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This patch will replace the common/ directory with the spice-common project. It is for now a simple project subdirectory shared with spice-gtk, but the goal is to make it a proper library later on. With this change, the spice-server build is broken. The following commits fix the build, and have been seperated to ease the review. v2 - moves all the generated marshallers to spice-common library - don't attempt to fix windows VS build, which should somehow be splitted with spice-common (or built from tarball only to avoid generation tools/libs deps) v3 - uses libspice-common-client - fix a mutex.h inclusion reported by Alon
56 lines
2.3 KiB
C
56 lines
2.3 KiB
C
/*
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Copyright (C) 2009 Red Hat, Inc.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _H_GLZ_ENCODER
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#define _H_GLZ_ENCODER
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/* Manging the lz encoding using a dictionary that is shared among encoders */
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#include <stdint.h>
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#include "common/lz_common.h"
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#include "glz_encoder_dictionary.h"
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#include "glz_encoder_config.h"
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typedef void GlzEncoderContext;
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GlzEncoderContext *glz_encoder_create(uint8_t id, GlzEncDictContext *dictionary,
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GlzEncoderUsrContext *usr);
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void glz_encoder_destroy(GlzEncoderContext *opaque_encoder);
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/*
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assumes width is in pixels and stride is in bytes
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usr_context : when an image is released from the window due to capacity overflow,
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usr_context is given as a parameter to the free_image callback.
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o_enc_dict_context: if glz_enc_dictionary_remove_image is called, it should be
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called with the o_enc_dict_context that is associated with
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the image.
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return: the number of bytes in the compressed data and sets o_enc_dict_context
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NOTE : currently supports only rgb images in which width*bytes_per_pixel = stride OR
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palette images in which stride equals the min number of bytes to hold a line.
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The stride should be > 0
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*/
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int glz_encode(GlzEncoderContext *opaque_encoder, LzImageType type, int width, int height,
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int top_down, uint8_t *lines, unsigned int num_lines, int stride,
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uint8_t *io_ptr, unsigned int num_io_bytes, GlzUsrImageContext *usr_context,
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GlzEncDictImageContext **o_enc_dict_context);
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#endif // _H_GLZ_ENCODER
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