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https://gitlab.uni-freiburg.de/opensourcevdi/win32-vd_agent
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The function only change DesktopLayout. Signed-off-by: Frediano Ziglio <freddy77@gmail.com> Acked-by: Julien Ropé <jrope@redhat.com>
96 lines
2.9 KiB
C++
96 lines
2.9 KiB
C++
/*
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Copyright (C) 2009 Red Hat, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of
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the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _H_DESKTOP_LAYOUT
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#define _H_DESKTOP_LAYOUT
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#include <vector>
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#include "vdcommon.h"
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class DisplayMode {
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public:
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DisplayMode(LONG pos_x, LONG pos_y, DWORD width, DWORD height, DWORD depth, bool attached)
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: _pos_x (pos_x)
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, _pos_y (pos_y)
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, _width (width)
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, _height (height)
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, _depth (depth)
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, _attached (attached)
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{
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_primary = (pos_x == 0 && pos_y == 0 && attached);
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}
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LONG get_pos_x() const { return _pos_x;}
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LONG get_pos_y() const { return _pos_y;}
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DWORD get_width() const { return _width;}
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DWORD get_height() const { return _height;}
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DWORD get_depth() const { return _depth;}
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bool get_attached() const { return _attached;}
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void set_pos(LONG x, LONG y) { _pos_x = x; _pos_y = y;}
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void move_pos(LONG x, LONG y) { _pos_x += x; _pos_y += y;}
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void set_res(DWORD width, DWORD height, DWORD depth);
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void set_depth(DWORD depth) { _depth = depth;}
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void set_attached(bool attached) { _attached = attached;}
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bool is_primary() { return _primary; }
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private:
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LONG _pos_x;
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LONG _pos_y;
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DWORD _width;
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DWORD _height;
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DWORD _depth;
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bool _attached;
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bool _primary;
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friend class DesktopLayout;
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};
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typedef std::vector<DisplayMode*> Displays;
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class DisplayConfig;
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class DesktopLayout {
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public:
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DesktopLayout();
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~DesktopLayout();
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void get_displays();
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void set_displays();
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void lock() { _mutex.lock(); }
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void unlock() { _mutex.unlock(); }
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DisplayMode* get_display(int i) { return _displays.at(i);}
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size_t get_display_count() { return _displays.size();}
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DWORD get_total_width() { return _total_width;}
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DWORD get_total_height() { return _total_height;}
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void set_position_configurable(bool flag);
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void set_display_depth(uint32_t depth);
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private:
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void clean_displays();
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void normalize_displays_pos();
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DisplayMode * get_primary_display();
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bool init_dev_mode(LPCTSTR dev_name, DEVMODE* dev_mode, DisplayMode* mode);
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static bool consistent_displays();
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static bool is_attached(LPCTSTR dev_name);
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static bool get_qxl_device_id(WCHAR* device_key, DWORD* device_id);
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private:
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mutex_t _mutex;
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Displays _displays;
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DWORD _total_width;
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DWORD _total_height;
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DisplayConfig* _display_config;
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};
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#endif
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