sunshine-sdk/src/nvhttp.h
2024-05-27 20:43:08 +00:00

57 lines
1.1 KiB
C++

/**
* @file src/nvhttp.h
* @brief todo
*/
// macros
#pragma once
// standard includes
#include <string>
// lib includes
#include <boost/property_tree/ptree.hpp>
// local includes
#include "thread_safe.h"
/**
* @brief This namespace contains all the functions and variables related to the nvhttp (GameStream) server.
*/
namespace nvhttp {
/**
* @brief The protocol version.
* @details The version of the GameStream protocol we are mocking.
* @note The negative 4th number indicates to Moonlight that this is Sunshine.
*/
constexpr auto VERSION = "7.1.431.-1";
/**
* @brief The GFE version we are replicating.
*/
constexpr auto GFE_VERSION = "3.23.0.74";
/**
* @brief The HTTP port, as a difference from the config port.
*/
constexpr auto PORT_HTTP = 0;
/**
* @brief The HTTPS port, as a difference from the config port.
*/
constexpr auto PORT_HTTPS = -5;
// functions
void
start();
bool
pin(std::string pin, std::string name);
int
unpair_client(std::string uniqueid);
boost::property_tree::ptree
get_all_clients();
void
erase_all_clients();
} // namespace nvhttp