sunshine-sdk/packaging/linux/fedora/Sunshine.spec
ReenigneArcher 6cd0cd9e91
build(copr): fix build (#3458)
Co-authored-by: Matthew Schwartz <matthew.schwartz@linux.dev>
2024-12-21 18:39:15 +00:00

260 lines
6.6 KiB
RPMSpec

%global build_timestamp %(date +"%Y%m%d")
# use sed to replace these values
%global build_version 0
%global branch 0
%global commit 0
%undefine _hardened_build
Name: Sunshine
Version: %{build_version}
Release: 1%{?dist}
Summary: Self-hosted game stream host for Moonlight.
License: GPLv3-only
URL: https://github.com/LizardByte/Sunshine
Source0: tarball.tar.gz
# BuildRequires: boost-devel >= 1.86.0
BuildRequires: cmake >= 3.25.0
BuildRequires: gcc
BuildRequires: gcc-c++
BuildRequires: libayatana-appindicator3-devel
BuildRequires: libcap-devel
BuildRequires: libcurl-devel
BuildRequires: libdrm-devel
BuildRequires: libevdev-devel
BuildRequires: libgudev
BuildRequires: libnotify-devel
BuildRequires: libva-devel
BuildRequires: libX11-devel
BuildRequires: libxcb-devel
BuildRequires: libXcursor-devel
BuildRequires: libXfixes-devel
BuildRequires: libXi-devel
BuildRequires: libXinerama-devel
BuildRequires: libXrandr-devel
BuildRequires: libXtst-devel
BuildRequires: git
BuildRequires: mesa-libGL-devel
BuildRequires: miniupnpc-devel
BuildRequires: npm
BuildRequires: numactl-devel
BuildRequires: openssl-devel
BuildRequires: opus-devel
BuildRequires: pulseaudio-libs-devel
BuildRequires: rpm-build
BuildRequires: systemd-udev
BuildRequires: systemd-rpm-macros
%{?sysusers_requires_compat}
BuildRequires: wget
BuildRequires: which
# for unit tests
BuildRequires: xorg-x11-server-Xvfb
# Conditional BuildRequires for cuda-gcc based on Fedora version
%if 0%{?fedora} >= 40
# this package conflicts with gcc on f39
BuildRequires: cuda-gcc-c++
%endif
Requires: libcap >= 2.22
Requires: libcurl >= 7.0
Requires: libdrm > 2.4.97
Requires: libevdev >= 1.5.6
Requires: libopusenc >= 0.2.1
Requires: libva >= 2.14.0
Requires: libwayland-client >= 1.20.0
Requires: libX11 >= 1.7.3.1
Requires: miniupnpc >= 2.2.4
Requires: numactl-libs >= 2.0.14
Requires: openssl >= 3.0.2
Requires: pulseaudio-libs >= 10.0
Requires: libayatana-appindicator3 >= 0.5.3
%description
Self-hosted game stream host for Moonlight.
%prep
# extract tarball to current directory
mkdir -p %{_builddir}/Sunshine
tar -xzf %{SOURCE0} -C %{_builddir}/Sunshine
# list directory
ls -a %{_builddir}/Sunshine
# patches
%autopatch -p1
%build
# Detect the architecture and Fedora version
architecture=$(uname -m)
fedora_version=%{fedora}
cuda_supported_architectures=("x86_64" "aarch64")
# set cuda_version based on Fedora version
case "$fedora_version" in
*)
cuda_version="12.6.3"
cuda_build="560.35.05"
;;
esac
# prepare CMAKE args
cmake_args=(
"-B=%{_builddir}/Sunshine/build"
"-G=Unix Makefiles"
"-S=."
"-DBUILD_DOCS=OFF"
"-DBUILD_WERROR=ON"
"-DCMAKE_BUILD_TYPE=Release"
"-DCMAKE_INSTALL_PREFIX=%{_prefix}"
"-DSUNSHINE_ASSETS_DIR=%{_datadir}/sunshine"
"-DSUNSHINE_EXECUTABLE_PATH=%{_bindir}/sunshine"
"-DSUNSHINE_ENABLE_WAYLAND=ON"
"-DSUNSHINE_ENABLE_X11=ON"
"-DSUNSHINE_ENABLE_DRM=ON"
"-DSUNSHINE_PUBLISHER_NAME=LizardByte"
"-DSUNSHINE_PUBLISHER_WEBSITE=https://app.lizardbyte.dev"
"-DSUNSHINE_PUBLISHER_ISSUE_URL=https://app.lizardbyte.dev/support"
)
function install_cuda() {
# check if we need to install cuda
if [ -f "%{_builddir}/cuda/bin/nvcc" ]; then
echo "cuda already installed"
return
fi
if [ "$fedora_version" -ge 40 ]; then
# update environment variables for CUDA, necessary when using cuda-gcc-c++
export NVCC_PREPEND_FLAGS='-ccbin /usr/bin/g++-13'
export PATH=/usr/bin/cuda:"%{_builddir}/cuda/bin:${PATH}"
export LD_LIBRARY_PATH="%{_builddir}/cuda/lib64:${LD_LIBRARY_PATH}"
fi
local cuda_prefix="https://developer.download.nvidia.com/compute/cuda/"
local cuda_suffix=""
if [ "$architecture" == "aarch64" ]; then
local cuda_suffix="_sbsa"
fi
local url="${cuda_prefix}${cuda_version}/local_installers/cuda_${cuda_version}_${cuda_build}_linux${cuda_suffix}.run"
echo "cuda url: ${url}"
wget \
"$url" \
--progress=bar:force:noscroll \
--retry-connrefused \
--tries=3 \
-q -O "%{_builddir}/cuda.run"
chmod a+x "%{_builddir}/cuda.run"
"%{_builddir}/cuda.run" \
--no-drm \
--no-man-page \
--no-opengl-libs \
--override \
--silent \
--toolkit \
--toolkitpath="%{_builddir}/cuda"
rm "%{_builddir}/cuda.run"
}
# we need to clear these flags to avoid linkage errors with cuda-gcc-c++
export CFLAGS=""
export CXXFLAGS=""
export FFLAGS=""
export FCFLAGS=""
export LDFLAGS=""
export CC=gcc-13
export CXX=g++-13
if [ -n "$cuda_version" ] && [[ " ${cuda_supported_architectures[@]} " =~ " ${architecture} " ]]; then
install_cuda
cmake_args+=("-DSUNSHINE_ENABLE_CUDA=ON")
cmake_args+=("-DCMAKE_CUDA_COMPILER:PATH=%{_builddir}/cuda/bin/nvcc")
fi
# setup the version
export BRANCH=%{branch}
export BUILD_VERSION=v%{build_version}
export COMMIT=%{commit}
# cmake
cd %{_builddir}/Sunshine
echo "cmake args:"
echo "${cmake_args[@]}"
cmake "${cmake_args[@]}"
make -j$(nproc) -C "%{_builddir}/Sunshine/build"
%check
# run tests
cd %{_builddir}/Sunshine/build
xvfb-run ./tests/test_sunshine
%install
cd %{_builddir}/Sunshine/build
%make_install
# Add modules-load configuration
# load the uhid module in initramfs even if it doesn't detect the module as being used during dracut
# which must be run every time a new kernel is installed
install -D -m 0644 /dev/stdin %{buildroot}/usr/lib/modules-load.d/uhid.conf <<EOF
uhid
EOF
%post
# Note: this is copied from the postinst script
# Check if we're in an rpm-ostree environment
if [ ! -x "$(command -v rpm-ostree)" ]; then
echo "Not in an rpm-ostree environment, proceeding with post install steps."
# Trigger udev rule reload for /dev/uinput and /dev/uhid
path_to_udevadm=$(which udevadm)
if [ -x "$path_to_udevadm" ]; then
echo "Reloading udev rules."
$path_to_udevadm control --reload-rules
$path_to_udevadm trigger --property-match=DEVNAME=/dev/uinput
$path_to_udevadm trigger --property-match=DEVNAME=/dev/uhid
echo "Udev rules reloaded successfully."
else
echo "error: udevadm not found or not executable."
fi
else
echo "rpm-ostree environment detected, skipping post install steps. Restart to apply the changes."
fi
%preun
# Remove modules-load configuration
rm -f /usr/lib/modules-load.d/uhid.conf
%files
# Executables
%caps(cap_sys_admin+p) %{_bindir}/sunshine
%caps(cap_sys_admin+p) %{_bindir}/sunshine-*
# Systemd unit file for user services
%{_userunitdir}/sunshine.service
# Udev rules
%{_udevrulesdir}/*-sunshine.rules
# Modules-load configuration
%{_modulesloaddir}/uhid.conf
# Desktop entries
%{_datadir}/applications/sunshine*.desktop
# Icons
%{_datadir}/icons/hicolor/scalable/apps/sunshine.svg
%{_datadir}/icons/hicolor/scalable/status/sunshine*.svg
# Metainfo
%{_datadir}/metainfo/sunshine.appdata.xml
# Assets
%{_datadir}/sunshine/**
%changelog