spice/server/tree.h
Frediano Ziglio e0b395fb68 Declare exported functions as C
Allows to be used by both C and C++ code.
So to leave part of the code in C and part move to C++.

Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
2020-05-01 06:58:08 +01:00

105 lines
3.2 KiB
C

/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
Copyright (C) 2009-2015 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TREE_H_
#define TREE_H_
#include <stdint.h>
#include <common/region.h>
#include <common/ring.h>
#include "spice-bitmap-utils.h"
SPICE_BEGIN_DECLS
enum {
TREE_ITEM_TYPE_NONE,
TREE_ITEM_TYPE_DRAWABLE,
TREE_ITEM_TYPE_CONTAINER,
TREE_ITEM_TYPE_SHADOW,
TREE_ITEM_TYPE_LAST,
};
typedef struct TreeItem TreeItem;
typedef struct Shadow Shadow;
typedef struct Container Container;
typedef struct DrawItem DrawItem;
/* TODO consider GNode instead */
struct TreeItem {
RingItem siblings_link;
uint32_t type;
Container *container;
/* rgn holds the region of the item. As additional items get added to the
* tree, this region may be modified to exclude the portion of the item
* that is obscured by other items */
QRegion rgn;
};
/* A region "below" a copy, or the src region of the copy */
struct Shadow {
TreeItem base;
/* holds the union of all parts of this source region that have been
* obscured by a drawable item that has been subsequently added to the tree
*/
QRegion on_hold;
};
#define IS_SHADOW(item) ((item)->type == TREE_ITEM_TYPE_SHADOW)
#define SHADOW(item) SPICE_UPCAST(Shadow, item)
struct Container {
TreeItem base;
Ring items;
};
#define IS_CONTAINER(item) ((item)->type == TREE_ITEM_TYPE_CONTAINER)
#define CONTAINER(item) SPICE_UPCAST(Container, item)
struct DrawItem {
TreeItem base;
uint8_t effect;
uint8_t container_root;
Shadow *shadow;
};
#define IS_DRAW_ITEM(item) ((item)->type == TREE_ITEM_TYPE_DRAWABLE)
#define DRAW_ITEM(item) SPICE_UPCAST(DrawItem, item)
static inline int is_opaque_item(TreeItem *item)
{
return item->type == TREE_ITEM_TYPE_CONTAINER ||
(IS_DRAW_ITEM(item) && DRAW_ITEM(item)->effect == QXL_EFFECT_OPAQUE);
}
void tree_item_dump (TreeItem *item);
Shadow* tree_item_find_shadow (TreeItem *item);
bool tree_item_contained_by (TreeItem *item, Ring *ring);
Ring* tree_item_container_items (TreeItem *item, Ring *ring);
void draw_item_remove_shadow (DrawItem *item);
Shadow* shadow_new (DrawItem *item, const SpicePoint *delta);
Container* container_new (DrawItem *item);
void container_free (Container *container);
void container_cleanup (Container *container);
SPICE_END_DECLS
#endif /* TREE_H_ */