When using config.h, it must be the very first include in all source
files since it contains #define that may change the compilation process
(eg libc structure layout changes when it's used to enable large file
support on 32 bit x86 archs). This commit adds it at the beginning
of all .c and .cpp files
Without this patch spicec reproducely hangs in
GlzDecoderWindow::pre_decode_update_window().
When GlzDecoderWindow::will_overflow() returns true,
GlzDecoderWindow::pre_decode_update_window(),
waits for a call to GlzDecoderWindow::post_decode()
to free up some memory
This happens even though there still is pci memory
available (otherwise the driver would not have
been able to send an image to decode in the first
place).
The GlzDecoderWindow::post_decode() call never happens
as the server is waiting for a reply to the decode
of the hanging image, causing the client to hang
for ever.
This patch fixes this by simply removing the
"attempted" pci memory accounting. As there is no
need for that, as the driver already must keep
track of pci memory usage.
I've verified that both the old and new Xorg drivers
take care of not overusing the pci memory themselves
I would expect the same to be true for the windows
driver.
Note the calculating of the glz_window_size in
red_client.cpp cannot be removed as the calculated
value is send as part of the SpiceMsgcDisplayInit on
connect.