red_handle_drawable_surfaces_client_synced was called only from red_pipe_add_drawable, while it
should also be called from red_pipe_add_drawable_after. Otherwise, the client
might receive a command with a reference to a surface it doesn't hold and crash.
red_pipe_add_drawable can lead to removal of drawables from current tree
(since it calls red_handle_drawable_surfaces_client_synced), which can
also lead to releasing these drawables.
Before the fix, red_current_add_equal, called red_pipe_add_drawable,
without assuring afterwards that the drawables it refers to are still alive or
still in the current tree.
qemu calls spice_server_migrate_switch even if it didn't do a
spice_server_migrate_info first. Fix the resulting error by not pushing
a switch host tag to the pipe in this case, and add a check anyway in the
marshalling code just in case.
fixes "display_channel_release_item: panic: invalid item type"
Before changing the red_worker to use the red_channel interface, there
was a devoted red_pipe_clear routine for the display channel and cursor channel.
However, clearing the pipe in red_channel, uses the release_item callback
the worker provided. This callback has handled only resources that need to be released
after the pipe item was enqueued from the pipe, and only for pipe items that were set in
red_channel_init_send_data.
This fix changes the display channel release_item callback to handle all types of
pipe items, and also handles differently pushed and non-pushed pipe items.
On migration, destroy_surfaces is called from qxl (qxl_hard_reset), before the device was loaded (on destination).
handle_dev_destroy_surfaces led to red_process_commands, which read the qxl command ring
(which appeared to be not empty), and then when processing the command
it accessed unmapped memory.
In addition (1) make handle_dev_destroy_surfaces call red_release_cursor
(2) call red_wait_outgoing_item(cursor_channel) only after adding msgs to pipe
When the worker was stoped, the cursor was copied from guest ram to the host ram,
and its corresponding qxl command was released.
This is unecessary, since the qxl ram still exists (we keep references
to the surfaces in the same manner).
It also led to BSOD on guest upon migration: the device tracks cursor set commands and it stores
a reference to the last one. Then, it replays it to the destination server when migrating to it.
However, the command the qxl replayed has already been released from the pci by the original
worker, upon STOP.
This reverts commit 456ff9f8d5.
That patch just disabled the smartcard channel completely because
the check was done *before* the initialization of the qemu smartcard
devices, not after.
According to spice.proto the smartcard channel can receive acks and any
other message defined in BaseChannel. While the spicec implementation didn't
send an ACK spice-gtk does, so handle it.
These messages allow the guest to send the audio device volume to the
client. It uses an arbitrary scale of 16bits, which works good enough
for now.
Save VolumeState in {Playback,Record}State, so that we can send the
current volume on channel connection.
Note about future improvements:
- add exact dB support
- add client to guest volume change
Updated since v2:
- bumped record and playback interface minor version to allow
conditional compilation
Updated since v1:
- sync record volume on connection too
spice_common.h provides an ASSERT macro, no need to duplicate it
in many places. For now client/debug.h keeps its own copy since
debug.h and spice_common.h have clashes on other macros which are
trickier to unify.
With -Wpointer-arith, gcc complains about void pointer arithmetic.
This is not a big deal with gcc, but could be with other compilers,
so it's better to cast to char */uint8_t * before doing the
arithmetic on such pointers.
When using config.h, it must be the very first include in all source
files since it contains #define that may change the compilation process
(eg libc structure layout changes when it's used to enable large file
support on 32 bit x86 archs). This commit adds it at the beginning
of all .c and .cpp files
spice client and spice server shares code from
common/{gdi,gl,sw}_canvas.[ch]. However, while most of the code is
shared, the server code wants a canvas compiled with
SW_CANVAS_IMAGE_CACHE defined while the client code wants a canvas
compiled with SW_CANVAS_CACHE.
The initial autotools refactoring didn't take that into account,
this is now fixed by this commit. After this commit, the canvas
files from common/ are no longer compiled as part of the
libspice-common.la convenience library. Instead, there are "proxy"
canvas source files in client/ and server/ which #include the
appropriate C files after defining the relevant #define for the
binary that is being built.
To prevent misuse of the canvas c files and headers in common/,
SPICE_CANVAS_INTERNAL must be set when including the canvas headers
from common/ or when building the c files from common/ otherwise
the build will error out.
spice Makefile.am setup is a bit confusing, with source file
names being listed several times in different Makefile.am
(generally, once in EXTRA_DIST and another time in another
Makefile.am in _SOURCES). The client binaries are built
by client/x11/Makefile.am, which means recursing into client,
then into x11 to finally build spicec. This Makefile.am is
also referencing files from common/ and client/, which is
a bit unusual with autotools.
This patch attempts to simplify the build process to get
something more usual from an autotools point of view.
The source from common/ are compiled into a libtool convenience
library, which the server and the client links against which avoids
referencing source files from common/ when building the server and
the client. The client is built in client/Makefile.am and directly
builds files from x11/ windows/ and gui/ if needed (without
recursing in these subdirectories).
This makes the build simpler to understand, and also makes it
possible to list source files once, which avoids potential
make distcheck breakage when adding new files.
There is a regression in this patch with respect to
sw_canvas/gl_canvas/gdi_canvas. They should be built with
different preprocessor #defines resulting in different behaviour
of the canvas for the client and the server. However, this is not
currently the case, both the client and the server will use the same
code for now (which probably means one of them is broken). This will
be fixed in a subsequent commit.
make distcheck passes, but compilation on windows using the
autotools build system hasn't been tested, which means it's likely
to be broken. It shouldn't be too hard ot fix it though, just let
me know of any issues with this.
When compiling spice with make CFLAGS="-g3 -ggdb3 -O0 -Wall -Werror",
the build broken because of a few unused variables/missing returns.
This patch fixes these warnings.
The check this patch removes causes us to not set vdagent to NULL, nor
update the mouse mode when the guest agent disconnects when no client is
attached. Which leads to a non working mouse, and on agent reconnect a
"spice_server_char_device_add_interface: vdagent already attached" message
instead of a successful re-add of the agent interface .
This ensures that if the client or agent connects to the client-agent
"tunnel" while the other side is halfway through sending a multi part
message, the rest of the message gets discarded, and the connecting
party starts getting data at the beginning of the next message.
The agent message filter keeps track of messages as they are being send
reset the relevant filter to its initial state when one of the 2 ends
of the agent<->client "tunnel" disconnects.
read_from_vdi_port calls dispatch_vdi_port data, which will disconnect
the guest agent if it sends invalid data. It would then try to read more
data from the disconnected guest agent resulting in a NULL ptr dereference,
this patch fixes this.
write_to_vdi_port() was checking for reds->agent_state.connected to determine
wether it could write queued data. But agent_state.connected reflects if
*both* ends are connected. If the client has disconnected, but the guest agent
is still connected and some data is still pending (like a final clipboard
release from the client), then this data should be written to the guest agent.