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104 lines
2.7 KiB
C++
104 lines
2.7 KiB
C++
/**
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* @file src/audio.h
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* @brief Declarations for audio capture and encoding.
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*/
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#pragma once
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// local includes
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#include "platform/common.h"
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#include "thread_safe.h"
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#include "utility.h"
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#include <bitset>
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namespace audio {
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enum stream_config_e : int {
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STEREO, ///< Stereo
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HIGH_STEREO, ///< High stereo
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SURROUND51, ///< Surround 5.1
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HIGH_SURROUND51, ///< High surround 5.1
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SURROUND71, ///< Surround 7.1
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HIGH_SURROUND71, ///< High surround 7.1
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MAX_STREAM_CONFIG ///< Maximum audio stream configuration
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};
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struct opus_stream_config_t {
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std::int32_t sampleRate;
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int channelCount;
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int streams;
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int coupledStreams;
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const std::uint8_t *mapping;
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int bitrate;
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};
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struct stream_params_t {
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int channelCount;
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int streams;
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int coupledStreams;
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std::uint8_t mapping[8];
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};
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extern opus_stream_config_t stream_configs[MAX_STREAM_CONFIG];
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struct config_t {
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enum flags_e : int {
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HIGH_QUALITY, ///< High quality audio
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HOST_AUDIO, ///< Host audio
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CUSTOM_SURROUND_PARAMS, ///< Custom surround parameters
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MAX_FLAGS ///< Maximum number of flags
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};
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int packetDuration;
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int channels;
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int mask;
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stream_params_t customStreamParams;
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std::bitset<MAX_FLAGS> flags;
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};
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struct audio_ctx_t {
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// We want to change the sink for the first stream only
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std::unique_ptr<std::atomic_bool> sink_flag;
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std::unique_ptr<platf::audio_control_t> control;
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bool restore_sink;
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platf::sink_t sink;
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};
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using buffer_t = util::buffer_t<std::uint8_t>;
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using packet_t = std::pair<void *, buffer_t>;
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using audio_ctx_ref_t = safe::shared_t<audio_ctx_t>::ptr_t;
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void capture(safe::mail_t mail, config_t config, void *channel_data);
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/**
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* @brief Get the reference to the audio context.
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* @returns A shared pointer reference to audio context.
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* @note Aside from the configuration purposes, it can be used to extend the
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* audio sink lifetime to capture sink earlier and restore it later.
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*
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* @examples
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* audio_ctx_ref_t audio = get_audio_ctx_ref()
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* @examples_end
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*/
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audio_ctx_ref_t get_audio_ctx_ref();
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/**
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* @brief Check if the audio sink held by audio context is available.
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* @returns True if available (and can probably be restored), false otherwise.
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* @note Useful for delaying the release of audio context shared pointer (which
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* tries to restore original sink).
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*
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* @examples
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* audio_ctx_ref_t audio = get_audio_ctx_ref()
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* if (audio.get()) {
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* return is_audio_ctx_sink_available(*audio.get());
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* }
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* return false;
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* @examples_end
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*/
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bool is_audio_ctx_sink_available(const audio_ctx_t &ctx);
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} // namespace audio
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