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Instead of including spice.h directly include an header that wraps it. This allows to remove the SPICE_SERVER_INTERNAL define. Currently is used to rename SpiceCharDeviceInstance to RedCharDevice and reduce its visibility to hidden. This remove some warnings and some weird code in the source. Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
/* -*- Mode: C; c-basic-offset: 4; indent-tabs-mode: nil -*- */
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/*
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Copyright (C) 2009-2015 Red Hat, Inc.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MAIN_DISPATCHER_H_
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#define MAIN_DISPATCHER_H_
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#include "spice-wrapped.h"
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#include "dispatcher.h"
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#include "red-channel.h"
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#include "push-visibility.h"
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class MainDispatcher final: public Dispatcher
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{
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public:
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MainDispatcher(RedsState *reds);
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void channel_event(int event, SpiceChannelEventInfo *info);
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void seamless_migrate_dst_complete(RedClient *client);
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void set_mm_time_latency(RedClient *client, uint32_t latency);
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/*
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* Disconnecting the client is always executed asynchronously,
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* in order to protect from expired references in the routines
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* that triggered the client destruction.
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*/
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void client_disconnect(RedClient *client);
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protected:
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~MainDispatcher();
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private:
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RedsState *const reds;
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SpiceWatch *watch = nullptr;
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pthread_t thread_id;
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};
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#include "pop-visibility.h"
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#endif /* MAIN_DISPATCHER_H_ */
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