spice/server/glz_encoder.h
Marc-André Lureau 359fc1cb5d Use the spice-common submodule
This patch will replace the common/ directory with the spice-common
project. It is for now a simple project subdirectory shared with
spice-gtk, but the goal is to make it a proper library later on.

With this change, the spice-server build is broken. The following
commits fix the build, and have been seperated to ease the review.

v2
- moves all the generated marshallers to spice-common library
- don't attempt to fix windows VS build, which should somehow be
  splitted with spice-common (or built from tarball only to avoid
  generation tools/libs deps)
v3
- uses libspice-common-client
- fix a mutex.h inclusion reported by Alon
2012-03-25 18:59:10 +02:00

56 lines
2.3 KiB
C

/*
Copyright (C) 2009 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _H_GLZ_ENCODER
#define _H_GLZ_ENCODER
/* Manging the lz encoding using a dictionary that is shared among encoders */
#include <stdint.h>
#include "common/lz_common.h"
#include "glz_encoder_dictionary.h"
#include "glz_encoder_config.h"
typedef void GlzEncoderContext;
GlzEncoderContext *glz_encoder_create(uint8_t id, GlzEncDictContext *dictionary,
GlzEncoderUsrContext *usr);
void glz_encoder_destroy(GlzEncoderContext *opaque_encoder);
/*
assumes width is in pixels and stride is in bytes
usr_context : when an image is released from the window due to capacity overflow,
usr_context is given as a parameter to the free_image callback.
o_enc_dict_context: if glz_enc_dictionary_remove_image is called, it should be
called with the o_enc_dict_context that is associated with
the image.
return: the number of bytes in the compressed data and sets o_enc_dict_context
NOTE : currently supports only rgb images in which width*bytes_per_pixel = stride OR
palette images in which stride equals the min number of bytes to hold a line.
The stride should be > 0
*/
int glz_encode(GlzEncoderContext *opaque_encoder, LzImageType type, int width, int height,
int top_down, uint8_t *lines, unsigned int num_lines, int stride,
uint8_t *io_ptr, unsigned int num_io_bytes, GlzUsrImageContext *usr_context,
GlzEncDictImageContext **o_enc_dict_context);
#endif // _H_GLZ_ENCODER