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https://gitlab.uni-freiburg.de/opensourcevdi/spice
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When there is no audio playback, we set the mm_time in the client to be older than the one in the server by at least the requested latency (the delta is actually bigger, due to the network latency). When there is an audio playback, we adjust the mm_time in the client by adjusting the playback buffer using SPICE_MSG_PLAYBACK_LATENCY.
170 lines
5.5 KiB
C
170 lines
5.5 KiB
C
/*
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Copyright (C) 2009 Red Hat, Inc.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _H_REDS
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#define _H_REDS
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#include <stdint.h>
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#include <openssl/ssl.h>
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#include <sys/uio.h>
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#include <spice/vd_agent.h>
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#include <config.h>
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#if HAVE_SASL
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#include <sasl/sasl.h>
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#endif
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#include "common/marshaller.h"
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#include "common/messages.h"
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#include "spice.h"
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#include "red_channel.h"
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#include "migration_protocol.h"
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#define SPICE_GNUC_VISIBLE __attribute__ ((visibility ("default")))
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#if HAVE_SASL
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typedef struct RedsSASL {
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sasl_conn_t *conn;
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/* If we want to negotiate an SSF layer with client */
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int wantSSF :1;
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/* If we are now running the SSF layer */
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int runSSF :1;
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/*
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* Buffering encoded data to allow more clear data
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* to be stuffed onto the output buffer
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*/
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const uint8_t *encoded;
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unsigned int encodedLength;
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unsigned int encodedOffset;
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SpiceBuffer inbuffer;
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char *username;
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char *mechlist;
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char *mechname;
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/* temporary data during authentication */
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unsigned int len;
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char *data;
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} RedsSASL;
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#endif
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struct RedsStream {
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int socket;
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SpiceWatch *watch;
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/* set it to TRUE if you shutdown the socket. shutdown read doesn't work as accepted -
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receive may return data afterward. check the flag before calling receive*/
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int shutdown;
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SSL *ssl;
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#if HAVE_SASL
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RedsSASL sasl;
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#endif
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/* life time of info:
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* allocated when creating RedsStream.
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* deallocated when main_dispatcher handles the SPICE_CHANNEL_EVENT_DISCONNECTED
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* event, either from same thread or by call back from main thread. */
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SpiceChannelEventInfo* info;
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/* private */
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ssize_t (*read)(RedsStream *s, void *buf, size_t nbyte);
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ssize_t (*write)(RedsStream *s, const void *buf, size_t nbyte);
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ssize_t (*writev)(RedsStream *s, const struct iovec *iov, int iovcnt);
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};
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struct QXLState {
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QXLInterface *qif;
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struct RedDispatcher *dispatcher;
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};
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struct TunnelWorker;
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struct SpiceNetWireState {
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struct TunnelWorker *worker;
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};
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struct SpiceMigrateState {
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int dummy;
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};
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typedef struct RedsMigSpice {
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char *host;
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char *cert_subject;
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int port;
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int sport;
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} RedsMigSpice;
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ssize_t reds_stream_read(RedsStream *s, void *buf, size_t nbyte);
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ssize_t reds_stream_write(RedsStream *s, const void *buf, size_t nbyte);
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ssize_t reds_stream_writev(RedsStream *s, const struct iovec *iov, int iovcnt);
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void reds_stream_free(RedsStream *s);
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void reds_disable_mm_timer(void);
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void reds_enable_mm_timer(void);
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void reds_update_mm_timer(uint32_t mm_time);
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uint32_t reds_get_mm_time(void);
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void reds_set_client_mouse_allowed(int is_client_mouse_allowed,
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int x_res, int y_res);
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void reds_register_channel(RedChannel *channel);
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void reds_unregister_channel(RedChannel *channel);
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int reds_get_mouse_mode(void); // used by inputs_channel
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int reds_get_agent_mouse(void); // used by inputs_channel
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int reds_has_vdagent(void); // used by inputs channel
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void reds_handle_agent_mouse_event(const VDAgentMouseState *mouse_state); // used by inputs_channel
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extern struct SpiceCoreInterface *core;
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// Temporary measures to make splitting reds.c to inputs_channel.c easier
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void reds_client_disconnect(RedClient *client);
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// Temporary (?) for splitting main channel
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typedef struct MainMigrateData MainMigrateData;
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void reds_marshall_migrate_data(SpiceMarshaller *m);
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void reds_fill_channels(SpiceMsgChannels *channels_info);
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int reds_num_of_channels(void);
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int reds_num_of_clients(void);
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#ifdef RED_STATISTICS
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void reds_update_stat_value(uint32_t value);
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#endif
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/* callbacks from main channel messages */
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void reds_on_main_agent_start(MainChannelClient *mcc, uint32_t num_tokens);
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void reds_on_main_agent_tokens(MainChannelClient *mcc, uint32_t num_tokens);
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uint8_t *reds_get_agent_data_buffer(MainChannelClient *mcc, size_t size);
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void reds_release_agent_data_buffer(uint8_t *buf);
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void reds_on_main_agent_data(MainChannelClient *mcc, void *message, size_t size);
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void reds_on_main_migrate_connected(int seamless); //should be called when all the clients
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// are connected to the target
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int reds_handle_migrate_data(MainChannelClient *mcc,
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SpiceMigrateDataMain *mig_data, uint32_t size);
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void reds_on_main_mouse_mode_request(void *message, size_t size);
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/* migration dest side: returns whether it can support seamless migration
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* with the given src migration protocol version */
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int reds_on_migrate_dst_set_seamless(MainChannelClient *mcc, uint32_t src_version);
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void reds_on_client_semi_seamless_migrate_complete(RedClient *client);
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void reds_on_client_seamless_migrate_complete(RedClient *client);
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void reds_on_main_channel_migrate(MainChannelClient *mcc);
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void reds_on_char_device_state_destroy(SpiceCharDeviceState *dev);
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void reds_set_client_mm_time_latency(RedClient *client, uint32_t latency);
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#endif
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