Initialize and DeInitialize DirectX Device for capturing frames

This commit is contained in:
loki 2020-01-07 23:15:55 +01:00
parent 8011649a70
commit 77fe9727c5
3 changed files with 419 additions and 3 deletions

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@ -19,7 +19,8 @@ if(WIN32)
set(PLATFORM_LIBRARIES
winmm
wsock32
ws2_32)
ws2_32
d3d11 dxgi)
else()
find_package(X11 REQUIRED)
set(PLATFORM_TARGET_FILES

View File

@ -42,6 +42,7 @@ Note:
Credits:
* Simple-Web-Server [https://gitlab.com/eidheim/Simple-Web-Server]
* Moonlight [https://github.com/moonlight-stream]
* Looking-Glass [https://github.com/gnif/LookingGlass] (For showing me how to properly capture frames on Windows, saving me a lot of time :)

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@ -1,16 +1,295 @@
#include <iostream>
#include <thread>
#include <dxgi.h>
#include <d3d11.h>
#include <d3dcommon.h>
#include <dxgi1_2.h>
#include "common.h"
namespace platf {
using namespace std::literals;
std::string get_local_ip() { return "192.168.0.119"s; }
class dxi_display_t : public display_t {
namespace dxgi {
template<class T>
void Release(T *dxgi) {
dxgi->Release();
}
using factory1_t = util::safe_ptr<IDXGIFactory1, Release<IDXGIFactory1>>;
using dxgi_t = util::safe_ptr<IDXGIDevice, Release<IDXGIDevice>>;
using dxgi1_t = util::safe_ptr<IDXGIDevice1, Release<IDXGIDevice1>>;
using device_t = util::safe_ptr<ID3D11Device, Release<ID3D11Device>>;
using device_ctx_t = util::safe_ptr<ID3D11DeviceContext, Release<ID3D11DeviceContext>>;
using adapter_t = util::safe_ptr<IDXGIAdapter1, Release<IDXGIAdapter1>>;
using output_t = util::safe_ptr<IDXGIOutput, Release<IDXGIOutput>>;
using output1_t = util::safe_ptr<IDXGIOutput1, Release<IDXGIOutput1>>;
using dup_t = util::safe_ptr<IDXGIOutputDuplication, Release<IDXGIOutputDuplication>>;
using texture2d_t = util::safe_ptr<ID3D11Texture2D, Release<ID3D11Texture2D>>;
extern const char *format_str[];
struct texture_t {
enum state_e {
UNUSED,
PENDING_MAP,
MAPPED
} state;
texture2d_t tex;
};
class display_t : public ::platf::display_t {
public:
std::unique_ptr<img_t> snapshot(bool cursor) override {
return nullptr;
}
int init() {
/* Uncomment when use of IDXGIOutput5 is implemented
std::call_once(windows_cpp_once_flag, []() {
DECLARE_HANDLE(DPI_AWARENESS_CONTEXT);
const auto DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 = ((DPI_AWARENESS_CONTEXT)-4);
typedef BOOL (*User32_SetProcessDpiAwarenessContext)(DPI_AWARENESS_CONTEXT value);
auto user32 = LoadLibraryA("user32.dll");
auto f = (User32_SetProcessDpiAwarenessContext)GetProcAddress(user32, "SetProcessDpiAwarenessContext");
if(f) {
f(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2);
}
FreeLibrary(user32);
});
*/
dxgi::factory1_t::pointer factory_p {};
dxgi::adapter_t::pointer adapter_p {};
dxgi::output_t::pointer output_p {};
dxgi::device_t::pointer device_p {};
dxgi::device_ctx_t::pointer device_ctx_p {};
HRESULT status;
status = CreateDXGIFactory1(IID_IDXGIFactory1, (void**)&factory_p);
factory.reset(factory_p);
if(FAILED(status)) {
std::cout << "Error: Failed to create DXGIFactory1 [0x"sv << util::hex(status).to_string_view() << ']' << std::endl;
return -1;
}
for(int x = 0; factory_p->EnumAdapters1(x, &adapter_p) != DXGI_ERROR_NOT_FOUND; ++x) {
dxgi::adapter_t adapter { adapter_p };
for(int y = 0; adapter->EnumOutputs(y, &output_p) != DXGI_ERROR_NOT_FOUND; ++y) {
dxgi::output_t output_tmp {output_p };
DXGI_OUTPUT_DESC desc;
output_tmp->GetDesc(&desc);
if(desc.AttachedToDesktop) {
output = std::move(output_tmp);
width = desc.DesktopCoordinates.right - desc.DesktopCoordinates.left;
height = desc.DesktopCoordinates.bottom - desc.DesktopCoordinates.top;
}
}
if(output) {
adapter = std::move(adapter);
break;
}
}
if(!output) {
std::cout << "Error: Failed to locate an output device"sv << std::endl;
return -1;
}
D3D_FEATURE_LEVEL featureLevels[] {
D3D_FEATURE_LEVEL_12_1,
D3D_FEATURE_LEVEL_12_0,
D3D_FEATURE_LEVEL_11_1,
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
D3D_FEATURE_LEVEL_9_3,
D3D_FEATURE_LEVEL_9_2,
D3D_FEATURE_LEVEL_9_1
};
status = adapter->QueryInterface(IID_IDXGIAdapter, (void**)&adapter_p);
if(FAILED(status)) {
std::cout << "Error: Failed to query IDXGIAdapter interface"sv <<std::endl;
return -1;
}
status = D3D11CreateDevice(
adapter_p,
D3D_DRIVER_TYPE_UNKNOWN,
nullptr,
D3D11_CREATE_DEVICE_VIDEO_SUPPORT,
featureLevels, sizeof(featureLevels) / sizeof(D3D_FEATURE_LEVEL),
D3D11_SDK_VERSION,
&device_p,
&feature_level,
&device_ctx_p);
adapter_p->Release();
device.reset(device_p);
device_ctx.reset(device_ctx_p);
if(FAILED(status)) {
std::cout << "Error: Failed to create D3D11 device [0x"sv << util::hex(status).to_string_view() << ']' << std::endl;
return -1;
}
DXGI_ADAPTER_DESC adapter_desc;
adapter->GetDesc(&adapter_desc);
std::cout
<< "Device Description : "sv << adapter_desc.Description << std::endl
<< "Device Vendor ID : 0x"sv << util::hex(adapter_desc.VendorId).to_string_view() << std::endl
<< "Device Device ID : 0x"sv << util::hex(adapter_desc.DeviceId).to_string_view() << std::endl
<< "Device Video Mem : "sv << adapter_desc.DedicatedVideoMemory / 1048576 << " MiB"sv << std::endl
<< "Device Sys Mem : "sv << adapter_desc.DedicatedSystemMemory / 1048576 << " MiB"sv << std::endl
<< "Share Sys Mem : "sv << adapter_desc.SharedSystemMemory / 1048576 << " MiB"sv << std::endl
<< "Feature Level : 0x"sv << util::hex(feature_level).to_string_view() << std::endl
<< "Capture size : "sv << width << 'x' << height << std::endl;
// Bump up thread priority
{
dxgi::dxgi_t::pointer dxgi_p;
status = device->QueryInterface(IID_IDXGIDevice, (void**)&dxgi_p);
dxgi::dxgi_t dxgi { dxgi_p };
if(FAILED(status)) {
std::cout << "Error: Failed to query DXGI interface from device [0x"sv << util::hex(status).to_string_view() << ']' << std::endl;
return -1;
}
dxgi->SetGPUThreadPriority(7);
}
// Try to reduce latency
{
dxgi::dxgi1_t::pointer dxgi_p;
status = device->QueryInterface(IID_IDXGIDevice, (void**)&dxgi_p);
dxgi::dxgi1_t dxgi { dxgi_p };
if(FAILED(status)) {
std::cout << "Error: Failed to query DXGI interface from device [0x"sv << util::hex(status).to_string_view() << ']' << std::endl;
return -1;
}
dxgi->SetMaximumFrameLatency(1);
}
//TODO: Use IDXGIOutput5 for improved performance
{
dxgi::output1_t::pointer output1_p {};
status = output->QueryInterface(IID_IDXGIOutput1, (void**)&output1_p);
dxgi::output1_t output1 {output1_p };
if(FAILED(status)) {
std::cout << "Error: Failed to query IDXGIOutput1 from the output"sv << std::endl;
return -1;
}
// We try this twice, in case we still get an error on reinitialization
for(int x = 0; x < 2; ++x) {
dxgi::dup_t::pointer dup_p {};
status = output1->DuplicateOutput((IUnknown*)device.get(), &dup_p);
if(SUCCEEDED(status)) {
dup.reset(dup_p);
break;
}
std::this_thread::sleep_for(200ms);
}
if(FAILED(status)) {
std::cout << "Error: DuplicateOutput Failed [0x"sv << util::hex(status).to_string_view() << ']' << std::endl;
return -1;
}
}
DXGI_OUTDUPL_DESC dup_desc;
dup->GetDesc(&dup_desc);
std::cout << "Source format ["sv << format_str[dup_desc.ModeDesc.Format] << ']' << std::endl;
D3D11_TEXTURE2D_DESC t {};
t.Width = width;
t.Height = height;
t.MipLevels = 1;
t.ArraySize = 1;
t.SampleDesc.Count = 1;
t.Usage = D3D11_USAGE_STAGING;
t.Format = dup_desc.ModeDesc.Format;
t.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
textures.resize(3);
for(auto &texture : textures) {
dxgi::texture2d_t::pointer tex_p {};
status = device->CreateTexture2D(&t, nullptr, &tex_p);
texture.tex.reset(tex_p);
if(FAILED(status)) {
std::cout << "Error: Failed to create texture [0x"sv << util::hex(status).to_string_view() << ']' << std::endl;
return -1;
}
}
// map the texture simply to get the pitch and stride
D3D11_MAPPED_SUBRESOURCE mapping;
status = device_ctx->Map((ID3D11Resource *)textures[0].tex.get(), 0, D3D11_MAP_READ, 0, &mapping);
if(FAILED(status)) {
std::cout << "Error: Failed to map the texture [0x"sv << util::hex(status).to_string_view() << ']' << std::endl;
return -1;
}
pitch = (int)mapping.RowPitch;
stride = (int)mapping.RowPitch / 4;
return 0;
}
int deinit() {
for(auto &texture : textures) {
texture.state = texture_t::UNUSED;
texture.tex.reset();
}
dup.reset();
device_ctx.reset();
device.reset();
output.reset();
adapter.reset();
factory.reset();
}
factory1_t factory;
adapter_t adapter;
output_t output;
device_t device;
device_ctx_t device_ctx;
dup_t dup;
std::vector<texture_t> textures;
int width, height;
int pitch, stride;
D3D_FEATURE_LEVEL feature_level;
};
}
class dummy_mic_t : public mic_t {
public:
std::vector<std::int16_t> sample(std::size_t sample_size) override {
std::vector<std::int16_t> sample_buf;
sample_buf.resize(sample_size);
@ -22,8 +301,16 @@ class dummy_mic_t : public mic_t {
std::unique_ptr<mic_t> microphone() {
return std::unique_ptr<mic_t> { new dummy_mic_t {} };
}
//std::once_flag windows_cpp_once_flag;
std::unique_ptr<display_t> display() {
return std::unique_ptr<display_t> { new dxi_display_t {} };
auto disp = std::make_unique<dxgi::display_t>();
if(disp->init()) {
return nullptr;
}
return disp;
}
input_t input() {
@ -59,4 +346,131 @@ void sync(input_t &input) {}
}
void freeInput(void*) {}
namespace dxgi {
const char *format_str[] = {
"DXGI_FORMAT_UNKNOWN",
"DXGI_FORMAT_R32G32B32A32_TYPELESS",
"DXGI_FORMAT_R32G32B32A32_FLOAT",
"DXGI_FORMAT_R32G32B32A32_UINT",
"DXGI_FORMAT_R32G32B32A32_SINT",
"DXGI_FORMAT_R32G32B32_TYPELESS",
"DXGI_FORMAT_R32G32B32_FLOAT",
"DXGI_FORMAT_R32G32B32_UINT",
"DXGI_FORMAT_R32G32B32_SINT",
"DXGI_FORMAT_R16G16B16A16_TYPELESS",
"DXGI_FORMAT_R16G16B16A16_FLOAT",
"DXGI_FORMAT_R16G16B16A16_UNORM",
"DXGI_FORMAT_R16G16B16A16_UINT",
"DXGI_FORMAT_R16G16B16A16_SNORM",
"DXGI_FORMAT_R16G16B16A16_SINT",
"DXGI_FORMAT_R32G32_TYPELESS",
"DXGI_FORMAT_R32G32_FLOAT",
"DXGI_FORMAT_R32G32_UINT",
"DXGI_FORMAT_R32G32_SINT",
"DXGI_FORMAT_R32G8X24_TYPELESS",
"DXGI_FORMAT_D32_FLOAT_S8X24_UINT",
"DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS",
"DXGI_FORMAT_X32_TYPELESS_G8X24_UINT",
"DXGI_FORMAT_R10G10B10A2_TYPELESS",
"DXGI_FORMAT_R10G10B10A2_UNORM",
"DXGI_FORMAT_R10G10B10A2_UINT",
"DXGI_FORMAT_R11G11B10_FLOAT",
"DXGI_FORMAT_R8G8B8A8_TYPELESS",
"DXGI_FORMAT_R8G8B8A8_UNORM",
"DXGI_FORMAT_R8G8B8A8_UNORM_SRGB",
"DXGI_FORMAT_R8G8B8A8_UINT",
"DXGI_FORMAT_R8G8B8A8_SNORM",
"DXGI_FORMAT_R8G8B8A8_SINT",
"DXGI_FORMAT_R16G16_TYPELESS",
"DXGI_FORMAT_R16G16_FLOAT",
"DXGI_FORMAT_R16G16_UNORM",
"DXGI_FORMAT_R16G16_UINT",
"DXGI_FORMAT_R16G16_SNORM",
"DXGI_FORMAT_R16G16_SINT",
"DXGI_FORMAT_R32_TYPELESS",
"DXGI_FORMAT_D32_FLOAT",
"DXGI_FORMAT_R32_FLOAT",
"DXGI_FORMAT_R32_UINT",
"DXGI_FORMAT_R32_SINT",
"DXGI_FORMAT_R24G8_TYPELESS",
"DXGI_FORMAT_D24_UNORM_S8_UINT",
"DXGI_FORMAT_R24_UNORM_X8_TYPELESS",
"DXGI_FORMAT_X24_TYPELESS_G8_UINT",
"DXGI_FORMAT_R8G8_TYPELESS",
"DXGI_FORMAT_R8G8_UNORM",
"DXGI_FORMAT_R8G8_UINT",
"DXGI_FORMAT_R8G8_SNORM",
"DXGI_FORMAT_R8G8_SINT",
"DXGI_FORMAT_R16_TYPELESS",
"DXGI_FORMAT_R16_FLOAT",
"DXGI_FORMAT_D16_UNORM",
"DXGI_FORMAT_R16_UNORM",
"DXGI_FORMAT_R16_UINT",
"DXGI_FORMAT_R16_SNORM",
"DXGI_FORMAT_R16_SINT",
"DXGI_FORMAT_R8_TYPELESS",
"DXGI_FORMAT_R8_UNORM",
"DXGI_FORMAT_R8_UINT",
"DXGI_FORMAT_R8_SNORM",
"DXGI_FORMAT_R8_SINT",
"DXGI_FORMAT_A8_UNORM",
"DXGI_FORMAT_R1_UNORM",
"DXGI_FORMAT_R9G9B9E5_SHAREDEXP",
"DXGI_FORMAT_R8G8_B8G8_UNORM",
"DXGI_FORMAT_G8R8_G8B8_UNORM",
"DXGI_FORMAT_BC1_TYPELESS",
"DXGI_FORMAT_BC1_UNORM",
"DXGI_FORMAT_BC1_UNORM_SRGB",
"DXGI_FORMAT_BC2_TYPELESS",
"DXGI_FORMAT_BC2_UNORM",
"DXGI_FORMAT_BC2_UNORM_SRGB",
"DXGI_FORMAT_BC3_TYPELESS",
"DXGI_FORMAT_BC3_UNORM",
"DXGI_FORMAT_BC3_UNORM_SRGB",
"DXGI_FORMAT_BC4_TYPELESS",
"DXGI_FORMAT_BC4_UNORM",
"DXGI_FORMAT_BC4_SNORM",
"DXGI_FORMAT_BC5_TYPELESS",
"DXGI_FORMAT_BC5_UNORM",
"DXGI_FORMAT_BC5_SNORM",
"DXGI_FORMAT_B5G6R5_UNORM",
"DXGI_FORMAT_B5G5R5A1_UNORM",
"DXGI_FORMAT_B8G8R8A8_UNORM",
"DXGI_FORMAT_B8G8R8X8_UNORM",
"DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM",
"DXGI_FORMAT_B8G8R8A8_TYPELESS",
"DXGI_FORMAT_B8G8R8A8_UNORM_SRGB",
"DXGI_FORMAT_B8G8R8X8_TYPELESS",
"DXGI_FORMAT_B8G8R8X8_UNORM_SRGB",
"DXGI_FORMAT_BC6H_TYPELESS",
"DXGI_FORMAT_BC6H_UF16",
"DXGI_FORMAT_BC6H_SF16",
"DXGI_FORMAT_BC7_TYPELESS",
"DXGI_FORMAT_BC7_UNORM",
"DXGI_FORMAT_BC7_UNORM_SRGB",
"DXGI_FORMAT_AYUV",
"DXGI_FORMAT_Y410",
"DXGI_FORMAT_Y416",
"DXGI_FORMAT_NV12",
"DXGI_FORMAT_P010",
"DXGI_FORMAT_P016",
"DXGI_FORMAT_420_OPAQUE",
"DXGI_FORMAT_YUY2",
"DXGI_FORMAT_Y210",
"DXGI_FORMAT_Y216",
"DXGI_FORMAT_NV11",
"DXGI_FORMAT_AI44",
"DXGI_FORMAT_IA44",
"DXGI_FORMAT_P8",
"DXGI_FORMAT_A8P8",
"DXGI_FORMAT_B4G4R4A4_UNORM",
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
"DXGI_FORMAT_P208",
"DXGI_FORMAT_V208",
"DXGI_FORMAT_V408"
};
}
}