spice/server/main-dispatcher.c
Jonathon Jongsma 2a39131d5b Change some functions to take RedsState arg
In preparation for getting rid of the global 'reds' variable, we need to
pass the RedsState variable to all functions where it is needed. For now
the callers just pass in the global reds variable.

Functions changed:
- reds_link_mig_target_channels;
- reds_on_migrate_dst_set_seamless;
- reds_on_client_seamless_migrate_complete;
- reds_on_client_semi_seamless_migrate_complete;
- reds_handle_other_links;
- reds_handle_link;
- reds_send_mm_time;
- reds_set_client_mm_time_latency;
- reds_init_net;
- do_spice_init;
- reds_init_ssl;
- on_activating_ticketing;
- reds_mig_release to take RedsState arg
- reds_mig_started.

Acked-by: Pavel Grunt <pgrunt@redhat.com>
2016-01-20 15:26:25 +00:00

218 lines
7.7 KiB
C

/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
Copyright (C) 2009-2015 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include <config.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>
#include <pthread.h>
#include "red-common.h"
#include "dispatcher.h"
#include "main-dispatcher.h"
#include "red-channel.h"
#include "reds.h"
/*
* Main Dispatcher
* ===============
*
* Communication channel between any non main thread and the main thread.
*
* The main thread is that from which spice_server_init is called.
*
* Messages are single sized, sent from the non-main thread to the main-thread.
* No acknowledge is sent back. This prevents a possible deadlock with the main
* thread already waiting on a response for the existing red_dispatcher used
* by the worker thread.
*
* All events have three functions:
* main_dispatcher_<event_name> - non static, public function
* main_dispatcher_self_<event_name> - handler for main thread
* main_dispatcher_handle_<event_name> - handler for callback from main thread
* seperate from self because it may send an ack or do other work in the future.
*/
typedef struct {
Dispatcher base;
SpiceCoreInterfaceInternal *core;
} MainDispatcher;
MainDispatcher main_dispatcher;
enum {
MAIN_DISPATCHER_CHANNEL_EVENT = 0,
MAIN_DISPATCHER_MIGRATE_SEAMLESS_DST_COMPLETE,
MAIN_DISPATCHER_SET_MM_TIME_LATENCY,
MAIN_DISPATCHER_CLIENT_DISCONNECT,
MAIN_DISPATCHER_NUM_MESSAGES
};
typedef struct MainDispatcherChannelEventMessage {
int event;
SpiceChannelEventInfo *info;
} MainDispatcherChannelEventMessage;
typedef struct MainDispatcherMigrateSeamlessDstCompleteMessage {
RedClient *client;
} MainDispatcherMigrateSeamlessDstCompleteMessage;
typedef struct MainDispatcherMmTimeLatencyMessage {
RedClient *client;
uint32_t latency;
} MainDispatcherMmTimeLatencyMessage;
typedef struct MainDispatcherClientDisconnectMessage {
RedClient *client;
} MainDispatcherClientDisconnectMessage;
/* channel_event - calls core->channel_event, must be done in main thread */
static void main_dispatcher_self_handle_channel_event(
int event,
SpiceChannelEventInfo *info)
{
reds_handle_channel_event(event, info);
}
static void main_dispatcher_handle_channel_event(void *opaque,
void *payload)
{
MainDispatcherChannelEventMessage *channel_event = payload;
main_dispatcher_self_handle_channel_event(channel_event->event,
channel_event->info);
}
void main_dispatcher_channel_event(int event, SpiceChannelEventInfo *info)
{
MainDispatcherChannelEventMessage msg = {0,};
if (pthread_self() == main_dispatcher.base.self) {
main_dispatcher_self_handle_channel_event(event, info);
return;
}
msg.event = event;
msg.info = info;
dispatcher_send_message(&main_dispatcher.base, MAIN_DISPATCHER_CHANNEL_EVENT,
&msg);
}
static void main_dispatcher_handle_migrate_complete(void *opaque,
void *payload)
{
MainDispatcherMigrateSeamlessDstCompleteMessage *mig_complete = payload;
reds_on_client_seamless_migrate_complete(reds, mig_complete->client);
red_client_unref(mig_complete->client);
}
static void main_dispatcher_handle_mm_time_latency(void *opaque,
void *payload)
{
MainDispatcherMmTimeLatencyMessage *msg = payload;
reds_set_client_mm_time_latency(reds, msg->client, msg->latency);
red_client_unref(msg->client);
}
static void main_dispatcher_handle_client_disconnect(void *opaque,
void *payload)
{
MainDispatcherClientDisconnectMessage *msg = payload;
spice_debug("client=%p", msg->client);
reds_client_disconnect(reds, msg->client);
red_client_unref(msg->client);
}
void main_dispatcher_seamless_migrate_dst_complete(RedClient *client)
{
MainDispatcherMigrateSeamlessDstCompleteMessage msg;
if (pthread_self() == main_dispatcher.base.self) {
reds_on_client_seamless_migrate_complete(reds, client);
return;
}
msg.client = red_client_ref(client);
dispatcher_send_message(&main_dispatcher.base, MAIN_DISPATCHER_MIGRATE_SEAMLESS_DST_COMPLETE,
&msg);
}
void main_dispatcher_set_mm_time_latency(RedClient *client, uint32_t latency)
{
MainDispatcherMmTimeLatencyMessage msg;
if (pthread_self() == main_dispatcher.base.self) {
reds_set_client_mm_time_latency(reds, client, latency);
return;
}
msg.client = red_client_ref(client);
msg.latency = latency;
dispatcher_send_message(&main_dispatcher.base, MAIN_DISPATCHER_SET_MM_TIME_LATENCY,
&msg);
}
void main_dispatcher_client_disconnect(RedClient *client)
{
MainDispatcherClientDisconnectMessage msg;
if (!client->disconnecting) {
spice_debug("client %p", client);
msg.client = red_client_ref(client);
dispatcher_send_message(&main_dispatcher.base, MAIN_DISPATCHER_CLIENT_DISCONNECT,
&msg);
} else {
spice_debug("client %p already during disconnection", client);
}
}
static void dispatcher_handle_read(int fd, int event, void *opaque)
{
Dispatcher *dispatcher = opaque;
dispatcher_handle_recv_read(dispatcher);
}
/*
* FIXME:
* Reds routines shouldn't be exposed. Instead reds.c should register the callbacks,
* and the corresponding operations should be made only via main_dispatcher.
*/
void main_dispatcher_init(SpiceCoreInterfaceInternal *core)
{
memset(&main_dispatcher, 0, sizeof(main_dispatcher));
main_dispatcher.core = core;
dispatcher_init(&main_dispatcher.base, MAIN_DISPATCHER_NUM_MESSAGES, &main_dispatcher.base);
core->watch_add(core, main_dispatcher.base.recv_fd, SPICE_WATCH_EVENT_READ,
dispatcher_handle_read, &main_dispatcher.base);
dispatcher_register_handler(&main_dispatcher.base, MAIN_DISPATCHER_CHANNEL_EVENT,
main_dispatcher_handle_channel_event,
sizeof(MainDispatcherChannelEventMessage), 0 /* no ack */);
dispatcher_register_handler(&main_dispatcher.base, MAIN_DISPATCHER_MIGRATE_SEAMLESS_DST_COMPLETE,
main_dispatcher_handle_migrate_complete,
sizeof(MainDispatcherMigrateSeamlessDstCompleteMessage), 0 /* no ack */);
dispatcher_register_handler(&main_dispatcher.base, MAIN_DISPATCHER_SET_MM_TIME_LATENCY,
main_dispatcher_handle_mm_time_latency,
sizeof(MainDispatcherMmTimeLatencyMessage), 0 /* no ack */);
dispatcher_register_handler(&main_dispatcher.base, MAIN_DISPATCHER_CLIENT_DISCONNECT,
main_dispatcher_handle_client_disconnect,
sizeof(MainDispatcherClientDisconnectMessage), 0 /* no ack */);
}