spice/server/mjpeg_encoder.h
Christophe Fergeau 1d808d31f4 mjpeg_encoder: rework output buffer allocation
When encoding a frame, red_worker passes an allocated buffer to
libjpeg where it should encode the frame. When it fails, a new
bigger buffer is allocated and the encoding is restarted from
scratch. However, it's possible to use libjpeg to realloc this
buffer if it gets too small during the encoding process. Make use
of this feature, especially since it will make it easier to encore
one line at a time instead of a full frame in subsequent commits.
2011-07-22 16:53:56 +02:00

36 lines
1.2 KiB
C

/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
Copyright (C) 2009 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _H_MJPEG_ENCODER
#define _H_MJPEG_ENCODER
#include "red_common.h"
typedef struct MJpegEncoder MJpegEncoder;
MJpegEncoder *mjpeg_encoder_new(int width, int height);
void mjpeg_encoder_destroy(MJpegEncoder *encoder);
uint8_t *mjpeg_encoder_get_frame(MJpegEncoder *encoder);
size_t mjpeg_encoder_get_frame_stride(MJpegEncoder *encoder);
int mjpeg_encoder_encode_frame(MJpegEncoder *encoder,
uint8_t **buffer, size_t *buffer_len);
#endif