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Allows to be used by both C and C++ code. So to leave part of the code in C and part move to C++. Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
105 lines
3.2 KiB
C
105 lines
3.2 KiB
C
/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
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/*
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Copyright (C) 2009-2015 Red Hat, Inc.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TREE_H_
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#define TREE_H_
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#include <stdint.h>
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#include <common/region.h>
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#include <common/ring.h>
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#include "spice-bitmap-utils.h"
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SPICE_BEGIN_DECLS
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enum {
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TREE_ITEM_TYPE_NONE,
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TREE_ITEM_TYPE_DRAWABLE,
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TREE_ITEM_TYPE_CONTAINER,
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TREE_ITEM_TYPE_SHADOW,
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TREE_ITEM_TYPE_LAST,
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};
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typedef struct TreeItem TreeItem;
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typedef struct Shadow Shadow;
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typedef struct Container Container;
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typedef struct DrawItem DrawItem;
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/* TODO consider GNode instead */
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struct TreeItem {
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RingItem siblings_link;
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uint32_t type;
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Container *container;
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/* rgn holds the region of the item. As additional items get added to the
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* tree, this region may be modified to exclude the portion of the item
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* that is obscured by other items */
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QRegion rgn;
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};
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/* A region "below" a copy, or the src region of the copy */
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struct Shadow {
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TreeItem base;
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/* holds the union of all parts of this source region that have been
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* obscured by a drawable item that has been subsequently added to the tree
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*/
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QRegion on_hold;
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};
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#define IS_SHADOW(item) ((item)->type == TREE_ITEM_TYPE_SHADOW)
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#define SHADOW(item) SPICE_UPCAST(Shadow, item)
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struct Container {
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TreeItem base;
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Ring items;
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};
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#define IS_CONTAINER(item) ((item)->type == TREE_ITEM_TYPE_CONTAINER)
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#define CONTAINER(item) SPICE_UPCAST(Container, item)
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struct DrawItem {
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TreeItem base;
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uint8_t effect;
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uint8_t container_root;
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Shadow *shadow;
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};
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#define IS_DRAW_ITEM(item) ((item)->type == TREE_ITEM_TYPE_DRAWABLE)
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#define DRAW_ITEM(item) SPICE_UPCAST(DrawItem, item)
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static inline int is_opaque_item(TreeItem *item)
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{
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return item->type == TREE_ITEM_TYPE_CONTAINER ||
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(IS_DRAW_ITEM(item) && DRAW_ITEM(item)->effect == QXL_EFFECT_OPAQUE);
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}
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void tree_item_dump (TreeItem *item);
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Shadow* tree_item_find_shadow (TreeItem *item);
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bool tree_item_contained_by (TreeItem *item, Ring *ring);
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Ring* tree_item_container_items (TreeItem *item, Ring *ring);
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void draw_item_remove_shadow (DrawItem *item);
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Shadow* shadow_new (DrawItem *item, const SpicePoint *delta);
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Container* container_new (DrawItem *item);
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void container_free (Container *container);
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void container_cleanup (Container *container);
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SPICE_END_DECLS
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#endif /* TREE_H_ */
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