is based on changes made to support newer Xbox One controllers in
the SteamOS brewmaster-4.1 kernel branch.

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-06-01 14:21:27 -07:00
Pavel Rojtberg
6f49a398b2 Input: xpad - xbox one elite controller support
added the according id and incresed XPAD_PKT_LEN to 64 as the elite
controller sends at least 33 byte messages [1].
Verified to be working by [2].

[1]: https://franticrain.github.io/sniffs/XboxOneSniff.html
[2]: https://github.com/paroj/xpad/issues/23

Signed-off-by: Pierre-Loup A. Griffais <eduke32@plagman.net>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27 16:32:49 -07:00
Pavel Rojtberg
6538c3b2d2 Input: xpad - add more third-party controllers
Signed-off-by: Pierre-Loup A. Griffais <eduke32@plagman.net>
Signed-off-by: Thomas Debesse <dev@illwieckz.net>
Signed-off-by: aronschatz <aronschatz@aselabs.com>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27 16:32:48 -07:00
Cameron Gutman
1ff5fa3c67 Input: xpad - prevent spurious input from wired Xbox 360 controllers
After initially connecting a wired Xbox 360 controller or sending it
a command to change LEDs, a status/response packet is interpreted as
controller input. This causes the state of buttons represented in
byte 2 of the controller data packet to be incorrect until the next
valid input packet. Wireless Xbox 360 controllers are not affected.

Writing a new value to the LED device while holding the Start button
and running jstest is sufficient to reproduce this bug. An event will
come through with the Start button released.

Xboxdrv also won't attempt to read controller input from a packet
where byte 0 is non-zero. It also checks that byte 1 is 0x14, but
that value differs between wired and wireless controllers and this
code is shared by both. I think just checking byte 0 is enough to
eliminate unwanted packets.

The following are some examples of 3-byte status packets I saw:
01 03 02
02 03 00
03 03 03
08 03 00

Signed-off-by: Cameron Gutman <aicommander@gmail.com>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27 16:32:47 -07:00
Pavel Rojtberg
4efc6939a8 Input: xpad - move pending clear to the correct location
otherwise we lose ff commands: https://github.com/paroj/xpad/issues/27

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Cc: stable@vger.kernel.org
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-05-27 16:32:46 -07:00
Silvan Jegen
d63b0f0c0f Input: xpad - add Mad Catz FightStick TE 2 VID/PID
This adds the VID/PID combination for the Xbox One version of the Mad
Catz FightStick TE 2.

The functionality that this provides is about on par with what the
Windows drivers for the stick manage to deliver.

What works:
- Digital stick
- 6 main buttons
- Xbox button
- The two buttons on the back
- The locking buttons (preventing accidental Xbox button press)

What doesn't work:
- Two of the main buttons (don't work on Windows either)
- The "Haptic" button setting does not have an effect (not sure if it
  works on Windows)

I added the MAP_TRIGGERS_TO_BUTTONS option but in my (limited) testing
there was no practical difference with or without. The FightStick does
not have triggers though so adding it makes sense.

Signed-off-by: Silvan Jegen <s.jegen@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-04-05 09:49:17 -07:00
Arnd Bergmann
a6ed4a18ba Input: xpad - remove unused function
There are two definitions of xpad_identify_controller(), one is used
when CONFIG_JOYSTICK_XPAD_LEDS is set, but the other one is empty
and never used, and we get a gcc warning about it:

drivers/input/joystick/xpad.c:1210:13: warning: 'xpad_identify_controller' defined but not used [-Wunused-function]

This removes the second definition.

Signed-off-by: Arnd Bergmann <arnd@arndb.de>
Fixes: cae705baa4 ("Input: xpad - re-send LED command on present event")
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-27 15:55:06 -08:00
Pavel Rojtberg
95162dc849 Input: xpad - correct xbox one pad device name
Apparently the Covert Forces ID is not Covert Forces pad exclusive, but
rather denotes a new firmware version that can be found on all new
controllers and can be also updated on old hardware using Windows 10.

see: https://github.com/paroj/xpad/issues/19

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-12 16:28:44 -08:00
Dmitry Torokhov
d9be398afb Input: xpad - use LED API when identifying wireless controllers
When lighting up the segment identifying wireless controller, Instead of
sending command directly to the controller, let's do it via LED API (usinf
led_set_brightness) so that LED object state is in sync with controller
state and we'll light up the correct segment on resume as well.

Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-04 14:35:15 -08:00
Pavel Rojtberg
4220f7db1e Input: xpad - workaround dead irq_out after suspend/ resume
The irq_out urb is dead after suspend/ resume on my x360 wr pad. (also
reproduced by Zachary Lund [0]) Work around this by implementing
suspend, resume, and reset_resume callbacks and properly shutting down
URBs on suspend and restarting them on resume.

[0]: https://github.com/paroj/xpad/issues/6

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-04 14:35:06 -08:00
Pierre-Loup A. Griffais
2a6d7527b3 Input: xpad - update Xbox One Force Feedback Support
There's apparently a serial number woven into both input and output
packets; neglecting to specify a valid serial number causes the controller
to ignore the rumble packets.

The scale of the rumble was also apparently halved in the packets.

The initialization packet had to be changed to allow force feedback to
work.

see https://github.com/paroj/xpad/issues/7 for details.

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-04 11:39:46 -08:00
Pavel Rojtberg
7fc595f4c0 Input: xpad - correctly handle concurrent LED and FF requests
Track the status of the irq_out URB to prevent submission iof new requests
while current one is active. Failure to do so results in the "URB submitted
while active" warning/stack trace.

Store pending brightness and FF effect in the driver structure and replace
it with the latest requests until the device is ready to process next
request. Alternate serving LED vs FF requests to make sure one does not
starve another. See [1] for discussion. Inspired by patch of Sarah Bessmer
[2].

[1]: http://www.spinics.net/lists/linux-input/msg40708.html
[2]: http://www.spinics.net/lists/linux-input/msg31450.html

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2016-01-04 11:39:38 -08:00
Pierre-Loup A. Griffais
09c8b00ae3 Input: xpad - handle "present" and "gone" correctly
Handle the "a new device is present" message properly by dynamically
creating the input device at this point in time. This means we now do not
"preallocate" all 4 devices when a single wireless base station is seen.
This requires a workqueue as we are in interrupt context when we learn
about this.

Also properly disconnect any devices that we are told are removed.

Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-12-16 17:11:30 -08:00
Clement Calmels
93a017aa2f Input: xpad - remove spurious events of wireless xpad 360 controller
When powering up a wireless xbox 360 controller, some wrong joystick
events are generated. It is annoying because, for example, it makes
unwanted moves in Steam big picture mode's menu.

When my controller is powering up, this packet is received by the
driver:
00000000: 00 0f 00 f0 00 cc ff cf 8b e0 86 6a 68 f0 00 20  ...........jh..
00000010: 13 e3 20 1d 30 03 40 01 50 01 ff ff              .. .0.@.P...

According to xboxdrv userspace driver source code, this packet is only
dumping a serial id and should not be interpreted as joystick events.
This issue can be easily seen with jstest:
$ jstest --event /dev/input/js0

This patch only adds a way to filter out this "serial" packet and as a
result it removes the spurous events.

Signed-off-by: Clement Calmels <clement.calmels@free.fr>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-12-16 17:11:29 -08:00
Pavel Rojtberg
fbe6a31144 Input: xpad - fix clash of presence handling with LED setting
Do not call xpad_identify_controller at init with wireless devices: it
conflicts with the already sent presence packet and will be called by
xpad360w_process_packet as needed anyway.

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-19 00:11:22 -07:00
Pavel Rojtberg
aba54876bb Input: xpad - query wireless controller state at init
When we initialize the driver/device, we really don't know how many
controllers are connected.  So send a "query presence" command to the
base-station. (Command discovered by Zachary Lund)

Presence packet taken from:

https://github.com/computerquip/xpad5

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10 11:27:42 -07:00
Pierre-Loup A. Griffais
b8154002cb Input: xpad - move the input device creation to a new function
To allow us to later create / destroy the input device from the urb
callback, we need to initialize/ deinitialize the input device from a
separate function.  So pull that logic out now to make later patches
more "obvious" as to what they do.

Signed-off-by: "Pierre-Loup A. Griffais" <pgriffais@valvesoftware.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10 11:27:30 -07:00
Pavel Rojtberg
5ee8bda943 Input: xpad - x360w: report dpad as buttons and axes
as discussed here[0], x360w is the only pad that maps dpad_to_button.
This is bad for downstream developers as they have to differ between
x360 and x360w which is not intuitive.

This patch implements the suggested solution of exposing the dpad both
as axes and as buttons. This retains backward compatibility with software
already dealing with the difference while makes new software work as
expected across x360/ x360w pads.

[0] http://www.spinics.net/lists/linux-input/msg34421.html

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10 11:27:29 -07:00
Pavel Rojtberg
060081529c Input: xpad - factor out URB submission in xpad_play_effect
Move submission logic to a single point at the end of the function.
This makes it easy to add locking/ queuing code later on.

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10 11:27:29 -07:00
Pavel Rojtberg
a306a65f46 Input: xpad - remove needless bulk out URB used for LED setup
This code was probably wrong ever since and is redundant with
xpad_send_led_command. Both try to send a similar command to the xbox360
controller. However xpad_send_led_command correctly uses the pad_nr instead
of bInterfaceNumber to select the led and re-uses the irq_out URB instead
of creating a new one.

Note that this change only affects the two supported wireless controllers.
Tested using the xbox360 wireless controller (PC).

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10 11:27:28 -07:00
Pavel Rojtberg
e3b651745a Input: xpad - use ida() for finding the pad_nr
The pad_nr corresponds to the lit up LED on the controller. Therefore there
should be no gaps when enumerating. Currently a LED is only re-assigned
after a controller is re-connected 4 times.

This patch uses ida to track connected pads - this way we can re-assign
freed up pad number immediately.

Consider the following case:
1. pad A is connected and gets pad_nr = 0
2. pad B is connected and gets pad_nr = 1
3. pad A is disconnected
4. pad A is connected again

using ida_simple_get() controller A now correctly gets pad_nr = 0 again.

Signed-off-by: Pavel Rojtberg <rojtberg@gmail.com>
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com>
2015-10-10 11:27:06 -07:00