The OpenGL renderer isn't really useful right now, its not quite up
to date, its not really faster than software and it only supports a limited
subset of drivers. So, lets disable it for now.
Long term opengl rendering of the 2d part of spice is important if we want
to combine 2d and 3d rendering (say if spice adds opengl support in the
protocol). But until then this is isn't useful for normal use.
In order to be able to support 16bit canvases on 32bit screens and 32bit
canvases on 16bit screens we need to handle format conversion when drawing
RedPixmaps.
The way this works now for X11 is that we only have one PIXELS_SOURCE_TYPE
for pixmaps, which always has a pixman_image_t for the data, but additionally
it has an XImage (shared mem or not) if the screen the pixmap was created
for (i.e. an explicit one or the default screen) has the same format as
the pixmap.
When we draw a pixmap on a drawable we have two variants. If the pixmap
has a XImage and it matches the format of the target drawable then we
just X(Shm)PutImage it to the drawable. If the formats differ, then we
create a temporary XImage and convert into that before drawing it to
the screen.
Right now this is a bit inefficient, because we always allocate a new
temporary image when converting. We want to add some caching here, but
at least this lets things work again.
pixman_region32_t is an efficient well tested region implementation (its
the one used in X) that we already depend on via pixman and use in
some places. No need to have a custom region implementation.
-move _focused & _pointer_in_window from RedWindow to RedWindow_p's
-move shadow focus & cursor handling to sync()
-add reset_cursor_pos() to Platform
-Monitor set_mode()/restore() use virtual do_set_mode()/do_restore()
Additional changes that were required for the feature:
1) focusing on the pointed window in full screen mode
2) In X11 - handling events that occur during keyboard ungrabbing
3) In X11 - handling Leave/Enter Notify events that occur during keyboard grabbing/ungrabbing
4) In X11 - fix for focus events that are handled in the wrong order (happens when
focus events occur during grabbing the keyboard)
5) In X11 - ignoring key release events during key holding
6) In Windows - synchronizing keyboard release events that occured during a modal loop