spice/client/utils.h
Marc-André Lureau c2b1c0e7f3 spicec: add sw canvas diff check
Setting CHECKDIFF=1 environment variable will compare the rendering of
the selected canvas with a software canvas. This is useful for debugging
some rendering issues, however it is far from being perfect, since it's
not able to tell whether one or the other is actually faulty. It's a
strong indication though of which operations are incorrect.

Ideally, all operations should be checked, however, a few of them are
disabled by default because they fail all the time, and it looks like
pixman is not very accurate for blending/compositing (at least visually,
it seems gl has better rendering)
2013-09-30 02:19:51 +02:00

157 lines
4.1 KiB
C++

/*
Copyright (C) 2009 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _H_UTILS
#define _H_UTILS
#include "common.h"
#include "common/log.h"
#include <spice/error_codes.h>
#include <spice/macros.h>
class Exception: public std::exception {
public:
Exception(const std::string& str, int error_code) : _mess (str), _erro_code (error_code) {}
Exception(const std::string& str) : _mess (str) { _erro_code = SPICEC_ERROR_CODE_ERROR;}
virtual ~Exception() throw () {}
virtual const char* what() const throw () {return _mess.c_str();}
int get_error_code() {return _erro_code;}
private:
std::string _mess;
int _erro_code;
};
#define THROW(format, ...) { \
std::string exption_string; \
string_printf(exption_string, format, ## __VA_ARGS__ ); \
spice_warning(format, ## __VA_ARGS__ ); \
throw Exception(exption_string); \
}
#define THROW_ERR(err, format, ...) { \
std::string exption_string; \
string_printf(exption_string, format, ## __VA_ARGS__ ); \
spice_warning(format, ## __VA_ARGS__ ); \
throw Exception(exption_string, err); \
}
#define SPICE_BREAKPOINT() do{ \
__asm__ __volatile__ ("int $03"); \
}while(0)
template <class T>
class AutoRef {
public:
AutoRef() : _obj (NULL) {}
AutoRef(T* obj) : _obj (obj) {}
~AutoRef() { if (_obj) _obj->unref();}
T* operator * () {return _obj;}
void reset(T* obj)
{
if (_obj) {
_obj->unref();
}
_obj = obj;
}
T* release()
{
T* ret = _obj;
_obj = NULL;
return ret;
}
private:
T* _obj;
};
static inline int test_bit(const void* addr, int bit)
{
return !!(((uint32_t*)addr)[bit >> 5] & (1 << (bit & 0x1f)));
}
static inline int test_bit_be(const void* addr, int bit)
{
return !!(((uint8_t*)addr)[bit >> 3] & (0x80 >> (bit & 0x07)));
}
static inline void set_bit(const void* addr, int bit)
{
((uint8_t*)addr)[bit >> 5] |= (0x1 << (bit & 0x1f));
}
static inline void set_bit_be(const void* addr, int bit)
{
((uint8_t*)addr)[bit >> 3] |= (0x80 >> (bit & 0x07));
}
int str_to_port(const char *str);
void string_vprintf(std::string& str, const char* format, va_list ap);
SPICE_GNUC_PRINTF(2, 3) void string_printf(std::string& str, const char *format, ...);
template<class T>
class FreeObject {
public:
void operator () (T p) { delete p;}
};
template<class T, class FreeRes = FreeObject<T> >
class _AutoRes {
public:
_AutoRes() : _res (NULL) {}
_AutoRes(T* res) : _res (res) {}
~_AutoRes() { set(NULL); }
void set(T* res) {if (_res) _free_res(_res); _res = res; }
T* get() {return _res;}
T* operator -> () { return _res;}
T* release() {T* tmp = _res; _res = NULL; return tmp; }
bool valid() { return !!_res; }
private:
_AutoRes(const _AutoRes&);
_AutoRes& operator = (const _AutoRes&);
private:
T* _res;
FreeRes _free_res;
};
template<class T>
class AutoArray {
public:
AutoArray() : _array (NULL) {}
AutoArray(T* array) : _array (array) {}
~AutoArray() { delete[] _array;}
void set(T* array) { delete[] _array; _array = array;}
T* get() {return _array;}
T* release() {T* tmp = _array; _array = NULL; return tmp; }
T& operator [] (int i) {return _array[i];}
private:
T* _array;
};
class EmptyBase {
};
#endif