use MainChannel* instead of Channel* for a many functions in main_channel.h
(affects main_channel.c and reds.c).
some one liner fixes are hidden in here too.
Another cleanup patch, no change to behavior (still one client, and it
disconnects previous client if any).
The implementation for multiple client is straightforward: the pipe
remains per (channel,client) pair, so it needs to move from the RedChannel
that to RedChannelClient. Implementation using a single pipe with multiple
consumers (to reflect different latencies) doesn't fit well with pipe rewriting
that is used by the display channel. Additionally this approach is much simpler
to verify. Lastly it doesn't add considerable overhead (but see the display
channel changes in a later patch for a real place to rethink).
This patch is just technical, changing signatures to reflect the first
argument (oop style) so red_channel becomes red_channel_client. Some places
may seem odd but they should be fixed with later comits where the channels
grow to support multiple clients.
Sound (playback/record) channels are the only ones not touched - this is
consistent with previous patches, since they have been left out of the
RedChannel refactoring. That is left as future work. (note that they don't use
a pipe, which was the reason for not refactoring).
This commit adds a RedChannelClient that now owns the stream connection,
but still doesn't own the pipe. There is only a single RCC per RC
right now (and RC still means RedChannel, RedClient will be introduced
later). All internal api changes are in server/red_channel.h, hence
the need to update all channels. red_worker.c is affected the most because
it makes use of direct access to some of RedChannel still.
API changes:
1. red_channel_client_create added.
rec_channel_create -> (red_channel_create, red_channel_client_create)
2. two way connection: rcc->channel, channel->rcc (later channel will
hold a list, and there will be a RedClient to hold the list of channels
per client)
3. seperation of channel disconnect and channel_client_disconnect
TODO:
usbredir added untested.
The only difference between them being that the later also does a push.
I don't believe that to be a problem, but if it does I can always introduce
a push'less version.
rename types - we use _proc suffix mostly to indicate function pointer types,
use it for some function pointers that were missing it.
s/channel_handle_migrate_flush_mark/channel_handle_migrate_flush_mark_proc/
s/channel_handle_migrate_data_get_serial/channel_handle_migrate_data_get_serial_proc/
s/channel_handle_migrate_data/channel_handle_migrate_data_proc/
and spice_server_playback_put_samples. The former retrieves a buffer from a free
list with spice_server_playback_get_buffer, and should be used once via
spice_server_playback_put_samples. The tester previously reused the same buffer
a number of times.
After the changes to add libjpeg-turbo support to spice-server mjpeg
compression code, it's relatively easy to hit an assertion from
libjpeg in spice-server about "too few scanlines transferred" when
the mjpeg streaming code triggers. This assertion brings down qemu,
which is bad :)
This is because when we first initialize the mjpeg encoder, we do:
stream_width = SPICE_ALIGN(src_rect->right - src_rect->left, 2);
stream_height = SPICE_ALIGN(src_rect->bottom - src_rect->top, 2);
stream->mjpeg_encoder = mjpeg_encoder_new(stream_width, stream_height);
and then when we iterate over the image scanlines to feed them to
libjpeg, we do:
const int image_height = src->bottom - src->top;
const int image_width = src->right - src->left;
for (i = 0; i < image_height; i++) {
mjpeg_encoder_encode_scanline(...);
}
mjpeg_encoder_end_frame(...);
When stream_height is odd, the mjpeg_encoder will be created with
an height that is 1 more than the number of lines we encode. Then
libjpeg asserts when we tell it we're done with the compression
while it's still waiting for one more scanline.
Looking through git history, this rounding seems to be an artifact
from when we were using ffmpeg for the mjpeg encoding. Since
spicec and spicy (the latter needs a few fixes) can handle streams
with odd height/width, the best way to solve this issue is to stop
rounding up the height and width of the streams we create. This
even saves some bandwidth :)
when changing resolutions due to the new async code paths the surface
creation command was kept by reference, and later, when the red_worker
signaled completion by calling async_complete the mouse mode was updated
using the reference. This caused the wrong values to be read resulting in wrong
resolutions set and a non working mouse pointer. Fix this by keeping a copy of
the surface creation command instead of a reference.
No bz. Found in testing.
It is a bit early to bump, since a 0.9.1 release is not happening yet,
but this allows me to test if the vdagent SpiceCharInterface state callback
fixes are present or not in qemu code, and thus disabling the ugly vdagent
specific workaround from spice-qemu-char.c when compiling against a new
enough spice-server.
It was sending the wrong data, the memory right after the VCSMsgHeader
which was actually not where the data was.
Fixed by having the header and data (VSCError, 4 bytes of the error code)
embedded in the ErrorItem pipe item.
It's not used when we use jpeg-turbo colorspaces, so it's better
to allocate it when we know we'll need it rather than always
allocating it even if it won't be used.
After the refactoring to optionally use libjpeg-turbo, some
of the functions that mjpeg-encoder used to provide are now no
longer used. This commit removes them.
When libjpeg-turbo is available, we can use the BGR and BGRX
colorspaces that it provides to avoid extra conversions of the
data we want to compress to mjpeg
The main point is to move the pixel conversion code into
the MjpegEncoder class to be able to make use libjpeg-turbo
additional pixel formats without the reds_worker code noticing.
This API is meant to allow us to move the pixel format conversion
into MjpegEncoder. This will allow us to be able to use the
additional pixel formats from libjpeg-turbo when available.
It takes a lot of arguments, "id" is unused, "frame" and
"frame_size" can be obtained from the "stream" argument, so
can get rid of 3 arguments to make things more readable.
When encoding a frame, red_worker passes an allocated buffer to
libjpeg where it should encode the frame. When it fails, a new
bigger buffer is allocated and the encoding is restarted from
scratch. However, it's possible to use libjpeg to realloc this
buffer if it gets too small during the encoding process. Make use
of this feature, especially since it will make it easier to encore
one line at a time instead of a full frame in subsequent commits.
When encoding to mjpeg, the on screen data have to be converted
to 24bpp RGB since that's the format that libjpeg expects. Factor
as much code as possible for the 3 formats we handle.
The check this patch removes causes us to not set vdagent to NULL, nor
update the mouse mode when the guest agent disconnects when no client is
attached. Which leads to a non working mouse, and on agent reconnect a
"spice_server_char_device_add_interface: vdagent already attached" message
instead of a successful re-add of the agent interface .
hansg: Note this is commit 443994ba from the 0.8 branch, which I did
not forward port back then because it seemed unnecessary on master, but it
turns out that the (wrong) check was just hidden in another place on master.
This does the following, all to remove any referenced memory on the pci bars:
flush_all_qxl_commands(worker);
flush_all_surfaces(worker);
red_wait_outgoing_item((RedChannel *)worker->display_channel);
red_wait_outgoing_item((RedChannel *)worker->cursor_channel);
The added api is specifically async, i.e. it calls async_complete
when done.
The new _ASYNC io's in qxl_dev listed at the end get six new api
functions, and an additional callback function "async_complete". When
the async version of a specific io is used, completion is notified by
calling async_complete, and no READY message is written or expected by
the dispatcher.
update_area has been changed to push QXLRects to the worker thread, where
the conversion to SpiceRect takes place.
A cookie has been added to each async call to QXLWorker, and is passed back via
async_complete.
Added api:
QXLWorker:
update_area_async
add_memslot_async
destroy_surfaces_async
destroy_primary_surface_async
create_primary_surface_async
destroy_surface_wait_async
QXLInterface:
async_complete
For each callback in QXLWorker, for example QXLWorker::update_area, add
a direct call named spice_qxl_update_area.
This will (a) remove the pointless indirection and (b) make shared
library versioning alot easier as we'll get new linker symbols which
we can tag with the version they appeared in the shared library.
This patch adds symbol versions to the spice server library. Each
symbol which is exported by libspice-server gets tagged with the
(stable) version where it appeared first. This way the linker and rpm
are able to figure which version of the spice-server libary is required
by a particular qemu binary/package.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
When qemu creates a channel, reds.c contains code to check the
minor/major channel versions known to QEMU (ie the ones that were
current in spice-server when QEMU was compiled) and to compare these
versions against the current ones the currently installed spice-server
version.
According to kraxel [1], the rules for these interface numbers are:
"The purpose of the versions is exactly to avoid the need for a new
soname. The rules are basically:
(1) You add stuff to the interface, strictly append-only to not break
binary compatibility.
(2) You bump the minor version of the interface.
(3) You check the minor version at runtime to figure whenever the
added fields contain valid stuff or not.
An example is here (core interface, minor goes from 2 to 3, new
channel_event callback):
http://cgit.freedesktop.org/spice/spice/commit/?id=97f33fa86aa6edd25111b173dc0d9599ac29f879
"
The code currently refuses to create a channel if QEMU minor version is
less than the current spice-server version. This does not correspond
to the intended behaviour, this patch changes to fail is qemu was compiled
with a spice-server that is *newer* than the one currently installed. This
case is something we cannot support nicely.
[1] http://lists.freedesktop.org/archives/spice-devel/2011-July/004440.html
red_handle_drawable_surfaces_client_synced was called only from red_pipe_add_drawable, while it
should also be called from red_pipe_add_drawable_after. Otherwise, the client
might receive a command with a reference to a surface it doesn't hold and crash.
red_pipe_add_drawable can lead to removal of drawables from current tree
(since it calls red_handle_drawable_surfaces_client_synced), which can
also lead to releasing these drawables.
Before the fix, red_current_add_equal, called red_pipe_add_drawable,
without assuring afterwards that the drawables it refers to are still alive or
still in the current tree.
qemu calls spice_server_migrate_switch even if it didn't do a
spice_server_migrate_info first. Fix the resulting error by not pushing
a switch host tag to the pipe in this case, and add a check anyway in the
marshalling code just in case.