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https://gitlab.uni-freiburg.de/opensourcevdi/spice
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50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
/*
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Copyright (C) 2009 Red Hat, Inc.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _H_RED_PIXMAP_GL
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#define _H_RED_PIXMAP_GL
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#include "red_pixmap.h"
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#include "red_window.h"
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enum RenderType {
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RENDER_TYPE_PBUFF,
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RENDER_TYPE_FBO,
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};
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class RedPixmapGL: public RedPixmap {
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public:
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RedPixmapGL(int width, int height, Format format, bool top_bottom,
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RedWindow *win, RenderType rendertype);
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void textures_lost();
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void touch_context();
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void update_texture(const SpiceRect *bbox);
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void pre_copy();
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void past_copy();
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~RedPixmapGL();
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private:
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RedGlContext _glcont;
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GLint _prev_tex;
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GLint _prev_matrix_mode;
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bool _tex_enabled;
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bool _textures_lost;
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};
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#endif
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