mirror of
https://gitlab.uni-freiburg.de/opensourcevdi/spice
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Support for a header without a serial and without sub list.
red_channel: Support the two types of headers.
Keep a consistent consecutive messages serial.
red_worker: use urgent marshaller instead of sub list.
snd_worker: Sound channels need special support since they still don't use
red_channel for sending & receiving.
516 lines
21 KiB
C
516 lines
21 KiB
C
/*
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Copyright (C) 2009 Red Hat, Inc.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, see <http://www.gnu.org/licenses/>.
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Author:
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yhalperi@redhat.com
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*/
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#ifndef _H_RED_CHANNEL
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#define _H_RED_CHANNEL
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#include "red_common.h"
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#include <pthread.h>
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#include "spice.h"
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#include "ring.h"
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#include "common/marshaller.h"
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#include "server/demarshallers.h"
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#define MAX_SEND_BUFS 1000
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#define MAX_SEND_VEC 100
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#define CLIENT_ACK_WINDOW 20
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#define MAX_HEADER_SIZE sizeof(SpiceDataHeader)
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/* Basic interface for channels, without using the RedChannel interface.
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The intention is to move towards one channel interface gradually.
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At the final stage, this interface shouldn't be exposed. Only RedChannel will use it. */
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typedef struct SpiceDataHeaderOpaque SpiceDataHeaderOpaque;
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typedef uint16_t (*get_msg_type_proc)(SpiceDataHeaderOpaque *header);
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typedef uint32_t (*get_msg_size_proc)(SpiceDataHeaderOpaque *header);
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typedef void (*set_msg_type_proc)(SpiceDataHeaderOpaque *header, uint16_t type);
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typedef void (*set_msg_size_proc)(SpiceDataHeaderOpaque *header, uint32_t size);
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typedef void (*set_msg_serial_proc)(SpiceDataHeaderOpaque *header, uint64_t serial);
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typedef void (*set_msg_sub_list_proc)(SpiceDataHeaderOpaque *header, uint32_t sub_list);
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struct SpiceDataHeaderOpaque {
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uint8_t *data;
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uint16_t header_size;
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set_msg_type_proc set_msg_type;
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set_msg_size_proc set_msg_size;
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set_msg_serial_proc set_msg_serial;
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set_msg_sub_list_proc set_msg_sub_list;
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get_msg_type_proc get_msg_type;
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get_msg_size_proc get_msg_size;
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};
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typedef int (*handle_message_proc)(void *opaque,
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uint16_t type, uint32_t size, uint8_t *msg);
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typedef int (*handle_parsed_proc)(void *opaque, uint32_t size, uint16_t type, void *message);
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typedef uint8_t *(*alloc_msg_recv_buf_proc)(void *opaque, uint16_t type, uint32_t size);
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typedef void (*release_msg_recv_buf_proc)(void *opaque,
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uint16_t type, uint32_t size, uint8_t *msg);
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typedef void (*on_incoming_error_proc)(void *opaque);
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typedef struct IncomingHandlerInterface {
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handle_message_proc handle_message;
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alloc_msg_recv_buf_proc alloc_msg_buf;
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on_incoming_error_proc on_error; // recv error or handle_message error
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release_msg_recv_buf_proc release_msg_buf; // for errors
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// The following is an optional alternative to handle_message, used if not null
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spice_parse_channel_func_t parser;
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handle_parsed_proc handle_parsed;
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} IncomingHandlerInterface;
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typedef struct IncomingHandler {
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IncomingHandlerInterface *cb;
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void *opaque;
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uint8_t header_buf[MAX_HEADER_SIZE];
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SpiceDataHeaderOpaque header;
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uint32_t header_pos;
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uint8_t *msg; // data of the msg following the header. allocated by alloc_msg_buf.
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uint32_t msg_pos;
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uint64_t serial;
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} IncomingHandler;
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typedef int (*get_outgoing_msg_size_proc)(void *opaque);
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typedef void (*prepare_outgoing_proc)(void *opaque, struct iovec *vec, int *vec_size, int pos);
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typedef void (*on_outgoing_error_proc)(void *opaque);
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typedef void (*on_outgoing_block_proc)(void *opaque);
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typedef void (*on_outgoing_msg_done_proc)(void *opaque);
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typedef void (*on_output_proc)(void *opaque, int n);
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typedef struct OutgoingHandlerInterface {
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get_outgoing_msg_size_proc get_msg_size;
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prepare_outgoing_proc prepare;
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on_outgoing_error_proc on_error;
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on_outgoing_block_proc on_block;
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on_outgoing_msg_done_proc on_msg_done;
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on_output_proc on_output;
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} OutgoingHandlerInterface;
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typedef struct OutgoingHandler {
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OutgoingHandlerInterface *cb;
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void *opaque;
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struct iovec vec_buf[MAX_SEND_VEC];
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int vec_size;
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struct iovec *vec;
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int pos;
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int size;
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} OutgoingHandler;
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/* Red Channel interface */
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typedef struct BufDescriptor {
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uint32_t size;
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uint8_t *data;
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} BufDescriptor;
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typedef struct RedsStream RedsStream;
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typedef struct RedChannel RedChannel;
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typedef struct RedChannelClient RedChannelClient;
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typedef struct RedClient RedClient;
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typedef struct MainChannelClient MainChannelClient;
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/* Messages handled by red_channel
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* SET_ACK - sent to client on channel connection
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* Note that the numbers don't have to correspond to spice message types,
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* but we keep the 100 first allocated for base channel approach.
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* */
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enum {
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PIPE_ITEM_TYPE_SET_ACK=1,
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PIPE_ITEM_TYPE_CHANNEL_BASE=101,
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};
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typedef struct PipeItem {
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RingItem link;
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int type;
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} PipeItem;
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typedef uint8_t *(*channel_alloc_msg_recv_buf_proc)(RedChannelClient *channel,
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uint16_t type, uint32_t size);
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typedef int (*channel_handle_parsed_proc)(RedChannelClient *rcc, uint32_t size, uint16_t type,
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void *message);
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typedef int (*channel_handle_message_proc)(RedChannelClient *rcc,
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uint16_t type, uint32_t size, uint8_t *msg);
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typedef void (*channel_release_msg_recv_buf_proc)(RedChannelClient *channel,
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uint16_t type, uint32_t size, uint8_t *msg);
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typedef void (*channel_disconnect_proc)(RedChannelClient *rcc);
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typedef int (*channel_configure_socket_proc)(RedChannelClient *rcc);
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typedef void (*channel_send_pipe_item_proc)(RedChannelClient *rcc, PipeItem *item);
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typedef void (*channel_hold_pipe_item_proc)(RedChannelClient *rcc, PipeItem *item);
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typedef void (*channel_release_pipe_item_proc)(RedChannelClient *rcc,
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PipeItem *item, int item_pushed);
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typedef void (*channel_on_incoming_error_proc)(RedChannelClient *rcc);
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typedef void (*channel_on_outgoing_error_proc)(RedChannelClient *rcc);
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typedef int (*channel_handle_migrate_flush_mark_proc)(RedChannelClient *base);
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typedef uint64_t (*channel_handle_migrate_data_proc)(RedChannelClient *base,
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uint32_t size, void *message);
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typedef uint64_t (*channel_handle_migrate_data_get_serial_proc)(RedChannelClient *base,
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uint32_t size, void *message);
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typedef void (*channel_client_connect_proc)(RedChannel *channel, RedClient *client, RedsStream *stream,
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int migration, int num_common_cap, uint32_t *common_caps,
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int num_caps, uint32_t *caps);
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typedef void (*channel_client_disconnect_proc)(RedChannelClient *base);
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typedef void (*channel_client_migrate_proc)(RedChannelClient *base);
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// TODO: add ASSERTS for thread_id in client and channel calls
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//
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/*
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* callbacks that are triggered from channel client stream events.
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* They are called from the thread that listen to the stream events.
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*/
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typedef struct {
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channel_configure_socket_proc config_socket;
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channel_disconnect_proc on_disconnect;
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channel_send_pipe_item_proc send_item;
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channel_hold_pipe_item_proc hold_item;
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channel_release_pipe_item_proc release_item;
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channel_alloc_msg_recv_buf_proc alloc_recv_buf;
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channel_release_msg_recv_buf_proc release_recv_buf;
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channel_handle_migrate_flush_mark_proc handle_migrate_flush_mark;
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channel_handle_migrate_data_proc handle_migrate_data;
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channel_handle_migrate_data_get_serial_proc handle_migrate_data_get_serial;
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} ChannelCbs;
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/*
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* callbacks that are triggered from client events.
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* They should be called from the thread that handles the RedClient
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*/
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typedef struct {
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channel_client_connect_proc connect;
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channel_client_disconnect_proc disconnect;
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channel_client_migrate_proc migrate;
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} ClientCbs;
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typedef struct RedChannelCapabilities {
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int num_common_caps;
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uint32_t *common_caps;
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int num_caps;
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uint32_t *caps;
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} RedChannelCapabilities;
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int test_capabilty(uint32_t *caps, int num_caps, uint32_t cap);
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struct RedChannelClient {
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RingItem channel_link;
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RingItem client_link;
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RedChannel *channel;
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RedClient *client;
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RedsStream *stream;
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struct {
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uint32_t generation;
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uint32_t client_generation;
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uint32_t messages_window;
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uint32_t client_window;
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} ack_data;
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struct {
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SpiceMarshaller *marshaller;
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SpiceDataHeaderOpaque header;
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uint32_t size;
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PipeItem *item;
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int blocked;
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uint64_t serial;
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uint64_t last_sent_serial;
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struct {
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SpiceMarshaller *marshaller;
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uint8_t *header_data;
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PipeItem *item;
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} main;
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struct {
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SpiceMarshaller *marshaller;
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} urgent;
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} send_data;
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OutgoingHandler outgoing;
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IncomingHandler incoming;
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int during_send;
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int id; // debugging purposes
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Ring pipe;
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uint32_t pipe_size;
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RedChannelCapabilities remote_caps;
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int is_mini_header;
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};
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struct RedChannel {
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uint32_t type;
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uint32_t id;
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RingItem link; // channels link for reds
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SpiceCoreInterface *core;
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int migrate;
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int handle_acks;
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// RedChannel will hold only connected channel clients (logic - when pushing pipe item to all channel clients, there
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// is no need to go over disconnect clients)
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// . While client will hold the channel clients till it is destroyed
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// and then it will destroy them as well.
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// However RCC still holds a reference to the Channel.
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// Maybe replace these logic with ref count?
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// TODO: rename to 'connected_clients'?
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Ring clients;
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uint32_t clients_num;
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OutgoingHandlerInterface outgoing_cb;
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IncomingHandlerInterface incoming_cb;
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ChannelCbs channel_cbs;
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ClientCbs client_cbs;
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RedChannelCapabilities local_caps;
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void *data;
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// TODO: when different channel_clients are in different threads from Channel -> need to protect!
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pthread_t thread_id;
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#ifdef RED_STATISTICS
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uint64_t *out_bytes_counter;
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#endif
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};
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/* if one of the callbacks should cause disconnect, use red_channel_shutdown and don't
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* explicitly destroy the channel */
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RedChannel *red_channel_create(int size,
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SpiceCoreInterface *core,
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uint32_t type, uint32_t id,
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int migrate, int handle_acks,
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channel_handle_message_proc handle_message,
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ChannelCbs *channel_cbs);
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/* alternative constructor, meant for marshaller based (inputs,main) channels,
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* will become default eventually */
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RedChannel *red_channel_create_parser(int size,
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SpiceCoreInterface *core,
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uint32_t type, uint32_t id,
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int migrate, int handle_acks,
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spice_parse_channel_func_t parser,
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channel_handle_parsed_proc handle_parsed,
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ChannelCbs *channel_cbs);
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void red_channel_register_client_cbs(RedChannel *channel, ClientCbs *client_cbs);
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// caps are freed when the channel is destroyed
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void red_channel_set_common_cap(RedChannel *channel, uint32_t cap);
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void red_channel_set_cap(RedChannel *channel, uint32_t cap);
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void red_channel_set_data(RedChannel *channel, void *data);
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RedChannelClient *red_channel_client_create(int size, RedChannel *channel, RedClient *client,
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RedsStream *stream,
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int num_common_caps, uint32_t *common_caps,
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int num_caps, uint32_t *caps);
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// TODO: tmp, for channels that don't use RedChannel yet (e.g., snd channel), but
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// do use the client callbacks. So the channel clients are not connected (the channel doesn't
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// have list of them, but they do have a link to the channel, and the client has a list of them)
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RedChannel *red_channel_create_dummy(int size, uint32_t type, uint32_t id);
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RedChannelClient *red_channel_client_create_dummy(int size,
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RedChannel *channel,
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RedClient *client,
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int num_common_caps, uint32_t *common_caps,
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int num_caps, uint32_t *caps);
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void red_channel_client_destroy_dummy(RedChannelClient *rcc);
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int red_channel_is_connected(RedChannel *channel);
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int red_channel_client_is_connected(RedChannelClient *rcc);
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/*
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* the disconnect callback is called from the channel's thread,
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* i.e., for display channels - red worker thread, for all the other - from the main thread.
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* RedClient is managed from the main thread. red_channel_client_destroy can be called only
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* from red_client_destroy.
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*/
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void red_channel_client_destroy(RedChannelClient *rcc);
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void red_channel_destroy(RedChannel *channel);
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int red_channel_client_test_remote_common_cap(RedChannelClient *rcc, uint32_t cap);
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int red_channel_client_test_remote_cap(RedChannelClient *rcc, uint32_t cap);
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/* shutdown is the only safe thing to do out of the client/channel
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* thread. It will not touch the rings, just shutdown the socket.
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* It should be followed by some way to gurantee a disconnection. */
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void red_channel_client_shutdown(RedChannelClient *rcc);
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/* should be called when a new channel is ready to send messages */
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void red_channel_init_outgoing_messages_window(RedChannel *channel);
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/* handles general channel msgs from the client */
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int red_channel_client_handle_message(RedChannelClient *rcc, uint32_t size,
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uint16_t type, void *message);
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/* when preparing send_data: should call init and then use marshaller */
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void red_channel_client_init_send_data(RedChannelClient *rcc, uint16_t msg_type, PipeItem *item);
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uint64_t red_channel_client_get_message_serial(RedChannelClient *channel);
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void red_channel_client_set_message_serial(RedChannelClient *channel, uint64_t);
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/* When sending a msg. Should first call red_channel_client_begin_send_message.
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* It will first send the pending urgent data, if there is any, and then
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* the rest of the data.
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*/
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void red_channel_client_begin_send_message(RedChannelClient *rcc);
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/*
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* Stores the current send data, and switches to urgent send data.
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* When it begins the actual send, it will send first the urgent data
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* and afterward the rest of the data.
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* Should be called only if during the marshalling of on message,
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* the need to send another message, before, rises.
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* Important: the serial of the non-urgent sent data, will be succeeded.
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* return: the urgent send data marshaller
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*/
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SpiceMarshaller *red_channel_client_switch_to_urgent_sender(RedChannelClient *rcc);
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void red_channel_pipe_item_init(RedChannel *channel, PipeItem *item, int type);
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// TODO: add back the channel_pipe_add functionality - by adding reference counting
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// to the PipeItem.
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// helper to push a new item to all channels
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typedef PipeItem *(*new_pipe_item_t)(RedChannelClient *rcc, void *data, int num);
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void red_channel_pipes_new_add_push(RedChannel *channel, new_pipe_item_t creator, void *data);
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void red_channel_pipes_new_add(RedChannel *channel, new_pipe_item_t creator, void *data);
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void red_channel_pipes_new_add_tail(RedChannel *channel, new_pipe_item_t creator, void *data);
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void red_channel_client_pipe_add_push(RedChannelClient *rcc, PipeItem *item);
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void red_channel_client_pipe_add(RedChannelClient *rcc, PipeItem *item);
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void red_channel_client_pipe_add_after(RedChannelClient *rcc, PipeItem *item, PipeItem *pos);
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int red_channel_client_pipe_item_is_linked(RedChannelClient *rcc, PipeItem *item);
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void red_channel_client_pipe_remove_and_release(RedChannelClient *rcc, PipeItem *item);
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void red_channel_client_pipe_add_tail(RedChannelClient *rcc, PipeItem *item);
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/* for types that use this routine -> the pipe item should be freed */
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void red_channel_client_pipe_add_type(RedChannelClient *rcc, int pipe_item_type);
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void red_channel_pipes_add_type(RedChannel *channel, int pipe_item_type);
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void red_channel_client_ack_zero_messages_window(RedChannelClient *rcc);
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void red_channel_client_ack_set_client_window(RedChannelClient *rcc, int client_window);
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void red_channel_client_push_set_ack(RedChannelClient *rcc);
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void red_channel_push_set_ack(RedChannel *channel);
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int red_channel_get_first_socket(RedChannel *channel);
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/* return TRUE if all of the connected clients to this channel are blocked */
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int red_channel_all_blocked(RedChannel *channel);
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/* return TRUE if any of the connected clients to this channel are blocked */
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int red_channel_any_blocked(RedChannel *channel);
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int red_channel_client_blocked(RedChannelClient *rcc);
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/* helper for channels that have complex logic that can possibly ready a send */
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int red_channel_client_send_message_pending(RedChannelClient *rcc);
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/* returns TRUE if item is being sent by one of the channel clients. This will
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* be true if someone called init_send_data but send has not completed (or perhaps
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* hasn't even begun, i.e. no one called begin_send_).
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* However, note that red_channel_client_init_send_data can also be called with
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* item==NULL, thus not all pipe items can be tracked.
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*/
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int red_channel_item_being_sent(RedChannel *channel, PipeItem *item);
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int red_channel_client_item_being_sent(RedChannelClient *rcc, PipeItem *item);
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int red_channel_no_item_being_sent(RedChannel *channel);
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int red_channel_client_no_item_being_sent(RedChannelClient *rcc);
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void red_channel_pipes_remove(RedChannel *channel, PipeItem *item);
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// TODO: unstaticed for display/cursor channels. they do some specific pushes not through
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// adding elements or on events. but not sure if this is actually required (only result
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// should be that they ""try"" a little harder, but if the event system is correct it
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// should not make any difference.
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void red_channel_push(RedChannel *channel);
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void red_channel_client_push(RedChannelClient *rcc);
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// TODO: again - what is the context exactly? this happens in channel disconnect. but our
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// current red_channel_shutdown also closes the socket - is there a socket to close?
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// are we reading from an fd here? arghh
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void red_channel_client_pipe_clear(RedChannelClient *rcc);
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// Again, used in various places outside of event handler context (or in other event handler
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// contexts):
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// flush_display_commands/flush_cursor_commands
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// display_channel_wait_for_init
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// red_wait_outgoing_item
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// red_wait_pipe_item_sent
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// handle_channel_events - this is the only one that was used before, and was in red_channel.c
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void red_channel_receive(RedChannel *channel);
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void red_channel_client_receive(RedChannelClient *rcc);
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// For red_worker
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void red_channel_send(RedChannel *channel);
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void red_channel_client_send(RedChannelClient *rcc);
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// For red_worker
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void red_channel_disconnect(RedChannel *channel);
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void red_channel_client_disconnect(RedChannelClient *rcc);
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/* accessors for RedChannelClient */
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/* Note: the valid times to call red_channel_get_marshaller are just during send_item callback. */
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SpiceMarshaller *red_channel_client_get_marshaller(RedChannelClient *rcc);
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RedsStream *red_channel_client_get_stream(RedChannelClient *rcc);
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RedClient *red_channel_client_get_client(RedChannelClient *rcc);
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/* Note that the header is valid only between red_channel_reset_send_data and
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* red_channel_begin_send_message.*/
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void red_channel_client_set_header_sub_list(RedChannelClient *rcc, uint32_t sub_list);
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/* return the sum of all the rcc pipe size */
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uint32_t red_channel_max_pipe_size(RedChannel *channel);
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/* return the min size of all the rcc pipe */
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uint32_t red_channel_min_pipe_size(RedChannel *channel);
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/* return the max size of all the rcc pipe */
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uint32_t red_channel_sum_pipes_size(RedChannel *channel);
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/* apply given function to all connected clients */
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typedef void (*channel_client_callback)(RedChannelClient *rcc);
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typedef void (*channel_client_callback_data)(RedChannelClient *rcc, void *data);
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void red_channel_apply_clients(RedChannel *channel, channel_client_callback v);
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void red_channel_apply_clients_data(RedChannel *channel, channel_client_callback_data v, void *data);
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struct RedClient {
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RingItem link;
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Ring channels;
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int channels_num;
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MainChannelClient *mcc;
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pthread_mutex_t lock; // different channels can be in different threads
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pthread_t thread_id;
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int disconnecting;
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int migrated;
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};
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RedClient *red_client_new(int migrated);
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MainChannelClient *red_client_get_main(RedClient *client);
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// main should be set once before all the other channels are created
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void red_client_set_main(RedClient *client, MainChannelClient *mcc);
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void red_client_migrate_complete(RedClient *client);
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int red_client_during_migrate_at_target(RedClient *client);
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void red_client_migrate(RedClient *client);
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// disconnects all the client's channels (should be called from the client's thread)
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void red_client_destroy(RedClient *client);
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#endif
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