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use newer boost, use ucrt
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@ -48,6 +48,7 @@ struct AVFrame;
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struct AVBufferRef;
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struct AVHWFramesContext;
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#ifdef _WIN32
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// Forward declarations of boost classes to avoid having to include boost headers
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// here, which results in issues with Windows.h and WinSock2.h include order.
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namespace boost {
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@ -59,14 +60,15 @@ namespace boost {
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namespace filesystem {
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class path;
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}
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namespace process {
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namespace process::inline v1 {
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class child;
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class group;
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template <typename Char>
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class basic_environment;
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typedef basic_environment<char> environment;
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} // namespace process
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} // namespace process::inline v1
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} // namespace boost
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#endif
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namespace video {
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struct config_t;
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} // namespace video
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