sunshine-sdk/src/display_device.cpp

854 lines
34 KiB
C++

/**
* @file src/display_device.cpp
* @brief Definitions for display device handling.
*/
// header include
#include "display_device.h"
// lib includes
#include <boost/algorithm/string.hpp>
#include <display_device/audio_context_interface.h>
#include <display_device/file_settings_persistence.h>
#include <display_device/json.h>
#include <display_device/retry_scheduler.h>
#include <display_device/settings_manager_interface.h>
#include <mutex>
#include <regex>
// local includes
#include "audio.h"
#include "platform/common.h"
#include "rtsp.h"
// platform-specific includes
#ifdef _WIN32
#include <display_device/windows/settings_manager.h>
#include <display_device/windows/win_api_layer.h>
#include <display_device/windows/win_display_device.h>
#endif
namespace display_device {
namespace {
constexpr std::chrono::milliseconds DEFAULT_RETRY_INTERVAL {5000};
/**
* @brief A global for the settings manager interface and other settings whose lifetime is managed by `display_device::init(...)`.
*/
struct {
std::mutex mutex {};
std::chrono::milliseconds config_revert_delay {0};
std::unique_ptr<RetryScheduler<SettingsManagerInterface>> sm_instance {nullptr};
} DD_DATA;
/**
* @brief Helper class for capturing audio context when the API demands it.
*
* The capture is needed to be done in case some of the displays are going
* to be deactivated before the stream starts. In this case the audio context
* will be captured for this display and can be restored once it is turned back.
*/
class sunshine_audio_context_t: public AudioContextInterface {
public:
[[nodiscard]] bool capture() override {
return context_scheduler.execute([](auto &audio_context) {
// Explicitly releasing the context first in case it was not release yet so that it can be potentially cleaned up.
audio_context = boost::none;
audio_context = audio_context_t {};
// Always say that we have captured it successfully as otherwise the settings change procedure will be aborted.
return true;
});
}
[[nodiscard]] bool isCaptured() const override {
return context_scheduler.execute([](const auto &audio_context) {
if (audio_context) {
// In case we still have context we need to check whether it was released or not.
// If it was released we can pretend that we no longer have it as it will be immediately cleaned up in `capture` method before we acquire new context.
return !audio_context->released;
}
return false;
});
}
void release() override {
context_scheduler.schedule([](auto &audio_context, auto &stop_token) {
if (audio_context) {
audio_context->released = true;
const auto *audio_ctx_ptr = audio_context->audio_ctx_ref.get();
if (audio_ctx_ptr && !audio::is_audio_ctx_sink_available(*audio_ctx_ptr) && audio_context->retry_counter > 0) {
// It is possible that the audio sink is not immediately available after the display is turned on.
// Therefore, we will hold on to the audio context a little longer, until it is either available
// or we time out.
--audio_context->retry_counter;
return;
}
}
audio_context = boost::none;
stop_token.requestStop();
},
SchedulerOptions {.m_sleep_durations = {2s}});
}
private:
struct audio_context_t {
/**
* @brief A reference to the audio context that will automatically extend the audio session.
* @note It is auto-initialized here for convenience.
*/
decltype(audio::get_audio_ctx_ref()) audio_ctx_ref {audio::get_audio_ctx_ref()};
/**
* @brief Will be set to true if the capture was released, but we still have to keep the context around, because the device is not available.
*/
bool released {false};
/**
* @brief How many times to check if the audio sink is available before giving up.
*/
int retry_counter {15};
};
RetryScheduler<boost::optional<audio_context_t>> context_scheduler {std::make_unique<boost::optional<audio_context_t>>(boost::none)};
};
/**
* @brief Convert string to unsigned int.
* @note For random reason there is std::stoi, but not std::stou...
* @param value String to be converted
* @return Parsed unsigned integer.
*/
unsigned int stou(const std::string &value) {
unsigned long result {std::stoul(value)};
if (result > std::numeric_limits<unsigned int>::max()) {
throw std::out_of_range("stou");
}
return result;
}
/**
* @brief Parse resolution value from the string.
* @param input String to be parsed.
* @param output Reference to output variable to fill in.
* @returns True on successful parsing (empty string allowed), false otherwise.
*
* @examples
* std::optional<Resolution> resolution;
* if (parse_resolution_string("1920x1080", resolution)) {
* if (resolution) {
* BOOST_LOG(info) << "Value was specified";
* }
* else {
* BOOST_LOG(info) << "Value was empty";
* }
* }
* @examples_end
*/
bool parse_resolution_string(const std::string &input, std::optional<Resolution> &output) {
const std::string trimmed_input {boost::algorithm::trim_copy(input)};
const std::regex resolution_regex {R"(^(\d+)x(\d+)$)"};
if (std::smatch match; std::regex_match(trimmed_input, match, resolution_regex)) {
try {
output = Resolution {
stou(match[1].str()),
stou(match[2].str())
};
return true;
} catch (const std::out_of_range &) {
BOOST_LOG(error) << "Failed to parse resolution string " << trimmed_input << " (number out of range).";
} catch (const std::exception &err) {
BOOST_LOG(error) << "Failed to parse resolution string " << trimmed_input << ":\n"
<< err.what();
}
} else {
if (trimmed_input.empty()) {
output = std::nullopt;
return true;
}
BOOST_LOG(error) << "Failed to parse resolution string " << trimmed_input << R"(. It must match a "1920x1080" pattern!)";
}
return false;
}
/**
* @brief Parse refresh rate value from the string.
* @param input String to be parsed.
* @param output Reference to output variable to fill in.
* @param allow_decimal_point Specify whether the decimal point is allowed or not.
* @returns True on successful parsing (empty string allowed), false otherwise.
*
* @examples
* std::optional<FloatingPoint> refresh_rate;
* if (parse_refresh_rate_string("59.95", refresh_rate)) {
* if (refresh_rate) {
* BOOST_LOG(info) << "Value was specified";
* }
* else {
* BOOST_LOG(info) << "Value was empty";
* }
* }
* @examples_end
*/
bool parse_refresh_rate_string(const std::string &input, std::optional<FloatingPoint> &output, const bool allow_decimal_point = true) {
static const auto is_zero {[](const auto &character) {
return character == '0';
}};
const std::string trimmed_input {boost::algorithm::trim_copy(input)};
const std::regex refresh_rate_regex {allow_decimal_point ? R"(^(\d+)(?:\.(\d+))?$)" : R"(^(\d+)$)"};
if (std::smatch match; std::regex_match(trimmed_input, match, refresh_rate_regex)) {
try {
// Here we are trimming zeros from the string to possibly reduce out of bounds case
std::string trimmed_match_1 {boost::algorithm::trim_left_copy_if(match[1].str(), is_zero)};
if (trimmed_match_1.empty()) {
trimmed_match_1 = "0"s; // Just in case ALL the string is full of zeros, we want to leave one
}
std::string trimmed_match_2;
if (allow_decimal_point && match[2].matched) {
trimmed_match_2 = boost::algorithm::trim_right_copy_if(match[2].str(), is_zero);
}
if (!trimmed_match_2.empty()) {
// We have a decimal point and will have to split it into numerator and denominator.
// For example:
// 59.995:
// numerator = 59995
// denominator = 1000
// We are essentially removing the decimal point here: 59.995 -> 59995
const std::string numerator_str {trimmed_match_1 + trimmed_match_2};
const auto numerator {stou(numerator_str)};
// Here we are counting decimal places and calculating denominator: 10^decimal_places
const auto denominator {static_cast<unsigned int>(std::pow(10, trimmed_match_2.size()))};
output = Rational {numerator, denominator};
} else {
// We do not have a decimal point, just a valid number.
// For example:
// 60:
// numerator = 60
// denominator = 1
output = Rational {stou(trimmed_match_1), 1};
}
return true;
} catch (const std::out_of_range &) {
BOOST_LOG(error) << "Failed to parse refresh rate string " << trimmed_input << " (number out of range).";
} catch (const std::exception &err) {
BOOST_LOG(error) << "Failed to parse refresh rate string " << trimmed_input << ":\n"
<< err.what();
}
} else {
if (trimmed_input.empty()) {
output = std::nullopt;
return true;
}
BOOST_LOG(error) << "Failed to parse refresh rate string " << trimmed_input << ". Must have a pattern of " << (allow_decimal_point ? R"("123" or "123.456")" : R"("123")") << "!";
}
return false;
}
/**
* @brief Parse device preparation option from the user configuration and the session information.
* @param video_config User's video related configuration.
* @returns Parsed device preparation value we need to use.
* Empty optional if no preparation nor configuration shall take place.
*
* @examples
* const config::video_t &video_config { config::video };
* const auto device_prep_option = parse_device_prep_option(video_config);
* @examples_end
*/
std::optional<SingleDisplayConfiguration::DevicePreparation> parse_device_prep_option(const config::video_t &video_config) {
using enum config::video_t::dd_t::config_option_e;
using enum SingleDisplayConfiguration::DevicePreparation;
switch (video_config.dd.configuration_option) {
case verify_only:
return VerifyOnly;
case ensure_active:
return EnsureActive;
case ensure_primary:
return EnsurePrimary;
case ensure_only_display:
return EnsureOnlyDisplay;
case disabled:
break;
}
return std::nullopt;
}
/**
* @brief Parse resolution option from the user configuration and the session information.
* @param video_config User's video related configuration.
* @param session Session information.
* @param config A reference to a display config object that will be modified on success.
* @returns True on successful parsing, false otherwise.
*
* @examples
* const std::shared_ptr<rtsp_stream::launch_session_t> launch_session;
* const config::video_t &video_config { config::video };
*
* SingleDisplayConfiguration config;
* const bool success = parse_resolution_option(video_config, *launch_session, config);
* @examples_end
*/
bool parse_resolution_option(const config::video_t &video_config, const rtsp_stream::launch_session_t &session, SingleDisplayConfiguration &config) {
using resolution_option_e = config::video_t::dd_t::resolution_option_e;
switch (video_config.dd.resolution_option) {
case resolution_option_e::automatic:
{
if (!session.enable_sops) {
BOOST_LOG(warning) << R"(Sunshine is configured to change resolution automatically, but the "Optimize game settings" is not set in the client! Resolution will not be changed.)";
} else if (session.width >= 0 && session.height >= 0) {
config.m_resolution = Resolution {
static_cast<unsigned int>(session.width),
static_cast<unsigned int>(session.height)
};
} else {
BOOST_LOG(error) << "Resolution provided by client session config is invalid: " << session.width << "x" << session.height;
return false;
}
break;
}
case resolution_option_e::manual:
{
if (!session.enable_sops) {
BOOST_LOG(warning) << R"(Sunshine is configured to change resolution manually, but the "Optimize game settings" is not set in the client! Resolution will not be changed.)";
} else {
if (!parse_resolution_string(video_config.dd.manual_resolution, config.m_resolution)) {
BOOST_LOG(error) << "Failed to parse manual resolution string!";
return false;
}
if (!config.m_resolution) {
BOOST_LOG(error) << "Manual resolution must be specified!";
return false;
}
}
break;
}
case resolution_option_e::disabled:
break;
}
return true;
}
/**
* @brief Parse refresh rate option from the user configuration and the session information.
* @param video_config User's video related configuration.
* @param session Session information.
* @param config A reference to a config object that will be modified on success.
* @returns True on successful parsing, false otherwise.
*
* @examples
* const std::shared_ptr<rtsp_stream::launch_session_t> launch_session;
* const config::video_t &video_config { config::video };
*
* SingleDisplayConfiguration config;
* const bool success = parse_refresh_rate_option(video_config, *launch_session, config);
* @examples_end
*/
bool parse_refresh_rate_option(const config::video_t &video_config, const rtsp_stream::launch_session_t &session, SingleDisplayConfiguration &config) {
using refresh_rate_option_e = config::video_t::dd_t::refresh_rate_option_e;
switch (video_config.dd.refresh_rate_option) {
case refresh_rate_option_e::automatic:
{
if (session.fps >= 0) {
config.m_refresh_rate = Rational {static_cast<unsigned int>(session.fps), 1};
} else {
BOOST_LOG(error) << "FPS value provided by client session config is invalid: " << session.fps;
return false;
}
break;
}
case refresh_rate_option_e::manual:
{
if (!parse_refresh_rate_string(video_config.dd.manual_refresh_rate, config.m_refresh_rate)) {
BOOST_LOG(error) << "Failed to parse manual refresh rate string!";
return false;
}
if (!config.m_refresh_rate) {
BOOST_LOG(error) << "Manual refresh rate must be specified!";
return false;
}
break;
}
case refresh_rate_option_e::disabled:
break;
}
return true;
}
/**
* @brief Parse HDR option from the user configuration and the session information.
* @param video_config User's video related configuration.
* @param session Session information.
* @returns Parsed HDR state value we need to switch to.
* Empty optional if no action is required.
*
* @examples
* const std::shared_ptr<rtsp_stream::launch_session_t> launch_session;
* const config::video_t &video_config { config::video };
* const auto hdr_option = parse_hdr_option(video_config, *launch_session);
* @examples_end
*/
std::optional<HdrState> parse_hdr_option(const config::video_t &video_config, const rtsp_stream::launch_session_t &session) {
using hdr_option_e = config::video_t::dd_t::hdr_option_e;
switch (video_config.dd.hdr_option) {
case hdr_option_e::automatic:
return session.enable_hdr ? HdrState::Enabled : HdrState::Disabled;
case hdr_option_e::disabled:
break;
}
return std::nullopt;
}
/**
* @brief Indicates which remapping fields and config structure shall be used.
*/
enum class remapping_type_e {
mixed, ///! Both reseolution and refresh rate may be remapped
resolution_only, ///! Only resolution will be remapped
refresh_rate_only ///! Only refresh rate will be remapped
};
/**
* @brief Determine the ramapping type from the user config.
* @param video_config User's video related configuration.
* @returns Enum value if remapping can be performed, null optional if remapping shall be skipped.
*/
std::optional<remapping_type_e> determine_remapping_type(const config::video_t &video_config) {
using dd_t = config::video_t::dd_t;
const bool auto_resolution {video_config.dd.resolution_option == dd_t::resolution_option_e::automatic};
const bool auto_refresh_rate {video_config.dd.refresh_rate_option == dd_t::refresh_rate_option_e::automatic};
if (auto_resolution && auto_refresh_rate) {
return remapping_type_e::mixed;
}
if (auto_resolution) {
return remapping_type_e::resolution_only;
}
if (auto_refresh_rate) {
return remapping_type_e::refresh_rate_only;
}
return std::nullopt;
}
/**
* @brief Contains remapping data parsed from the string values.
*/
struct parsed_remapping_entry_t {
std::optional<Resolution> requested_resolution;
std::optional<FloatingPoint> requested_fps;
std::optional<Resolution> final_resolution;
std::optional<FloatingPoint> final_refresh_rate;
};
/**
* @brief Check if resolution is to be mapped based on remmaping type.
* @param type Remapping type to check.
* @returns True if resolution is to be mapped, false otherwise.
*/
bool is_resolution_mapped(const remapping_type_e type) {
return type == remapping_type_e::resolution_only || type == remapping_type_e::mixed;
}
/**
* @brief Check if FPS is to be mapped based on remmaping type.
* @param type Remapping type to check.
* @returns True if FPS is to be mapped, false otherwise.
*/
bool is_fps_mapped(const remapping_type_e type) {
return type == remapping_type_e::refresh_rate_only || type == remapping_type_e::mixed;
}
/**
* @brief Parse the remapping entry from the config into an internal structure.
* @param entry Entry to parse.
* @param type Specify which entry fields should be parsed.
* @returns Parsed structure or null optional if a necessary field could not be parsed.
*/
std::optional<parsed_remapping_entry_t> parse_remapping_entry(const config::video_t::dd_t::mode_remapping_entry_t &entry, const remapping_type_e type) {
parsed_remapping_entry_t result {};
if (is_resolution_mapped(type) && (!parse_resolution_string(entry.requested_resolution, result.requested_resolution) ||
!parse_resolution_string(entry.final_resolution, result.final_resolution))) {
return std::nullopt;
}
if (is_fps_mapped(type) && (!parse_refresh_rate_string(entry.requested_fps, result.requested_fps, false) ||
!parse_refresh_rate_string(entry.final_refresh_rate, result.final_refresh_rate))) {
return std::nullopt;
}
return result;
}
/**
* @brief Remap the the requested display mode based on the config.
* @param video_config User's video related configuration.
* @param session Session information.
* @param config A reference to a config object that will be modified on success.
* @returns True if the remapping was performed or skipped, false if remapping has failed due to invalid config.
*
* @examples
* const std::shared_ptr<rtsp_stream::launch_session_t> launch_session;
* const config::video_t &video_config { config::video };
*
* SingleDisplayConfiguration config;
* const bool success = remap_display_mode_if_needed(video_config, *launch_session, config);
* @examples_end
*/
bool remap_display_mode_if_needed(const config::video_t &video_config, const rtsp_stream::launch_session_t &session, SingleDisplayConfiguration &config) {
const auto remapping_type {determine_remapping_type(video_config)};
if (!remapping_type) {
return true;
}
const auto &remapping_list {[&]() {
using enum remapping_type_e;
switch (*remapping_type) {
case resolution_only:
return video_config.dd.mode_remapping.resolution_only;
case refresh_rate_only:
return video_config.dd.mode_remapping.refresh_rate_only;
case mixed:
default:
return video_config.dd.mode_remapping.mixed;
}
}()};
if (remapping_list.empty()) {
BOOST_LOG(debug) << "No values are available for display mode remapping.";
return true;
}
BOOST_LOG(debug) << "Trying to remap display modes...";
const auto entry_to_string {[type = *remapping_type](const config::video_t::dd_t::mode_remapping_entry_t &entry) {
const bool mapping_resolution {is_resolution_mapped(type)};
const bool mapping_fps {is_fps_mapped(type)};
// clang-format off
return (mapping_resolution ? " - requested resolution: "s + entry.requested_resolution + "\n" : "") +
(mapping_fps ? " - requested FPS: "s + entry.requested_fps + "\n" : "") +
(mapping_resolution ? " - final resolution: "s + entry.final_resolution + "\n" : "") +
(mapping_fps ? " - final refresh rate: "s + entry.final_refresh_rate : "");
// clang-format on
}};
for (const auto &entry : remapping_list) {
const auto parsed_entry {parse_remapping_entry(entry, *remapping_type)};
if (!parsed_entry) {
BOOST_LOG(error) << "Failed to parse remapping entry from:\n"
<< entry_to_string(entry);
return false;
}
if (!parsed_entry->final_resolution && !parsed_entry->final_refresh_rate) {
BOOST_LOG(error) << "At least one final value must be set for remapping display modes! Entry:\n"
<< entry_to_string(entry);
return false;
}
if (!session.enable_sops && (parsed_entry->requested_resolution || parsed_entry->final_resolution)) {
BOOST_LOG(warning) << R"(Skipping remapping entry, because the "Optimize game settings" is not set in the client! Entry:\n)"
<< entry_to_string(entry);
continue;
}
// Note: at this point config should already have parsed resolution set.
if (parsed_entry->requested_resolution && parsed_entry->requested_resolution != config.m_resolution) {
BOOST_LOG(verbose) << "Skipping remapping because requested resolutions do not match! Entry:\n"
<< entry_to_string(entry);
continue;
}
// Note: at this point config should already have parsed refresh rate set.
if (parsed_entry->requested_fps && parsed_entry->requested_fps != config.m_refresh_rate) {
BOOST_LOG(verbose) << "Skipping remapping because requested FPS do not match! Entry:\n"
<< entry_to_string(entry);
continue;
}
BOOST_LOG(info) << "Remapping requested display mode. Entry:\n"
<< entry_to_string(entry);
if (parsed_entry->final_resolution) {
config.m_resolution = parsed_entry->final_resolution;
}
if (parsed_entry->final_refresh_rate) {
config.m_refresh_rate = parsed_entry->final_refresh_rate;
}
break;
}
return true;
}
/**
* @brief Construct a settings manager interface to manage display device settings.
* @param persistence_filepath File location for saving persistent state.
* @param video_config User's video related configuration.
* @return An interface or nullptr if the OS does not support the interface.
*/
std::unique_ptr<SettingsManagerInterface> make_settings_manager([[maybe_unused]] const std::filesystem::path &persistence_filepath, [[maybe_unused]] const config::video_t &video_config) {
#ifdef _WIN32
return std::make_unique<SettingsManager>(
std::make_shared<WinDisplayDevice>(std::make_shared<WinApiLayer>()),
std::make_shared<sunshine_audio_context_t>(),
std::make_unique<PersistentState>(
std::make_shared<FileSettingsPersistence>(persistence_filepath)
),
WinWorkarounds {
.m_hdr_blank_delay = video_config.dd.wa.hdr_toggle_delay != std::chrono::milliseconds::zero() ? std::make_optional(video_config.dd.wa.hdr_toggle_delay) : std::nullopt
}
);
#else
return nullptr;
#endif
}
/**
* @brief Defines the "revert config" algorithms.
*/
enum class revert_option_e {
try_once, ///< Try reverting once and then abort.
try_indefinitely, ///< Keep trying to revert indefinitely.
try_indefinitely_with_delay ///< Keep trying to revert indefinitely, but delay the first try by some amount of time.
};
/**
* @brief Reverts the configuration based on the provided option.
* @note This is function does not lock mutex.
*/
void revert_configuration_unlocked(const revert_option_e option) {
if (!DD_DATA.sm_instance) {
// Platform is not supported, nothing to do.
return;
}
// Note: by default the executor function is immediately executed in the calling thread. With delay, we want to avoid that.
SchedulerOptions scheduler_option {.m_sleep_durations = {DEFAULT_RETRY_INTERVAL}};
if (option == revert_option_e::try_indefinitely_with_delay && DD_DATA.config_revert_delay > std::chrono::milliseconds::zero()) {
scheduler_option.m_sleep_durations = {DD_DATA.config_revert_delay, DEFAULT_RETRY_INTERVAL};
scheduler_option.m_execution = SchedulerOptions::Execution::ScheduledOnly;
}
DD_DATA.sm_instance->schedule([try_once = (option == revert_option_e::try_once), tried_out_devices = std::set<std::string> {}](auto &settings_iface, auto &stop_token) mutable {
if (try_once) {
std::ignore = settings_iface.revertSettings();
stop_token.requestStop();
return;
}
auto available_devices {[&settings_iface]() {
const auto devices {settings_iface.enumAvailableDevices()};
std::set<std::string> parsed_devices;
std::transform(
std::begin(devices),
std::end(devices),
std::inserter(parsed_devices, std::end(parsed_devices)),
[](const auto &device) {
return device.m_device_id + " - " + device.m_friendly_name;
}
);
return parsed_devices;
}()};
if (available_devices == tried_out_devices) {
BOOST_LOG(debug) << "Skipping reverting configuration, because no newly added/removed devices were detected since last check. Currently available devices:\n"
<< toJson(available_devices);
return;
}
using enum SettingsManagerInterface::RevertResult;
if (const auto result {settings_iface.revertSettings()}; result == Ok) {
stop_token.requestStop();
return;
} else if (result == ApiTemporarilyUnavailable) {
// Do nothing and retry next time
return;
}
// If we have failed to revert settings then we will try to do it next time only if a device was added/removed
BOOST_LOG(warning) << "Failed to revert display device configuration (will retry once devices are added or removed). Enabling all of the available devices:\n"
<< toJson(available_devices);
tried_out_devices.swap(available_devices);
},
scheduler_option);
}
} // namespace
std::unique_ptr<platf::deinit_t> init(const std::filesystem::path &persistence_filepath, const config::video_t &video_config) {
std::lock_guard lock {DD_DATA.mutex};
// We can support re-init without any issues, however we should make sure to clean up first!
revert_configuration_unlocked(revert_option_e::try_once);
DD_DATA.config_revert_delay = video_config.dd.config_revert_delay;
DD_DATA.sm_instance = nullptr;
// If we fail to create settings manager, this means platform is not supported, and
// we will need to provided error-free pass-trough in other methods
if (auto settings_manager {make_settings_manager(persistence_filepath, video_config)}) {
DD_DATA.sm_instance = std::make_unique<RetryScheduler<SettingsManagerInterface>>(std::move(settings_manager));
const auto available_devices {DD_DATA.sm_instance->execute([](auto &settings_iface) {
return settings_iface.enumAvailableDevices();
})};
BOOST_LOG(info) << "Currently available display devices:\n"
<< toJson(available_devices);
// In case we have failed to revert configuration before shutting down, we should
// do it now.
revert_configuration_unlocked(revert_option_e::try_indefinitely);
}
class deinit_t: public platf::deinit_t {
public:
~deinit_t() override {
std::lock_guard lock {DD_DATA.mutex};
try {
// This may throw if used incorrectly. At the moment this will not happen, however
// in case some unforeseen changes are made that could raise an exception,
// we definitely don't want this to happen in destructor. Especially in the
// deinit_t where the outcome does not really matter.
revert_configuration_unlocked(revert_option_e::try_once);
} catch (std::exception &err) {
BOOST_LOG(fatal) << err.what();
}
DD_DATA.sm_instance = nullptr;
}
};
return std::make_unique<deinit_t>();
}
std::string map_output_name(const std::string &output_name) {
std::lock_guard lock {DD_DATA.mutex};
if (!DD_DATA.sm_instance) {
// Fallback to giving back the output name if the platform is not supported.
return output_name;
}
return DD_DATA.sm_instance->execute([&output_name](auto &settings_iface) {
return settings_iface.getDisplayName(output_name);
});
}
void configure_display(const config::video_t &video_config, const rtsp_stream::launch_session_t &session) {
const auto result {parse_configuration(video_config, session)};
if (const auto *parsed_config {std::get_if<SingleDisplayConfiguration>(&result)}; parsed_config) {
configure_display(*parsed_config);
return;
}
if (const auto *disabled {std::get_if<configuration_disabled_tag_t>(&result)}; disabled) {
revert_configuration();
return;
}
// Error already logged for failed_to_parse_tag_t case, and we also don't
// want to revert active configuration in case we have any
}
void configure_display(const SingleDisplayConfiguration &config) {
std::lock_guard lock {DD_DATA.mutex};
if (!DD_DATA.sm_instance) {
// Platform is not supported, nothing to do.
return;
}
DD_DATA.sm_instance->schedule([config](auto &settings_iface, auto &stop_token) {
// We only want to keep retrying in case of a transient errors.
// In other cases, when we either fail or succeed we just want to stop...
if (settings_iface.applySettings(config) != SettingsManagerInterface::ApplyResult::ApiTemporarilyUnavailable) {
stop_token.requestStop();
}
},
{.m_sleep_durations = {DEFAULT_RETRY_INTERVAL}});
}
void revert_configuration() {
std::lock_guard lock {DD_DATA.mutex};
revert_configuration_unlocked(revert_option_e::try_indefinitely_with_delay);
}
bool reset_persistence() {
std::lock_guard lock {DD_DATA.mutex};
if (!DD_DATA.sm_instance) {
// Platform is not supported, assume success.
return true;
}
return DD_DATA.sm_instance->execute([](auto &settings_iface, auto &stop_token) {
// Whatever the outcome is we want to stop interfering with the user,
// so any schedulers need to be stopped.
stop_token.requestStop();
return settings_iface.resetPersistence();
});
}
EnumeratedDeviceList enumerate_devices() {
std::lock_guard lock {DD_DATA.mutex};
if (!DD_DATA.sm_instance) {
// Platform is not supported.
return {};
}
return DD_DATA.sm_instance->execute([](auto &settings_iface) {
return settings_iface.enumAvailableDevices();
});
}
std::variant<failed_to_parse_tag_t, configuration_disabled_tag_t, SingleDisplayConfiguration> parse_configuration(const config::video_t &video_config, const rtsp_stream::launch_session_t &session) {
const auto device_prep {parse_device_prep_option(video_config)};
if (!device_prep) {
return configuration_disabled_tag_t {};
}
SingleDisplayConfiguration config;
config.m_device_id = video_config.output_name;
config.m_device_prep = *device_prep;
config.m_hdr_state = parse_hdr_option(video_config, session);
if (!parse_resolution_option(video_config, session, config)) {
// Error already logged
return failed_to_parse_tag_t {};
}
if (!parse_refresh_rate_option(video_config, session, config)) {
// Error already logged
return failed_to_parse_tag_t {};
}
if (!remap_display_mode_if_needed(video_config, session, config)) {
// Error already logged
return failed_to_parse_tag_t {};
}
return config;
}
} // namespace display_device