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https://gitlab.uni-freiburg.de/opensourcevdi/spice
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Found with modernize-use-using Also manually removed a bunch of typedefs as they are no longer useful in C++. https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#Rt-using Signed-off-by: Rosen Penev <rosenp@gmail.com>
202 lines
6.6 KiB
C++
202 lines
6.6 KiB
C++
/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
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/*
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Copyright (C) 2009-2015 Red Hat, Inc.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#include <config.h>
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#include <unistd.h>
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#include <string.h>
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#include <errno.h>
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#include <pthread.h>
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#include "red-common.h"
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#include "dispatcher.h"
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#include "main-dispatcher.h"
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#include "red-client.h"
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#include "reds.h"
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/*
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* Main Dispatcher
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* ===============
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*
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* Communication channel between any non main thread and the main thread.
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*
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* The main thread is that from which spice_server_init is called.
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*
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* Messages are single sized, sent from the non-main thread to the main-thread.
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* No acknowledge is sent back. This prevents a possible deadlock with the main
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* thread already waiting on a response for the existing red_dispatcher used
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* by the worker thread.
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*
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* All events have three functions:
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* main_dispatcher_<event_name> - non static, public function
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* main_dispatcher_self_<event_name> - handler for main thread
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* main_dispatcher_handle_<event_name> - handler for callback from main thread
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* seperate from self because it may send an ack or do other work in the future.
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*/
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enum {
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MAIN_DISPATCHER_CHANNEL_EVENT = 0,
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MAIN_DISPATCHER_MIGRATE_SEAMLESS_DST_COMPLETE,
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MAIN_DISPATCHER_SET_MM_TIME_LATENCY,
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MAIN_DISPATCHER_CLIENT_DISCONNECT,
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MAIN_DISPATCHER_NUM_MESSAGES
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};
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struct MainDispatcherChannelEventMessage {
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int event;
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SpiceChannelEventInfo *info;
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};
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struct MainDispatcherMigrateSeamlessDstCompleteMessage {
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RedClient *client;
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};
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struct MainDispatcherMmTimeLatencyMessage {
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RedClient *client;
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uint32_t latency;
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};
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struct MainDispatcherClientDisconnectMessage {
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RedClient *client;
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};
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/* channel_event - calls core->channel_event, must be done in main thread */
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static void main_dispatcher_handle_channel_event(void *opaque,
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void *payload)
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{
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RedsState *reds = (RedsState*) opaque;
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MainDispatcherChannelEventMessage *channel_event = (MainDispatcherChannelEventMessage*) payload;
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reds_handle_channel_event(reds, channel_event->event, channel_event->info);
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}
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void MainDispatcher::channel_event(int event, SpiceChannelEventInfo *info)
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{
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MainDispatcherChannelEventMessage msg = {0,};
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if (pthread_self() == thread_id) {
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reds_handle_channel_event(reds, event, info);
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return;
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}
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msg.event = event;
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msg.info = info;
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send_message(MAIN_DISPATCHER_CHANNEL_EVENT, &msg);
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}
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static void main_dispatcher_handle_migrate_complete(void *opaque,
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void *payload)
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{
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RedsState *reds = (RedsState*) opaque;
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MainDispatcherMigrateSeamlessDstCompleteMessage *mig_complete = (MainDispatcherMigrateSeamlessDstCompleteMessage*) payload;
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reds_on_client_seamless_migrate_complete(reds, mig_complete->client);
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mig_complete->client->unref();
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}
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static void main_dispatcher_handle_mm_time_latency(void *opaque,
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void *payload)
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{
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RedsState *reds = (RedsState*) opaque;
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MainDispatcherMmTimeLatencyMessage *msg = (MainDispatcherMmTimeLatencyMessage*) payload;
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reds_set_client_mm_time_latency(reds, msg->client, msg->latency);
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msg->client->unref();
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}
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static void main_dispatcher_handle_client_disconnect(void *opaque,
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void *payload)
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{
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RedsState *reds = (RedsState*) opaque;
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MainDispatcherClientDisconnectMessage *msg = (MainDispatcherClientDisconnectMessage*) payload;
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spice_debug("client=%p", msg->client);
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reds_client_disconnect(reds, msg->client);
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msg->client->unref();
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}
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void MainDispatcher::seamless_migrate_dst_complete(RedClient *client)
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{
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MainDispatcherMigrateSeamlessDstCompleteMessage msg;
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if (pthread_self() == thread_id) {
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reds_on_client_seamless_migrate_complete(reds, client);
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return;
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}
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msg.client = red::add_ref(client);
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send_message(MAIN_DISPATCHER_MIGRATE_SEAMLESS_DST_COMPLETE, &msg);
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}
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void MainDispatcher::set_mm_time_latency(RedClient *client, uint32_t latency)
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{
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MainDispatcherMmTimeLatencyMessage msg;
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if (pthread_self() == thread_id) {
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reds_set_client_mm_time_latency(reds, client, latency);
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return;
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}
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msg.client = red::add_ref(client);
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msg.latency = latency;
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send_message(MAIN_DISPATCHER_SET_MM_TIME_LATENCY, &msg);
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}
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void MainDispatcher::client_disconnect(RedClient *client)
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{
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MainDispatcherClientDisconnectMessage msg;
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if (!client->is_disconnecting()) {
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spice_debug("client %p", client);
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msg.client = red::add_ref(client);
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send_message(MAIN_DISPATCHER_CLIENT_DISCONNECT, &msg);
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} else {
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spice_debug("client %p already during disconnection", client);
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}
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}
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/*
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* FIXME:
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* Reds routines shouldn't be exposed. Instead reds.cpp should register the callbacks,
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* and the corresponding operations should be made only via main_dispatcher.
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*/
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MainDispatcher::MainDispatcher(RedsState *init_reds):
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Dispatcher(MAIN_DISPATCHER_NUM_MESSAGES),
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reds(init_reds),
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thread_id(pthread_self())
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{
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set_opaque(reds);
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watch = create_watch(reds_get_core_interface(reds));
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register_handler(MAIN_DISPATCHER_CHANNEL_EVENT,
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main_dispatcher_handle_channel_event,
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sizeof(MainDispatcherChannelEventMessage), false);
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register_handler(MAIN_DISPATCHER_MIGRATE_SEAMLESS_DST_COMPLETE,
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main_dispatcher_handle_migrate_complete,
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sizeof(MainDispatcherMigrateSeamlessDstCompleteMessage), false);
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register_handler(MAIN_DISPATCHER_SET_MM_TIME_LATENCY,
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main_dispatcher_handle_mm_time_latency,
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sizeof(MainDispatcherMmTimeLatencyMessage), false);
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register_handler(MAIN_DISPATCHER_CLIENT_DISCONNECT,
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main_dispatcher_handle_client_disconnect,
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sizeof(MainDispatcherClientDisconnectMessage), false);
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}
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MainDispatcher::~MainDispatcher()
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{
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red_watch_remove(watch);
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}
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