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https://gitlab.uni-freiburg.de/opensourcevdi/spice
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Rather than having an API to register client callbacks for each channel type, make them vfuncs. Since the client callbacks are registered identically for each channel of the same type, it doesn't make sense for to require these to be registered separately for each object. It's cleaner to have these be per-class properties, so they've been converted to virtual functions. Signed-off-by: Jonathon Jongsma <jjongsma@redhat.com> Acked-by: Frediano Ziglio <fziglio@redhat.com>
244 lines
9.5 KiB
C
244 lines
9.5 KiB
C
/*
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Copyright (C) 2009 Red Hat, Inc.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, see <http://www.gnu.org/licenses/>.
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Author:
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yhalperi@redhat.com
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*/
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#ifndef RED_CHANNEL_H_
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#define RED_CHANNEL_H_
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#include <pthread.h>
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#include <limits.h>
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#include <glib-object.h>
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#include <common/ring.h>
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#include <common/marshaller.h>
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#include <common/demarshallers.h>
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#include "spice.h"
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#include "red-common.h"
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#include "red-stream.h"
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#include "stat.h"
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#include "red-pipe-item.h"
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#include "red-channel-capabilities.h"
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G_BEGIN_DECLS
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SPICE_DECLARE_TYPE(RedChannel, red_channel, CHANNEL);
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#define RED_TYPE_CHANNEL red_channel_get_type()
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typedef struct RedChannelClient RedChannelClient;
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typedef struct RedClient RedClient;
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typedef struct MainChannelClient MainChannelClient;
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typedef bool (*channel_handle_message_proc)(RedChannelClient *rcc, uint16_t type,
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uint32_t size, void *msg);
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typedef bool (*channel_configure_socket_proc)(RedChannelClient *rcc);
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typedef void (*channel_send_pipe_item_proc)(RedChannelClient *rcc, RedPipeItem *item);
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typedef bool (*channel_handle_migrate_flush_mark_proc)(RedChannelClient *base);
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typedef bool (*channel_handle_migrate_data_proc)(RedChannelClient *base,
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uint32_t size, void *message);
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typedef uint64_t (*channel_handle_migrate_data_get_serial_proc)(RedChannelClient *base,
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uint32_t size, void *message);
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typedef void (*channel_client_connect_proc)(RedChannel *channel, RedClient *client, RedStream *stream,
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int migration, RedChannelCapabilities *caps);
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typedef void (*channel_client_disconnect_proc)(RedChannelClient *base);
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typedef void (*channel_client_migrate_proc)(RedChannelClient *base);
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static inline gboolean test_capability(const uint32_t *caps, int num_caps, uint32_t cap)
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{
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return VD_AGENT_HAS_CAPABILITY(caps, num_caps, cap);
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}
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struct RedChannel
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{
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GObject parent;
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RedChannelPrivate *priv;
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};
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struct RedChannelClass
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{
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GObjectClass parent_class;
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/* subclasses must implement handle_message() and optionally parser().
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* If parser() is implemented, then handle_message() will get passed the
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* parsed message as its 'msg' argument, otherwise it will be passed
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* the raw data. In both cases, the 'size' argument is the length of 'msg'
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* in bytes
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*/
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spice_parse_channel_func_t parser;
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channel_handle_message_proc handle_message;
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// TODO: add ASSERTS for thread_id in client and channel calls
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/*
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* callbacks that are triggered from channel client stream events.
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* They are called from the thread that listen to the stream events.
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*/
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channel_send_pipe_item_proc send_item;
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channel_handle_migrate_flush_mark_proc handle_migrate_flush_mark;
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channel_handle_migrate_data_proc handle_migrate_data;
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channel_handle_migrate_data_get_serial_proc handle_migrate_data_get_serial;
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/*
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* callbacks that are triggered from client events.
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* They should be called from the thread that handles the RedClient
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*/
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channel_client_connect_proc connect;
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channel_client_disconnect_proc disconnect;
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channel_client_migrate_proc migrate;
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};
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#define FOREACH_CLIENT(_channel, _data) \
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GLIST_FOREACH((_channel ? red_channel_get_clients(RED_CHANNEL(_channel)) : NULL), \
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RedChannelClient, _data)
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/* Red Channel interface */
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const char *red_channel_get_name(RedChannel *channel);
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void red_channel_add_client(RedChannel *channel, RedChannelClient *rcc);
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void red_channel_remove_client(RedChannel *channel, RedChannelClient *rcc);
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void red_channel_init_stat_node(RedChannel *channel, const RedStatNode *parent, const char *name);
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// caps are freed when the channel is destroyed
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void red_channel_set_common_cap(RedChannel *channel, uint32_t cap);
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void red_channel_set_cap(RedChannel *channel, uint32_t cap);
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int red_channel_is_connected(RedChannel *channel);
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/* seamless migration is supported for only one client. This routine
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* checks if the only channel client associated with channel is
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* waiting for migration data */
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bool red_channel_is_waiting_for_migrate_data(RedChannel *channel);
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/*
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* the disconnect callback is called from the channel's thread,
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* i.e., for display channels - red worker thread, for all the other - from the main thread.
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* RedClient is managed from the main thread. red_channel_client_destroy can be called only
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* from red_client_destroy.
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*/
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void red_channel_destroy(RedChannel *channel);
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/* return true if all the channel clients support the cap */
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bool red_channel_test_remote_cap(RedChannel *channel, uint32_t cap);
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// helper to push a new item to all channels
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typedef RedPipeItem *(*new_pipe_item_t)(RedChannelClient *rcc, void *data, int num);
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int red_channel_pipes_new_add(RedChannel *channel, new_pipe_item_t creator, void *data);
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void red_channel_pipes_add_type(RedChannel *channel, int pipe_item_type);
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void red_channel_pipes_add_empty_msg(RedChannel *channel, int msg_type);
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/* Add an item to all the clients connected.
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* The same item is shared between all clients.
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* Function will take ownership of the item.
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*/
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void red_channel_pipes_add(RedChannel *channel, RedPipeItem *item);
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/* return TRUE if all of the connected clients to this channel are blocked */
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bool red_channel_all_blocked(RedChannel *channel);
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// TODO: unstaticed for display/cursor channels. they do some specific pushes not through
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// adding elements or on events. but not sure if this is actually required (only result
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// should be that they ""try"" a little harder, but if the event system is correct it
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// should not make any difference.
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void red_channel_push(RedChannel *channel);
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// Again, used in various places outside of event handler context (or in other event handler
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// contexts):
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// flush_display_commands/flush_cursor_commands
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// display_channel_wait_for_init
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// red_wait_outgoing_item
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// red_wait_pipe_item_sent
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// handle_channel_events - this is the only one that was used before, and was in red-channel.c
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void red_channel_receive(RedChannel *channel);
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// For red_worker
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void red_channel_send(RedChannel *channel);
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// For red_worker
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void red_channel_disconnect(RedChannel *channel);
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void red_channel_connect(RedChannel *channel, RedClient *client,
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RedStream *stream, int migration,
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RedChannelCapabilities *caps);
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/* return the sum of all the rcc pipe size */
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uint32_t red_channel_max_pipe_size(RedChannel *channel);
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/* return the max size of all the rcc pipe */
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uint32_t red_channel_sum_pipes_size(RedChannel *channel);
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GList *red_channel_get_clients(RedChannel *channel);
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guint red_channel_get_n_clients(RedChannel *channel);
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struct RedsState* red_channel_get_server(RedChannel *channel);
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SpiceCoreInterfaceInternal* red_channel_get_core_interface(RedChannel *channel);
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/* channel callback function */
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void red_channel_send_item(RedChannel *self, RedChannelClient *rcc, RedPipeItem *item);
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void red_channel_reset_thread_id(RedChannel *self);
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const RedStatNode *red_channel_get_stat_node(RedChannel *channel);
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const RedChannelCapabilities* red_channel_get_local_capabilities(RedChannel *self);
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/*
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* blocking functions.
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*
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* timeout is in nano sec. -1 for no timeout.
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*
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* This method tries for up to @timeout nanoseconds to send all the
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* items which are currently queued. If the timeout elapses,
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* the RedChannelClient which are too slow (those which still have pending
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* items) will be disconnected.
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*
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* Return: TRUE if waiting succeeded. FALSE if timeout expired.
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*/
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bool red_channel_wait_all_sent(RedChannel *channel,
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int64_t timeout);
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/* wrappers for client callbacks */
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void red_channel_migrate_client(RedChannel *channel, RedChannelClient *rcc);
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void red_channel_disconnect_client(RedChannel *channel, RedChannelClient *rcc);
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#define CHANNEL_BLOCKED_SLEEP_DURATION 10000 //micro
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#define red_channel_log_generic(log_cb, channel, format, ...) \
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do { \
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uint32_t id_; \
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RedChannel *channel_ = (channel); \
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g_object_get(channel_, "id", &id_, NULL); \
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log_cb("%s:%u (%p): " format, red_channel_get_name(channel_), \
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id_, channel_, ## __VA_ARGS__); \
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} while (0)
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#define red_channel_warning(channel, format, ...) \
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red_channel_log_generic(g_warning, channel, format, ## __VA_ARGS__);
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#define red_channel_message(channel, format, ...) \
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red_channel_log_generic(g_message, channel, format, ## __VA_ARGS__);
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#define red_channel_debug(channel, format, ...) \
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red_channel_log_generic(g_debug, channel, format, ## __VA_ARGS__);
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G_END_DECLS
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#endif /* RED_CHANNEL_H_ */
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