mirror of
https://gitlab.uni-freiburg.de/opensourcevdi/spice
synced 2026-01-07 01:18:20 +00:00
The patch seems pretty huge but mainly are mechanical steps: - remove GObject declarations - do not inherit from GObject - add SPICE_CXX_GLIB_ALLOCATOR to avoid using C++ allocators - CLASS_init and CLASS_constructor code goes into C++ constructor - CLASS_dispose and CLASS_finalize code goes into C++ destructor - g_object_new is replaced by new operator - class members goes into virtual methods - class parameters became argument to constructor - use push-visibility.h and pop-visibility.h to limit visibility - temporary use XXX_CAST for old GObject casts, they will be replaced - g_object_get is replaced by accessors Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
89 lines
3.4 KiB
C
89 lines
3.4 KiB
C
/*
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Copyright (C) 2009 Red Hat, Inc.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MAIN_CHANNEL_H_
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#define MAIN_CHANNEL_H_
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#include <stdint.h>
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#include <spice/vd_agent.h>
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#include <common/marshaller.h>
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#include "red-channel.h"
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#include "push-visibility.h"
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// TODO: Defines used to calculate receive buffer size, and also by reds.c
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// other options: is to make a reds_main_consts.h, to duplicate defines.
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#define REDS_AGENT_WINDOW_SIZE 10
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#define REDS_NUM_INTERNAL_AGENT_MESSAGES 1
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struct RedsMigSpice {
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char *host;
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char *cert_subject;
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int port;
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int sport;
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};
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struct MainChannel final: public RedChannel
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{
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MainChannel(RedsState *reds);
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void on_connect(RedClient *client, RedStream *stream, int migration,
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RedChannelCapabilities *caps) override {};
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// TODO: add refs and release (afrer all clients completed migration in one way or the other?)
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RedsMigSpice mig_target;
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int num_clients_mig_wait;
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};
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MainChannel *main_channel_new(RedsState *reds);
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RedClient *main_channel_get_client_by_link_id(MainChannel *main_chan, uint32_t link_id);
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/* This is a 'clone' from the reds.h Channel.link callback to allow passing link_id */
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MainChannelClient *main_channel_link(MainChannel *, RedClient *client,
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RedStream *stream, uint32_t link_id, int migration,
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RedChannelCapabilities *caps);
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void main_channel_push_mouse_mode(MainChannel *main_chan, SpiceMouseMode current_mode,
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int is_client_mouse_allowed);
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void main_channel_push_agent_connected(MainChannel *main_chan);
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void main_channel_push_agent_disconnected(MainChannel *main_chan);
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void main_channel_push_multi_media_time(MainChannel *main_chan, uint32_t time);
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/* tell MainChannel we have a new channel ready */
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void main_channel_registered_new_channel(MainChannel *main_chan,
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RedChannel *channel);
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int main_channel_is_connected(MainChannel *main_chan);
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/* switch host migration */
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void main_channel_migrate_switch(MainChannel *main_chan, RedsMigSpice *mig_target);
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/* semi seamless migration */
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/* returns the number of clients that we are waiting for their connection.
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* try_seamless = 'true' when the seamless-migration=on in qemu command line */
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int main_channel_migrate_connect(MainChannel *main_channel, RedsMigSpice *mig_target,
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int try_seamless);
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void main_channel_migrate_cancel_wait(MainChannel *main_chan);
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const RedsMigSpice* main_channel_get_migration_target(MainChannel *main_chan);
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/* returns the number of clients for which SPICE_MSG_MAIN_MIGRATE_END was sent*/
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int main_channel_migrate_src_complete(MainChannel *main_chan, int success);
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void main_channel_on_migrate_connected(MainChannel *main_channel,
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gboolean success, gboolean seamless);
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#include "pop-visibility.h"
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#endif /* MAIN_CHANNEL_H_ */
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