spice/server/red-pipe-item.h
Frediano Ziglio fe9ad0d5ba red-pipe-item: Remove red_pipe_item_(un)ref
Most code uses now red::shared_ptr

Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Julien Ropé <jrope@gmail.com>
2020-07-13 19:48:18 +01:00

84 lines
2.2 KiB
C++

/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
/*
Copyright (C) 2016 Red Hat, Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file red-pipe-item.h
* Generic declaration for objects contained in RedChannelClient pipe.
*/
#ifndef RED_PIPE_ITEM_H_
#define RED_PIPE_ITEM_H_
#include "red-common.h"
#include "utils.hpp"
#include "push-visibility.h"
/**
* Base class for objects contained in RedChannelClient pipe
*/
struct RedPipeItem: public red::shared_ptr_counted
{
SPICE_CXX_GLIB_ALLOCATOR
void *operator new(size_t len, void *p)
{
return p;
}
/**
* Allows to allocate a pipe item with additional space at the end.
*
* Used with structures like
* @code{.cpp}
* struct NameItem: public RedPipeItem {
* ...
* char name[];
* }
* ...
* auto name_item = red::shared_ptr<NameItem>(new (6) NameItem(...));
* strcpy(name_item->name, "hello");
* @endcode
*/
void *operator new(size_t size, size_t additional)
{
return g_malloc(size + additional);
}
RedPipeItem(int type);
const int type;
void add_to_marshaller(SpiceMarshaller *m, uint8_t *data, size_t size);
};
typedef red::shared_ptr<RedPipeItem> RedPipeItemPtr;
/* Most of the time the type is constant and we just add fields,
* make it easier to initialize just with declaration
*/
template <int initial_type>
struct RedPipeItemNum: public RedPipeItem
{
RedPipeItemNum():
RedPipeItem(initial_type)
{
}
};
#include "pop-visibility.h"
#endif /* RED_PIPE_ITEM_H_ */