spice/server/red-channel-client.h
Frediano Ziglio 30d917ba5d red-channel-client: Make RedChannelClient::pipe_item_is_linked const
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Julien Ropé <jrope@gmail.com>
2020-07-20 10:17:20 +01:00

221 lines
7.2 KiB
C++

/*
Copyright (C) 2009-2016 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef RED_CHANNEL_CLIENT_H_
#define RED_CHANNEL_CLIENT_H_
#include <list>
#include <common/marshaller.h>
#include "red-pipe-item.h"
#include "red-stream.h"
#include "red-channel.h"
#include "utils.hpp"
#include "safe-list.hpp"
#include "push-visibility.h"
struct RedChannelClientPrivate;
class RedChannelClient: public red::shared_ptr_counted
{
// This is made protected to avoid allocation on stack conflicting with
// reference counting
protected:
virtual ~RedChannelClient();
public:
RedChannelClient(RedChannel *channel,
RedClient *client,
RedStream *stream,
RedChannelCapabilities *caps,
bool monitor_latency=false);
virtual bool init();
bool is_connected() const;
bool is_waiting_for_migrate_data() const;
bool test_remote_cap(uint32_t cap) const;
/* shutdown is the only safe thing to do out of the client/channel
* thread. It will not touch the rings, just shutdown the socket.
* It should be followed by some way to guarantee a disconnection. */
void shutdown();
/* when preparing send_data: should call init and then use marshaller */
void init_send_data(uint16_t msg_type);
uint64_t get_message_serial() const;
/* When sending a msg. Should first call begin_send_message.
* It will first send the pending urgent data, if there is any, and then
* the rest of the data.
*/
void begin_send_message();
/*
* Stores the current send data, and switches to urgent send data.
* When it begins the actual send, it will send first the urgent data
* and afterward the rest of the data.
* Should be called only if during the marshalling of on message,
* the need to send another message, before, rises.
* Important: the serial of the non-urgent sent data, will be succeeded.
* return: the urgent send data marshaller
*/
SpiceMarshaller *switch_to_urgent_sender();
/* returns -1 if we don't have an estimation */
int get_roundtrip_ms() const;
protected:
/* Checks periodically if the connection is still alive */
void start_connectivity_monitoring(uint32_t timeout_ms);
public:
typedef std::list<RedPipeItemPtr, red::Mallocator<RedPipeItemPtr>> Pipe;
void pipe_add_push(RedPipeItemPtr&& item);
void pipe_add(RedPipeItemPtr&& item);
void pipe_add_after(RedPipeItemPtr&& item, RedPipeItem *pos);
void pipe_add_after_pos(RedPipeItemPtr&& item,
RedChannelClient::Pipe::iterator pos);
bool pipe_item_is_linked(RedPipeItem *item) const;
void pipe_remove_and_release(RedPipeItem *item);
void pipe_add_tail(RedPipeItemPtr&& item);
/* for types that use this routine -> the pipe item should be freed */
void pipe_add_type(int pipe_item_type);
static RedPipeItemPtr new_empty_msg(int msg_type);
void pipe_add_empty_msg(int msg_type);
bool pipe_is_empty() const;
uint32_t get_pipe_size() const;
Pipe& get_pipe();
bool is_mini_header() const;
void ack_zero_messages_window();
void ack_set_client_window(int client_window);
void push_set_ack();
bool is_blocked() const;
/* helper for channels that have complex logic that can possibly ready a send */
int send_message_pending();
bool no_item_being_sent() const;
void push();
void receive();
void send();
virtual void disconnect();
/* Note: the valid times to call red_channel_get_marshaller are just during send_item callback. */
SpiceMarshaller *get_marshaller();
RedStream *get_stream();
RedClient *get_client();
/* Note that the header is valid only between reset_send_data and
* begin_send_message.*/
void set_header_sub_list(uint32_t sub_list);
/*
* blocking functions.
*
* timeout is in nano sec. -1 for no timeout.
*
* Return: TRUE if waiting succeeded. FALSE if timeout expired.
*/
bool wait_pipe_item_sent(RedChannelClient::Pipe::iterator item_pos, int64_t timeout);
bool wait_outgoing_item(int64_t timeout);
RedChannel* get_channel();
void semi_seamless_migration_complete();
bool set_migration_seamless();
/* allow to block or unblock reading */
void block_read();
void unblock_read();
// callback from client
virtual void migrate();
protected:
bool test_remote_common_cap(uint32_t cap) const;
void init_outgoing_messages_window();
/* handles general channel msgs from the client */
virtual bool handle_message(uint16_t type, uint32_t size, void *message);
/* configure socket connected to the client */
virtual bool config_socket() { return true; }
virtual uint8_t *alloc_recv_buf(uint16_t type, uint32_t size)=0;
virtual void release_recv_buf(uint16_t type, uint32_t size, uint8_t *msg)=0;
virtual void on_disconnect() {};
// TODO: add ASSERTS for thread_id in client and channel calls
/*
* callbacks that are triggered from channel client stream events.
* They are called from the thread that listen to the stream events.
*/
virtual void send_item(RedPipeItem *item) {};
virtual bool handle_migrate_data(uint32_t size, void *message) { return false; }
virtual bool handle_migrate_data_get_serial(uint32_t size, void *message, uint64_t &serial)
{
return false;
}
/* Private functions */
private:
void send_any_item(RedPipeItem *item);
void handle_outgoing();
void handle_incoming();
virtual void handle_migrate_flush_mark();
void handle_migrate_data_early(uint32_t size, void *message);
inline bool prepare_pipe_add(RedPipeItem *item);
void pipe_add_before_pos(RedPipeItemPtr&& item, RedChannelClient::Pipe::iterator pipe_item_pos);
void send_set_ack();
void send_migrate();
void send_empty_msg(RedPipeItem *base);
void msg_sent();
static void ping_timer(RedChannelClient *rcc);
static void connectivity_timer(RedChannelClient *rcc);
void send_ping();
void push_ping();
/* Private data */
private:
red::unique_link<RedChannelClientPrivate> priv;
};
/* Messages handled by RedChannel
* SET_ACK - sent to client on channel connection
* Note that the numbers don't have to correspond to spice message types,
* but we keep the 100 first allocated for base channel approach.
* */
enum {
RED_PIPE_ITEM_TYPE_SET_ACK=1,
RED_PIPE_ITEM_TYPE_MIGRATE,
RED_PIPE_ITEM_TYPE_EMPTY_MSG,
RED_PIPE_ITEM_TYPE_PING,
RED_PIPE_ITEM_TYPE_MARKER,
RED_PIPE_ITEM_TYPE_CHANNEL_BASE=101,
};
#include "pop-visibility.h"
#endif /* RED_CHANNEL_CLIENT_H_ */