sunshine-sdk/src/config.cpp
ReenigneArcher c2420427b1
style: adjust clang-format rules (#2186)
Co-authored-by: Vithorio Polten <reach@vithor.io>
2025-01-19 22:34:47 -05:00

1443 lines
47 KiB
C++

/**
* @file src/config.cpp
* @brief Definitions for the configuration of Sunshine.
*/
// standard includes
#include <algorithm>
#include <filesystem>
#include <fstream>
#include <functional>
#include <iostream>
#include <thread>
#include <unordered_map>
#include <utility>
// lib includes
#include <boost/asio.hpp>
#include <boost/filesystem.hpp>
#include <boost/property_tree/json_parser.hpp>
#include <boost/property_tree/ptree.hpp>
// local includes
#include "config.h"
#include "entry_handler.h"
#include "file_handler.h"
#include "logging.h"
#include "nvhttp.h"
#include "platform/common.h"
#include "rtsp.h"
#include "utility.h"
#ifdef _WIN32
#include <shellapi.h>
#endif
#ifndef __APPLE__
// For NVENC legacy constants
#include <ffnvcodec/nvEncodeAPI.h>
#endif
namespace fs = std::filesystem;
using namespace std::literals;
#define CA_DIR "credentials"
#define PRIVATE_KEY_FILE CA_DIR "/cakey.pem"
#define CERTIFICATE_FILE CA_DIR "/cacert.pem"
#define APPS_JSON_PATH platf::appdata().string() + "/apps.json"
namespace config {
namespace nv {
nvenc::nvenc_two_pass twopass_from_view(const std::string_view &preset) {
if (preset == "disabled") {
return nvenc::nvenc_two_pass::disabled;
}
if (preset == "quarter_res") {
return nvenc::nvenc_two_pass::quarter_resolution;
}
if (preset == "full_res") {
return nvenc::nvenc_two_pass::full_resolution;
}
BOOST_LOG(warning) << "config: unknown nvenc_twopass value: " << preset;
return nvenc::nvenc_two_pass::quarter_resolution;
}
} // namespace nv
namespace amd {
#if !defined(_WIN32) || defined(DOXYGEN)
// values accurate as of 27/12/2022, but aren't strictly necessary for MacOS build
#define AMF_VIDEO_ENCODER_AV1_QUALITY_PRESET_SPEED 100
#define AMF_VIDEO_ENCODER_AV1_QUALITY_PRESET_QUALITY 30
#define AMF_VIDEO_ENCODER_AV1_QUALITY_PRESET_BALANCED 70
#define AMF_VIDEO_ENCODER_HEVC_QUALITY_PRESET_SPEED 10
#define AMF_VIDEO_ENCODER_HEVC_QUALITY_PRESET_QUALITY 0
#define AMF_VIDEO_ENCODER_HEVC_QUALITY_PRESET_BALANCED 5
#define AMF_VIDEO_ENCODER_QUALITY_PRESET_SPEED 1
#define AMF_VIDEO_ENCODER_QUALITY_PRESET_QUALITY 2
#define AMF_VIDEO_ENCODER_QUALITY_PRESET_BALANCED 0
#define AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_CONSTANT_QP 0
#define AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_CBR 3
#define AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR 2
#define AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_LATENCY_CONSTRAINED_VBR 1
#define AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_CONSTANT_QP 0
#define AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_CBR 3
#define AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR 2
#define AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_LATENCY_CONSTRAINED_VBR 1
#define AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_CONSTANT_QP 0
#define AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_CBR 1
#define AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR 2
#define AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_LATENCY_CONSTRAINED_VBR 3
#define AMF_VIDEO_ENCODER_AV1_USAGE_TRANSCODING 0
#define AMF_VIDEO_ENCODER_AV1_USAGE_LOW_LATENCY 1
#define AMF_VIDEO_ENCODER_AV1_USAGE_ULTRA_LOW_LATENCY 2
#define AMF_VIDEO_ENCODER_AV1_USAGE_WEBCAM 3
#define AMF_VIDEO_ENCODER_AV1_USAGE_LOW_LATENCY_HIGH_QUALITY 5
#define AMF_VIDEO_ENCODER_HEVC_USAGE_TRANSCODING 0
#define AMF_VIDEO_ENCODER_HEVC_USAGE_ULTRA_LOW_LATENCY 1
#define AMF_VIDEO_ENCODER_HEVC_USAGE_LOW_LATENCY 2
#define AMF_VIDEO_ENCODER_HEVC_USAGE_WEBCAM 3
#define AMF_VIDEO_ENCODER_HEVC_USAGE_LOW_LATENCY_HIGH_QUALITY 5
#define AMF_VIDEO_ENCODER_USAGE_TRANSCODING 0
#define AMF_VIDEO_ENCODER_USAGE_ULTRA_LOW_LATENCY 1
#define AMF_VIDEO_ENCODER_USAGE_LOW_LATENCY 2
#define AMF_VIDEO_ENCODER_USAGE_WEBCAM 3
#define AMF_VIDEO_ENCODER_USAGE_LOW_LATENCY_HIGH_QUALITY 5
#define AMF_VIDEO_ENCODER_UNDEFINED 0
#define AMF_VIDEO_ENCODER_CABAC 1
#define AMF_VIDEO_ENCODER_CALV 2
#else
#ifdef _GLIBCXX_USE_C99_INTTYPES
#undef _GLIBCXX_USE_C99_INTTYPES
#endif
#include <AMF/components/VideoEncoderAV1.h>
#include <AMF/components/VideoEncoderHEVC.h>
#include <AMF/components/VideoEncoderVCE.h>
#endif
enum class quality_av1_e : int {
speed = AMF_VIDEO_ENCODER_AV1_QUALITY_PRESET_SPEED, ///< Speed preset
quality = AMF_VIDEO_ENCODER_AV1_QUALITY_PRESET_QUALITY, ///< Quality preset
balanced = AMF_VIDEO_ENCODER_AV1_QUALITY_PRESET_BALANCED ///< Balanced preset
};
enum class quality_hevc_e : int {
speed = AMF_VIDEO_ENCODER_HEVC_QUALITY_PRESET_SPEED, ///< Speed preset
quality = AMF_VIDEO_ENCODER_HEVC_QUALITY_PRESET_QUALITY, ///< Quality preset
balanced = AMF_VIDEO_ENCODER_HEVC_QUALITY_PRESET_BALANCED ///< Balanced preset
};
enum class quality_h264_e : int {
speed = AMF_VIDEO_ENCODER_QUALITY_PRESET_SPEED, ///< Speed preset
quality = AMF_VIDEO_ENCODER_QUALITY_PRESET_QUALITY, ///< Quality preset
balanced = AMF_VIDEO_ENCODER_QUALITY_PRESET_BALANCED ///< Balanced preset
};
enum class rc_av1_e : int {
cbr = AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_CBR, ///< CBR
cqp = AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_CONSTANT_QP, ///< CQP
vbr_latency = AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_LATENCY_CONSTRAINED_VBR, ///< VBR with latency constraints
vbr_peak = AMF_VIDEO_ENCODER_AV1_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR ///< VBR with peak constraints
};
enum class rc_hevc_e : int {
cbr = AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_CBR, ///< CBR
cqp = AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_CONSTANT_QP, ///< CQP
vbr_latency = AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_LATENCY_CONSTRAINED_VBR, ///< VBR with latency constraints
vbr_peak = AMF_VIDEO_ENCODER_HEVC_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR ///< VBR with peak constraints
};
enum class rc_h264_e : int {
cbr = AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_CBR, ///< CBR
cqp = AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_CONSTANT_QP, ///< CQP
vbr_latency = AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_LATENCY_CONSTRAINED_VBR, ///< VBR with latency constraints
vbr_peak = AMF_VIDEO_ENCODER_RATE_CONTROL_METHOD_PEAK_CONSTRAINED_VBR ///< VBR with peak constraints
};
enum class usage_av1_e : int {
transcoding = AMF_VIDEO_ENCODER_AV1_USAGE_TRANSCODING, ///< Transcoding preset
webcam = AMF_VIDEO_ENCODER_AV1_USAGE_WEBCAM, ///< Webcam preset
lowlatency_high_quality = AMF_VIDEO_ENCODER_AV1_USAGE_LOW_LATENCY_HIGH_QUALITY, ///< Low latency high quality preset
lowlatency = AMF_VIDEO_ENCODER_AV1_USAGE_LOW_LATENCY, ///< Low latency preset
ultralowlatency = AMF_VIDEO_ENCODER_AV1_USAGE_ULTRA_LOW_LATENCY ///< Ultra low latency preset
};
enum class usage_hevc_e : int {
transcoding = AMF_VIDEO_ENCODER_HEVC_USAGE_TRANSCODING, ///< Transcoding preset
webcam = AMF_VIDEO_ENCODER_HEVC_USAGE_WEBCAM, ///< Webcam preset
lowlatency_high_quality = AMF_VIDEO_ENCODER_HEVC_USAGE_LOW_LATENCY_HIGH_QUALITY, ///< Low latency high quality preset
lowlatency = AMF_VIDEO_ENCODER_HEVC_USAGE_LOW_LATENCY, ///< Low latency preset
ultralowlatency = AMF_VIDEO_ENCODER_HEVC_USAGE_ULTRA_LOW_LATENCY ///< Ultra low latency preset
};
enum class usage_h264_e : int {
transcoding = AMF_VIDEO_ENCODER_USAGE_TRANSCODING, ///< Transcoding preset
webcam = AMF_VIDEO_ENCODER_USAGE_WEBCAM, ///< Webcam preset
lowlatency_high_quality = AMF_VIDEO_ENCODER_USAGE_LOW_LATENCY_HIGH_QUALITY, ///< Low latency high quality preset
lowlatency = AMF_VIDEO_ENCODER_USAGE_LOW_LATENCY, ///< Low latency preset
ultralowlatency = AMF_VIDEO_ENCODER_USAGE_ULTRA_LOW_LATENCY ///< Ultra low latency preset
};
enum coder_e : int {
_auto = AMF_VIDEO_ENCODER_UNDEFINED, ///< Auto
cabac = AMF_VIDEO_ENCODER_CABAC, ///< CABAC
cavlc = AMF_VIDEO_ENCODER_CALV ///< CAVLC
};
template<class T>
std::optional<int> quality_from_view(const std::string_view &quality_type, const std::optional<int>(&original)) {
#define _CONVERT_(x) \
if (quality_type == #x##sv) \
return (int) T::x
_CONVERT_(balanced);
_CONVERT_(quality);
_CONVERT_(speed);
#undef _CONVERT_
return original;
}
template<class T>
std::optional<int> rc_from_view(const std::string_view &rc, const std::optional<int>(&original)) {
#define _CONVERT_(x) \
if (rc == #x##sv) \
return (int) T::x
_CONVERT_(cbr);
_CONVERT_(cqp);
_CONVERT_(vbr_latency);
_CONVERT_(vbr_peak);
#undef _CONVERT_
return original;
}
template<class T>
std::optional<int> usage_from_view(const std::string_view &usage, const std::optional<int>(&original)) {
#define _CONVERT_(x) \
if (usage == #x##sv) \
return (int) T::x
_CONVERT_(lowlatency);
_CONVERT_(lowlatency_high_quality);
_CONVERT_(transcoding);
_CONVERT_(ultralowlatency);
_CONVERT_(webcam);
#undef _CONVERT_
return original;
}
int coder_from_view(const std::string_view &coder) {
if (coder == "auto"sv) {
return _auto;
}
if (coder == "cabac"sv || coder == "ac"sv) {
return cabac;
}
if (coder == "cavlc"sv || coder == "vlc"sv) {
return cavlc;
}
return _auto;
}
} // namespace amd
namespace qsv {
enum preset_e : int {
veryslow = 1, ///< veryslow preset
slower = 2, ///< slower preset
slow = 3, ///< slow preset
medium = 4, ///< medium preset
fast = 5, ///< fast preset
faster = 6, ///< faster preset
veryfast = 7 ///< veryfast preset
};
enum cavlc_e : int {
_auto = false, ///< Auto
enabled = true, ///< Enabled
disabled = false ///< Disabled
};
std::optional<int> preset_from_view(const std::string_view &preset) {
#define _CONVERT_(x) \
if (preset == #x##sv) \
return x
_CONVERT_(veryslow);
_CONVERT_(slower);
_CONVERT_(slow);
_CONVERT_(medium);
_CONVERT_(fast);
_CONVERT_(faster);
_CONVERT_(veryfast);
#undef _CONVERT_
return std::nullopt;
}
std::optional<int> coder_from_view(const std::string_view &coder) {
if (coder == "auto"sv) {
return _auto;
}
if (coder == "cabac"sv || coder == "ac"sv) {
return disabled;
}
if (coder == "cavlc"sv || coder == "vlc"sv) {
return enabled;
}
return std::nullopt;
}
} // namespace qsv
namespace vt {
enum coder_e : int {
_auto = 0, ///< Auto
cabac, ///< CABAC
cavlc ///< CAVLC
};
int coder_from_view(const std::string_view &coder) {
if (coder == "auto"sv) {
return _auto;
}
if (coder == "cabac"sv || coder == "ac"sv) {
return cabac;
}
if (coder == "cavlc"sv || coder == "vlc"sv) {
return cavlc;
}
return -1;
}
int allow_software_from_view(const std::string_view &software) {
if (software == "allowed"sv || software == "forced") {
return 1;
}
return 0;
}
int force_software_from_view(const std::string_view &software) {
if (software == "forced") {
return 1;
}
return 0;
}
int rt_from_view(const std::string_view &rt) {
if (rt == "disabled" || rt == "off" || rt == "0") {
return 0;
}
return 1;
}
} // namespace vt
namespace sw {
int svtav1_preset_from_view(const std::string_view &preset) {
#define _CONVERT_(x, y) \
if (preset == #x##sv) \
return y
_CONVERT_(veryslow, 1);
_CONVERT_(slower, 2);
_CONVERT_(slow, 4);
_CONVERT_(medium, 5);
_CONVERT_(fast, 7);
_CONVERT_(faster, 9);
_CONVERT_(veryfast, 10);
_CONVERT_(superfast, 11);
_CONVERT_(ultrafast, 12);
#undef _CONVERT_
return 11; // Default to superfast
}
} // namespace sw
namespace dd {
video_t::dd_t::config_option_e config_option_from_view(const std::string_view value) {
#define _CONVERT_(x) \
if (value == #x##sv) \
return video_t::dd_t::config_option_e::x
_CONVERT_(disabled);
_CONVERT_(verify_only);
_CONVERT_(ensure_active);
_CONVERT_(ensure_primary);
_CONVERT_(ensure_only_display);
#undef _CONVERT_
return video_t::dd_t::config_option_e::disabled; // Default to this if value is invalid
}
video_t::dd_t::resolution_option_e resolution_option_from_view(const std::string_view value) {
#define _CONVERT_2_ARG_(str, val) \
if (value == #str##sv) \
return video_t::dd_t::resolution_option_e::val
#define _CONVERT_(x) _CONVERT_2_ARG_(x, x)
_CONVERT_(disabled);
_CONVERT_2_ARG_(auto, automatic);
_CONVERT_(manual);
#undef _CONVERT_
#undef _CONVERT_2_ARG_
return video_t::dd_t::resolution_option_e::disabled; // Default to this if value is invalid
}
video_t::dd_t::refresh_rate_option_e refresh_rate_option_from_view(const std::string_view value) {
#define _CONVERT_2_ARG_(str, val) \
if (value == #str##sv) \
return video_t::dd_t::refresh_rate_option_e::val
#define _CONVERT_(x) _CONVERT_2_ARG_(x, x)
_CONVERT_(disabled);
_CONVERT_2_ARG_(auto, automatic);
_CONVERT_(manual);
#undef _CONVERT_
#undef _CONVERT_2_ARG_
return video_t::dd_t::refresh_rate_option_e::disabled; // Default to this if value is invalid
}
video_t::dd_t::hdr_option_e hdr_option_from_view(const std::string_view value) {
#define _CONVERT_2_ARG_(str, val) \
if (value == #str##sv) \
return video_t::dd_t::hdr_option_e::val
#define _CONVERT_(x) _CONVERT_2_ARG_(x, x)
_CONVERT_(disabled);
_CONVERT_2_ARG_(auto, automatic);
#undef _CONVERT_
#undef _CONVERT_2_ARG_
return video_t::dd_t::hdr_option_e::disabled; // Default to this if value is invalid
}
video_t::dd_t::mode_remapping_t mode_remapping_from_view(const std::string_view value) {
const auto parse_entry_list {[](const auto &entry_list, auto &output_field) {
for (auto &[_, entry] : entry_list) {
auto requested_resolution = entry.template get_optional<std::string>("requested_resolution"s);
auto requested_fps = entry.template get_optional<std::string>("requested_fps"s);
auto final_resolution = entry.template get_optional<std::string>("final_resolution"s);
auto final_refresh_rate = entry.template get_optional<std::string>("final_refresh_rate"s);
output_field.push_back(video_t::dd_t::mode_remapping_entry_t {
requested_resolution.value_or(""),
requested_fps.value_or(""),
final_resolution.value_or(""),
final_refresh_rate.value_or("")
});
}
}};
// We need to add a wrapping object to make it valid JSON, otherwise ptree cannot parse it.
std::stringstream json_stream;
json_stream << "{\"dd_mode_remapping\":" << value << "}";
boost::property_tree::ptree json_tree;
boost::property_tree::read_json(json_stream, json_tree);
video_t::dd_t::mode_remapping_t output;
parse_entry_list(json_tree.get_child("dd_mode_remapping.mixed"), output.mixed);
parse_entry_list(json_tree.get_child("dd_mode_remapping.resolution_only"), output.resolution_only);
parse_entry_list(json_tree.get_child("dd_mode_remapping.refresh_rate_only"), output.refresh_rate_only);
return output;
}
} // namespace dd
video_t video {
28, // qp
0, // hevc_mode
0, // av1_mode
2, // min_threads
{
"superfast"s, // preset
"zerolatency"s, // tune
11, // superfast
}, // software
{}, // nv
true, // nv_realtime_hags
true, // nv_opengl_vulkan_on_dxgi
true, // nv_sunshine_high_power_mode
{}, // nv_legacy
{
qsv::medium, // preset
qsv::_auto, // cavlc
false, // slow_hevc
}, // qsv
{
(int) amd::usage_h264_e::ultralowlatency, // usage (h264)
(int) amd::usage_hevc_e::ultralowlatency, // usage (hevc)
(int) amd::usage_av1_e::ultralowlatency, // usage (av1)
(int) amd::rc_h264_e::vbr_latency, // rate control (h264)
(int) amd::rc_hevc_e::vbr_latency, // rate control (hevc)
(int) amd::rc_av1_e::vbr_latency, // rate control (av1)
0, // enforce_hrd
(int) amd::quality_h264_e::balanced, // quality (h264)
(int) amd::quality_hevc_e::balanced, // quality (hevc)
(int) amd::quality_av1_e::balanced, // quality (av1)
0, // preanalysis
1, // vbaq
(int) amd::coder_e::_auto, // coder
}, // amd
{
0,
0,
1,
-1,
}, // vt
{
false, // strict_rc_buffer
}, // vaapi
{}, // capture
{}, // encoder
{}, // adapter_name
{}, // output_name
{
video_t::dd_t::config_option_e::verify_only, // configuration_option
video_t::dd_t::resolution_option_e::automatic, // resolution_option
{}, // manual_resolution
video_t::dd_t::refresh_rate_option_e::automatic, // refresh_rate_option
{}, // manual_refresh_rate
video_t::dd_t::hdr_option_e::automatic, // hdr_option
3s, // config_revert_delay
{}, // mode_remapping
{} // wa
}, // display_device
1 // min_fps_factor
};
audio_t audio {
{}, // audio_sink
{}, // virtual_sink
true, // install_steam_drivers
};
stream_t stream {
10s, // ping_timeout
APPS_JSON_PATH,
20, // fecPercentage
ENCRYPTION_MODE_NEVER, // lan_encryption_mode
ENCRYPTION_MODE_OPPORTUNISTIC, // wan_encryption_mode
};
nvhttp_t nvhttp {
"lan", // origin web manager
PRIVATE_KEY_FILE,
CERTIFICATE_FILE,
platf::get_host_name(), // sunshine_name,
"sunshine_state.json"s, // file_state
{}, // external_ip
};
input_t input {
{
{0x10, 0xA0},
{0x11, 0xA2},
{0x12, 0xA4},
},
-1ms, // back_button_timeout
500ms, // key_repeat_delay
std::chrono::duration<double> {1 / 24.9}, // key_repeat_period
{
platf::supported_gamepads(nullptr).front().name.data(),
platf::supported_gamepads(nullptr).front().name.size(),
}, // Default gamepad
true, // back as touchpad click enabled (manual DS4 only)
true, // client gamepads with motion events are emulated as DS4
true, // client gamepads with touchpads are emulated as DS4
true, // keyboard enabled
true, // mouse enabled
true, // controller enabled
true, // always send scancodes
true, // high resolution scrolling
true, // native pen/touch support
};
sunshine_t sunshine {
"en", // locale
2, // min_log_level
0, // flags
{}, // User file
{}, // Username
{}, // Password
{}, // Password Salt
platf::appdata().string() + "/sunshine.conf", // config file
{}, // cmd args
47989, // Base port number
"ipv4", // Address family
platf::appdata().string() + "/sunshine.log", // log file
false, // notify_pre_releases
{}, // prep commands
};
bool endline(char ch) {
return ch == '\r' || ch == '\n';
}
bool space_tab(char ch) {
return ch == ' ' || ch == '\t';
}
bool whitespace(char ch) {
return space_tab(ch) || endline(ch);
}
std::string to_string(const char *begin, const char *end) {
std::string result;
KITTY_WHILE_LOOP(auto pos = begin, pos != end, {
auto comment = std::find(pos, end, '#');
auto endl = std::find_if(comment, end, endline);
result.append(pos, comment);
pos = endl;
})
return result;
}
template<class It>
It skip_list(It skipper, It end) {
int stack = 1;
while (skipper != end && stack) {
if (*skipper == '[') {
++stack;
}
if (*skipper == ']') {
--stack;
}
++skipper;
}
return skipper;
}
std::pair<
std::string_view::const_iterator,
std::optional<std::pair<std::string, std::string>>>
parse_option(std::string_view::const_iterator begin, std::string_view::const_iterator end) {
begin = std::find_if_not(begin, end, whitespace);
auto endl = std::find_if(begin, end, endline);
auto endc = std::find(begin, endl, '#');
endc = std::find_if(std::make_reverse_iterator(endc), std::make_reverse_iterator(begin), std::not_fn(whitespace)).base();
auto eq = std::find(begin, endc, '=');
if (eq == endc || eq == begin) {
return std::make_pair(endl, std::nullopt);
}
auto end_name = std::find_if_not(std::make_reverse_iterator(eq), std::make_reverse_iterator(begin), space_tab).base();
auto begin_val = std::find_if_not(eq + 1, endc, space_tab);
if (begin_val == endl) {
return std::make_pair(endl, std::nullopt);
}
// Lists might contain newlines
if (*begin_val == '[') {
endl = skip_list(begin_val + 1, end);
if (endl == end) {
std::cout << "Warning: Config option ["sv << to_string(begin, end_name) << "] Missing ']'"sv;
return std::make_pair(endl, std::nullopt);
}
}
return std::make_pair(
endl,
std::make_pair(to_string(begin, end_name), to_string(begin_val, endl))
);
}
std::unordered_map<std::string, std::string> parse_config(const std::string_view &file_content) {
std::unordered_map<std::string, std::string> vars;
auto pos = std::begin(file_content);
auto end = std::end(file_content);
while (pos < end) {
// auto newline = std::find_if(pos, end, [](auto ch) { return ch == '\n' || ch == '\r'; });
TUPLE_2D(endl, var, parse_option(pos, end));
pos = endl;
if (pos != end) {
pos += (*pos == '\r') ? 2 : 1;
}
if (!var) {
continue;
}
vars.emplace(std::move(*var));
}
return vars;
}
void string_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, std::string &input) {
auto it = vars.find(name);
if (it == std::end(vars)) {
return;
}
input = std::move(it->second);
vars.erase(it);
}
template<typename T, typename F>
void generic_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, T &input, F &&f) {
std::string tmp;
string_f(vars, name, tmp);
if (!tmp.empty()) {
input = f(tmp);
}
}
void string_restricted_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, std::string &input, const std::vector<std::string_view> &allowed_vals) {
std::string temp;
string_f(vars, name, temp);
for (auto &allowed_val : allowed_vals) {
if (temp == allowed_val) {
input = std::move(temp);
return;
}
}
}
void path_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, fs::path &input) {
// appdata needs to be retrieved once only
static auto appdata = platf::appdata();
std::string temp;
string_f(vars, name, temp);
if (!temp.empty()) {
input = temp;
}
if (input.is_relative()) {
input = appdata / input;
}
auto dir = input;
dir.remove_filename();
// Ensure the directories exists
if (!fs::exists(dir)) {
fs::create_directories(dir);
}
}
void path_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, std::string &input) {
fs::path temp = input;
path_f(vars, name, temp);
input = temp.string();
}
void int_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, int &input) {
auto it = vars.find(name);
if (it == std::end(vars)) {
return;
}
std::string_view val = it->second;
// If value is something like: "756" instead of 756
if (val.size() >= 2 && val[0] == '"') {
val = val.substr(1, val.size() - 2);
}
// If that integer is in hexadecimal
if (val.size() >= 2 && val.substr(0, 2) == "0x"sv) {
input = util::from_hex<int>(val.substr(2));
} else {
input = util::from_view(val);
}
vars.erase(it);
}
void int_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, std::optional<int> &input) {
auto it = vars.find(name);
if (it == std::end(vars)) {
return;
}
std::string_view val = it->second;
// If value is something like: "756" instead of 756
if (val.size() >= 2 && val[0] == '"') {
val = val.substr(1, val.size() - 2);
}
// If that integer is in hexadecimal
if (val.size() >= 2 && val.substr(0, 2) == "0x"sv) {
input = util::from_hex<int>(val.substr(2));
} else {
input = util::from_view(val);
}
vars.erase(it);
}
template<class F>
void int_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, int &input, F &&f) {
std::string tmp;
string_f(vars, name, tmp);
if (!tmp.empty()) {
input = f(tmp);
}
}
template<class F>
void int_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, std::optional<int> &input, F &&f) {
std::string tmp;
string_f(vars, name, tmp);
if (!tmp.empty()) {
input = f(tmp);
}
}
void int_between_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, int &input, const std::pair<int, int> &range) {
int temp = input;
int_f(vars, name, temp);
TUPLE_2D_REF(lower, upper, range);
if (temp >= lower && temp <= upper) {
input = temp;
}
}
bool to_bool(std::string &boolean) {
std::for_each(std::begin(boolean), std::end(boolean), [](char ch) {
return (char) std::tolower(ch);
});
return boolean == "true"sv ||
boolean == "yes"sv ||
boolean == "enable"sv ||
boolean == "enabled"sv ||
boolean == "on"sv ||
(std::find(std::begin(boolean), std::end(boolean), '1') != std::end(boolean));
}
void bool_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, bool &input) {
std::string tmp;
string_f(vars, name, tmp);
if (tmp.empty()) {
return;
}
input = to_bool(tmp);
}
void double_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, double &input) {
std::string tmp;
string_f(vars, name, tmp);
if (tmp.empty()) {
return;
}
char *c_str_p;
auto val = std::strtod(tmp.c_str(), &c_str_p);
if (c_str_p == tmp.c_str()) {
return;
}
input = val;
}
void double_between_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, double &input, const std::pair<double, double> &range) {
double temp = input;
double_f(vars, name, temp);
TUPLE_2D_REF(lower, upper, range);
if (temp >= lower && temp <= upper) {
input = temp;
}
}
void list_string_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, std::vector<std::string> &input) {
std::string string;
string_f(vars, name, string);
if (string.empty()) {
return;
}
input.clear();
auto begin = std::cbegin(string);
if (*begin == '[') {
++begin;
}
begin = std::find_if_not(begin, std::cend(string), whitespace);
if (begin == std::cend(string)) {
return;
}
auto pos = begin;
while (pos < std::cend(string)) {
if (*pos == '[') {
pos = skip_list(pos + 1, std::cend(string)) + 1;
} else if (*pos == ']') {
break;
} else if (*pos == ',') {
input.emplace_back(begin, pos);
pos = begin = std::find_if_not(pos + 1, std::cend(string), whitespace);
} else {
++pos;
}
}
if (pos != begin) {
input.emplace_back(begin, pos);
}
}
void list_prep_cmd_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, std::vector<prep_cmd_t> &input) {
std::string string;
string_f(vars, name, string);
std::stringstream jsonStream;
// check if string is empty, i.e. when the value doesn't exist in the config file
if (string.empty()) {
return;
}
// We need to add a wrapping object to make it valid JSON, otherwise ptree cannot parse it.
jsonStream << "{\"prep_cmd\":" << string << "}";
boost::property_tree::ptree jsonTree;
boost::property_tree::read_json(jsonStream, jsonTree);
for (auto &[_, prep_cmd] : jsonTree.get_child("prep_cmd"s)) {
auto do_cmd = prep_cmd.get_optional<std::string>("do"s);
auto undo_cmd = prep_cmd.get_optional<std::string>("undo"s);
auto elevated = prep_cmd.get_optional<bool>("elevated"s);
input.emplace_back(do_cmd.value_or(""), undo_cmd.value_or(""), elevated.value_or(false));
}
}
void list_int_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, std::vector<int> &input) {
std::vector<std::string> list;
list_string_f(vars, name, list);
// check if list is empty, i.e. when the value doesn't exist in the config file
if (list.empty()) {
return;
}
// The framerate list must be cleared before adding values from the file configuration.
// If the list is not cleared, then the specified parameters do not affect the behavior of the sunshine server.
// That is, if you set only 30 fps in the configuration file, it will not work because by default, during initialization the list includes 10, 30, 60, 90 and 120 fps.
input.clear();
for (auto &el : list) {
std::string_view val = el;
// If value is something like: "756" instead of 756
if (val.size() >= 2 && val[0] == '"') {
val = val.substr(1, val.size() - 2);
}
int tmp;
// If the integer is a hexadecimal
if (val.size() >= 2 && val.substr(0, 2) == "0x"sv) {
tmp = util::from_hex<int>(val.substr(2));
} else {
tmp = util::from_view(val);
}
input.emplace_back(tmp);
}
}
void map_int_int_f(std::unordered_map<std::string, std::string> &vars, const std::string &name, std::unordered_map<int, int> &input) {
std::vector<int> list;
list_int_f(vars, name, list);
// The list needs to be a multiple of 2
if (list.size() % 2) {
std::cout << "Warning: expected "sv << name << " to have a multiple of two elements --> not "sv << list.size() << std::endl;
return;
}
int x = 0;
while (x < list.size()) {
auto key = list[x++];
auto val = list[x++];
input.emplace(key, val);
}
}
int apply_flags(const char *line) {
int ret = 0;
while (*line != '\0') {
switch (*line) {
case '0':
config::sunshine.flags[config::flag::PIN_STDIN].flip();
break;
case '1':
config::sunshine.flags[config::flag::FRESH_STATE].flip();
break;
case '2':
config::sunshine.flags[config::flag::FORCE_VIDEO_HEADER_REPLACE].flip();
break;
case 'p':
config::sunshine.flags[config::flag::UPNP].flip();
break;
default:
std::cout << "Warning: Unrecognized flag: ["sv << *line << ']' << std::endl;
ret = -1;
}
++line;
}
return ret;
}
std::vector<std::string_view> &get_supported_gamepad_options() {
const auto options = platf::supported_gamepads(nullptr);
static std::vector<std::string_view> opts {};
opts.reserve(options.size());
for (auto &opt : options) {
opts.emplace_back(opt.name);
}
return opts;
}
void apply_config(std::unordered_map<std::string, std::string> &&vars) {
if (!fs::exists(stream.file_apps.c_str())) {
fs::copy_file(SUNSHINE_ASSETS_DIR "/apps.json", stream.file_apps);
}
for (auto &[name, val] : vars) {
std::cout << "["sv << name << "] -- ["sv << val << ']' << std::endl;
}
int_f(vars, "qp", video.qp);
int_between_f(vars, "hevc_mode", video.hevc_mode, {0, 3});
int_between_f(vars, "av1_mode", video.av1_mode, {0, 3});
int_f(vars, "min_threads", video.min_threads);
string_f(vars, "sw_preset", video.sw.sw_preset);
if (!video.sw.sw_preset.empty()) {
video.sw.svtav1_preset = sw::svtav1_preset_from_view(video.sw.sw_preset);
}
string_f(vars, "sw_tune", video.sw.sw_tune);
int_between_f(vars, "nvenc_preset", video.nv.quality_preset, {1, 7});
int_between_f(vars, "nvenc_vbv_increase", video.nv.vbv_percentage_increase, {0, 400});
bool_f(vars, "nvenc_spatial_aq", video.nv.adaptive_quantization);
generic_f(vars, "nvenc_twopass", video.nv.two_pass, nv::twopass_from_view);
bool_f(vars, "nvenc_h264_cavlc", video.nv.h264_cavlc);
bool_f(vars, "nvenc_realtime_hags", video.nv_realtime_hags);
bool_f(vars, "nvenc_opengl_vulkan_on_dxgi", video.nv_opengl_vulkan_on_dxgi);
bool_f(vars, "nvenc_latency_over_power", video.nv_sunshine_high_power_mode);
#ifndef __APPLE__
video.nv_legacy.preset = video.nv.quality_preset + 11;
video.nv_legacy.multipass = video.nv.two_pass == nvenc::nvenc_two_pass::quarter_resolution ? NV_ENC_TWO_PASS_QUARTER_RESOLUTION :
video.nv.two_pass == nvenc::nvenc_two_pass::full_resolution ? NV_ENC_TWO_PASS_FULL_RESOLUTION :
NV_ENC_MULTI_PASS_DISABLED;
video.nv_legacy.h264_coder = video.nv.h264_cavlc ? NV_ENC_H264_ENTROPY_CODING_MODE_CAVLC : NV_ENC_H264_ENTROPY_CODING_MODE_CABAC;
video.nv_legacy.aq = video.nv.adaptive_quantization;
video.nv_legacy.vbv_percentage_increase = video.nv.vbv_percentage_increase;
#endif
int_f(vars, "qsv_preset", video.qsv.qsv_preset, qsv::preset_from_view);
int_f(vars, "qsv_coder", video.qsv.qsv_cavlc, qsv::coder_from_view);
bool_f(vars, "qsv_slow_hevc", video.qsv.qsv_slow_hevc);
std::string quality;
string_f(vars, "amd_quality", quality);
if (!quality.empty()) {
video.amd.amd_quality_h264 = amd::quality_from_view<amd::quality_h264_e>(quality, video.amd.amd_quality_h264);
video.amd.amd_quality_hevc = amd::quality_from_view<amd::quality_hevc_e>(quality, video.amd.amd_quality_hevc);
video.amd.amd_quality_av1 = amd::quality_from_view<amd::quality_av1_e>(quality, video.amd.amd_quality_av1);
}
std::string rc;
string_f(vars, "amd_rc", rc);
int_f(vars, "amd_coder", video.amd.amd_coder, amd::coder_from_view);
if (!rc.empty()) {
video.amd.amd_rc_h264 = amd::rc_from_view<amd::rc_h264_e>(rc, video.amd.amd_rc_h264);
video.amd.amd_rc_hevc = amd::rc_from_view<amd::rc_hevc_e>(rc, video.amd.amd_rc_hevc);
video.amd.amd_rc_av1 = amd::rc_from_view<amd::rc_av1_e>(rc, video.amd.amd_rc_av1);
}
std::string usage;
string_f(vars, "amd_usage", usage);
if (!usage.empty()) {
video.amd.amd_usage_h264 = amd::usage_from_view<amd::usage_h264_e>(usage, video.amd.amd_usage_h264);
video.amd.amd_usage_hevc = amd::usage_from_view<amd::usage_hevc_e>(usage, video.amd.amd_usage_hevc);
video.amd.amd_usage_av1 = amd::usage_from_view<amd::usage_av1_e>(usage, video.amd.amd_usage_av1);
}
bool_f(vars, "amd_preanalysis", (bool &) video.amd.amd_preanalysis);
bool_f(vars, "amd_vbaq", (bool &) video.amd.amd_vbaq);
bool_f(vars, "amd_enforce_hrd", (bool &) video.amd.amd_enforce_hrd);
int_f(vars, "vt_coder", video.vt.vt_coder, vt::coder_from_view);
int_f(vars, "vt_software", video.vt.vt_allow_sw, vt::allow_software_from_view);
int_f(vars, "vt_software", video.vt.vt_require_sw, vt::force_software_from_view);
int_f(vars, "vt_realtime", video.vt.vt_realtime, vt::rt_from_view);
bool_f(vars, "vaapi_strict_rc_buffer", video.vaapi.strict_rc_buffer);
string_f(vars, "capture", video.capture);
string_f(vars, "encoder", video.encoder);
string_f(vars, "adapter_name", video.adapter_name);
string_f(vars, "output_name", video.output_name);
generic_f(vars, "dd_configuration_option", video.dd.configuration_option, dd::config_option_from_view);
generic_f(vars, "dd_resolution_option", video.dd.resolution_option, dd::resolution_option_from_view);
string_f(vars, "dd_manual_resolution", video.dd.manual_resolution);
generic_f(vars, "dd_refresh_rate_option", video.dd.refresh_rate_option, dd::refresh_rate_option_from_view);
string_f(vars, "dd_manual_refresh_rate", video.dd.manual_refresh_rate);
generic_f(vars, "dd_hdr_option", video.dd.hdr_option, dd::hdr_option_from_view);
{
int value = -1;
int_between_f(vars, "dd_config_revert_delay", value, {0, std::numeric_limits<int>::max()});
if (value >= 0) {
video.dd.config_revert_delay = std::chrono::milliseconds {value};
}
}
generic_f(vars, "dd_mode_remapping", video.dd.mode_remapping, dd::mode_remapping_from_view);
bool_f(vars, "dd_wa_hdr_toggle", video.dd.wa.hdr_toggle);
int_between_f(vars, "min_fps_factor", video.min_fps_factor, {1, 3});
path_f(vars, "pkey", nvhttp.pkey);
path_f(vars, "cert", nvhttp.cert);
string_f(vars, "sunshine_name", nvhttp.sunshine_name);
path_f(vars, "log_path", config::sunshine.log_file);
path_f(vars, "file_state", nvhttp.file_state);
// Must be run after "file_state"
config::sunshine.credentials_file = config::nvhttp.file_state;
path_f(vars, "credentials_file", config::sunshine.credentials_file);
string_f(vars, "external_ip", nvhttp.external_ip);
list_prep_cmd_f(vars, "global_prep_cmd", config::sunshine.prep_cmds);
string_f(vars, "audio_sink", audio.sink);
string_f(vars, "virtual_sink", audio.virtual_sink);
bool_f(vars, "install_steam_audio_drivers", audio.install_steam_drivers);
string_restricted_f(vars, "origin_web_ui_allowed", nvhttp.origin_web_ui_allowed, {"pc"sv, "lan"sv, "wan"sv});
int to = -1;
int_between_f(vars, "ping_timeout", to, {-1, std::numeric_limits<int>::max()});
if (to != -1) {
stream.ping_timeout = std::chrono::milliseconds(to);
}
int_between_f(vars, "lan_encryption_mode", stream.lan_encryption_mode, {0, 2});
int_between_f(vars, "wan_encryption_mode", stream.wan_encryption_mode, {0, 2});
path_f(vars, "file_apps", stream.file_apps);
int_between_f(vars, "fec_percentage", stream.fec_percentage, {1, 255});
map_int_int_f(vars, "keybindings"s, input.keybindings);
// This config option will only be used by the UI
// When editing in the config file itself, use "keybindings"
bool map_rightalt_to_win = false;
bool_f(vars, "key_rightalt_to_key_win", map_rightalt_to_win);
if (map_rightalt_to_win) {
input.keybindings.emplace(0xA5, 0x5B);
}
to = std::numeric_limits<int>::min();
int_f(vars, "back_button_timeout", to);
if (to > std::numeric_limits<int>::min()) {
input.back_button_timeout = std::chrono::milliseconds {to};
}
double repeat_frequency {0};
double_between_f(vars, "key_repeat_frequency", repeat_frequency, {0, std::numeric_limits<double>::max()});
if (repeat_frequency > 0) {
config::input.key_repeat_period = std::chrono::duration<double> {1 / repeat_frequency};
}
to = -1;
int_f(vars, "key_repeat_delay", to);
if (to >= 0) {
input.key_repeat_delay = std::chrono::milliseconds {to};
}
string_restricted_f(vars, "gamepad"s, input.gamepad, get_supported_gamepad_options());
bool_f(vars, "ds4_back_as_touchpad_click", input.ds4_back_as_touchpad_click);
bool_f(vars, "motion_as_ds4", input.motion_as_ds4);
bool_f(vars, "touchpad_as_ds4", input.touchpad_as_ds4);
bool_f(vars, "mouse", input.mouse);
bool_f(vars, "keyboard", input.keyboard);
bool_f(vars, "controller", input.controller);
bool_f(vars, "always_send_scancodes", input.always_send_scancodes);
bool_f(vars, "high_resolution_scrolling", input.high_resolution_scrolling);
bool_f(vars, "native_pen_touch", input.native_pen_touch);
bool_f(vars, "notify_pre_releases", sunshine.notify_pre_releases);
int port = sunshine.port;
int_between_f(vars, "port"s, port, {1024 + nvhttp::PORT_HTTPS, 65535 - rtsp_stream::RTSP_SETUP_PORT});
sunshine.port = (std::uint16_t) port;
string_restricted_f(vars, "address_family", sunshine.address_family, {"ipv4"sv, "both"sv});
bool upnp = false;
bool_f(vars, "upnp"s, upnp);
if (upnp) {
config::sunshine.flags[config::flag::UPNP].flip();
}
string_restricted_f(vars, "locale", config::sunshine.locale, {
"bg"sv, // Bulgarian
"de"sv, // German
"en"sv, // English
"en_GB"sv, // English (UK)
"en_US"sv, // English (US)
"es"sv, // Spanish
"fr"sv, // French
"it"sv, // Italian
"ja"sv, // Japanese
"ko"sv, // Korean
"pl"sv, // Polish
"pt"sv, // Portuguese
"pt_BR"sv, // Portuguese (Brazilian)
"ru"sv, // Russian
"sv"sv, // Swedish
"tr"sv, // Turkish
"uk"sv, // Ukrainian
"zh"sv, // Chinese
});
std::string log_level_string;
string_f(vars, "min_log_level", log_level_string);
if (!log_level_string.empty()) {
if (log_level_string == "verbose"sv) {
sunshine.min_log_level = 0;
} else if (log_level_string == "debug"sv) {
sunshine.min_log_level = 1;
} else if (log_level_string == "info"sv) {
sunshine.min_log_level = 2;
} else if (log_level_string == "warning"sv) {
sunshine.min_log_level = 3;
} else if (log_level_string == "error"sv) {
sunshine.min_log_level = 4;
} else if (log_level_string == "fatal"sv) {
sunshine.min_log_level = 5;
} else if (log_level_string == "none"sv) {
sunshine.min_log_level = 6;
} else {
// accept digit directly
auto val = log_level_string[0];
if (val >= '0' && val < '7') {
sunshine.min_log_level = val - '0';
}
}
}
auto it = vars.find("flags"s);
if (it != std::end(vars)) {
apply_flags(it->second.c_str());
vars.erase(it);
}
if (sunshine.min_log_level <= 3) {
for (auto &[var, _] : vars) {
std::cout << "Warning: Unrecognized configurable option ["sv << var << ']' << std::endl;
}
}
}
int parse(int argc, char *argv[]) {
std::unordered_map<std::string, std::string> cmd_vars;
#ifdef _WIN32
bool shortcut_launch = false;
bool service_admin_launch = false;
#endif
for (auto x = 1; x < argc; ++x) {
auto line = argv[x];
if (line == "--help"sv) {
logging::print_help(*argv);
return 1;
}
#ifdef _WIN32
else if (line == "--shortcut"sv) {
shortcut_launch = true;
} else if (line == "--shortcut-admin"sv) {
service_admin_launch = true;
}
#endif
else if (*line == '-') {
if (*(line + 1) == '-') {
sunshine.cmd.name = line + 2;
sunshine.cmd.argc = argc - x - 1;
sunshine.cmd.argv = argv + x + 1;
break;
}
if (apply_flags(line + 1)) {
logging::print_help(*argv);
return -1;
}
} else {
auto line_end = line + strlen(line);
auto pos = std::find(line, line_end, '=');
if (pos == line_end) {
sunshine.config_file = line;
} else {
TUPLE_EL(var, 1, parse_option(line, line_end));
if (!var) {
logging::print_help(*argv);
return -1;
}
TUPLE_EL_REF(name, 0, *var);
auto it = cmd_vars.find(name);
if (it != std::end(cmd_vars)) {
cmd_vars.erase(it);
}
cmd_vars.emplace(std::move(*var));
}
}
}
bool config_loaded = false;
try {
// Create appdata folder if it does not exist
file_handler::make_directory(platf::appdata().string());
// Create empty config file if it does not exist
if (!fs::exists(sunshine.config_file)) {
std::ofstream {sunshine.config_file};
}
// Read config file
auto vars = parse_config(file_handler::read_file(sunshine.config_file.c_str()));
for (auto &[name, value] : cmd_vars) {
vars.insert_or_assign(std::move(name), std::move(value));
}
// Apply the config. Note: This will try to create any paths
// referenced in the config, so we may receive exceptions if
// the path is incorrect or inaccessible.
apply_config(std::move(vars));
config_loaded = true;
} catch (const std::filesystem::filesystem_error &err) {
BOOST_LOG(fatal) << "Failed to apply config: "sv << err.what();
} catch (const boost::filesystem::filesystem_error &err) {
BOOST_LOG(fatal) << "Failed to apply config: "sv << err.what();
}
#ifdef _WIN32
// UCRT64 raises an access denied exception if launching from the shortcut
// as non-admin and the config folder is not yet present; we can defer
// so that service instance will do the work instead.
if (!config_loaded && !shortcut_launch) {
BOOST_LOG(fatal) << "To relaunch Sunshine successfully, use the shortcut in the Start Menu. Do not run Sunshine.exe manually."sv;
std::this_thread::sleep_for(10s);
#else
if (!config_loaded) {
#endif
return -1;
}
#ifdef _WIN32
// We have to wait until the config is loaded to handle these launches,
// because we need to have the correct base port loaded in our config.
// Exception: UCRT64 shortcut_launch instances may have no config loaded due to
// insufficient permissions to create folder; port defaults will be acceptable.
if (service_admin_launch) {
// This is a relaunch as admin to start the service
service_ctrl::start_service();
// Always return 1 to ensure Sunshine doesn't start normally
return 1;
}
if (shortcut_launch) {
if (!service_ctrl::is_service_running()) {
// If the service isn't running, relaunch ourselves as admin to start it
WCHAR executable[MAX_PATH];
GetModuleFileNameW(NULL, executable, ARRAYSIZE(executable));
SHELLEXECUTEINFOW shell_exec_info {};
shell_exec_info.cbSize = sizeof(shell_exec_info);
shell_exec_info.fMask = SEE_MASK_NOASYNC | SEE_MASK_NO_CONSOLE | SEE_MASK_NOCLOSEPROCESS;
shell_exec_info.lpVerb = L"runas";
shell_exec_info.lpFile = executable;
shell_exec_info.lpParameters = L"--shortcut-admin";
shell_exec_info.nShow = SW_NORMAL;
if (!ShellExecuteExW(&shell_exec_info)) {
auto winerr = GetLastError();
std::cout << "Error: ShellExecuteEx() failed:"sv << winerr << std::endl;
return 1;
}
// Wait for the elevated process to finish starting the service
WaitForSingleObject(shell_exec_info.hProcess, INFINITE);
CloseHandle(shell_exec_info.hProcess);
// Wait for the UI to be ready for connections
service_ctrl::wait_for_ui_ready();
}
// Launch the web UI
launch_ui();
// Always return 1 to ensure Sunshine doesn't start normally
return 1;
}
#endif
return 0;
}
} // namespace config