This is the default value, and the property is marked as
_CONSTRUCT_ONLY, so we don't need to explicitly force the default when
instantiating a RedChannelClient.
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
This prepare for the next patch.
The network recieve buffer should be per-client rather than per-channel.
The following patch will make this change, but this common base class
will allow the cursor client and the display client to share a common
implementation.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
For each channel there are two set of capabilities, one
for the common ones and one for the specific ones.
A single set were almost always passed using 2 arguments,
a number of elements and an array but then before using
these were converted to a GArray.
Use a single structure (already available) to pass all
channel capabilites using a single argument.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
Move out of red-worker.c. This requires a little bit of minor
refactoring to avoid accessing some RedWorker internals in the
constructor function, etc.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Convert the RedChannelClient heirarchy into GObjects. Since the existing
constructors could fail and return NULL, I inherited the base channel
client from GInitable, which introduces a dependency on gio.
When using private structs with GObject, there's a maximum size of (I
think) 64k, which was exceeded by some of the private structs. To avoid
this limitation I changed some members to dynamically allocated.
In anticipation of porting to GObject, use casting macros (e.g.
MAIN_CHANNEL_CLIENT()) to cast RedChannelClient types. This will help
reduce the changeset slightly porting to GObject and thus make it easier
to review those upcoming changes.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
These need to be introduced at the same time since cache-item.tmpl.c
assumes that both of these classes will have a cache in the same place:
either within the channel client struct itself or (now) within a priv
struct owned by the channel client.
This encapsulates private data and prepares for porting to GObject.
Acked-by: Frediano Ziglio <fziglio@redhat.com