The Spice server administrator can specify the encoder and codec
preferences to optimize for CPU or bandwidth usage. Preferences are
described in a semi-colon separated list of encoder:codec pairs.
The server has a default preference list which can explicitly be
selected by specifying 'auto'.
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
The include directory is specified with the -I which is the directory
used directly by #include<>.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Pavel Grunt <pgrunt@redhat.com>
This variable belongs to SpiceServerConfig rather than being a static
global variable hidden in sound.c
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
Instead of exporting 2 methods to get number of channels, and to fill
channel information, and use that from the main channel code, it's
better to do everything in one go in reds.c, and call that single method
from the main channel code.
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
RedCharDevice implementation had to callback into reds.c in order to let
it know a char device was being destroyed. Now that RedCharDevice is a
gobject, a weak reference can be used instead allowing to remove that
coupling.
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
This allows to stop using struct RedsState * rather than RedsState * in
headers which cannot include reds.h. This also allows to remove the
duplicate RedsState typedef in reds.h and reds-stream.h which is causing
issues with older gcc versions.
This is more consistent with internal type naming convention, and it
paves the way for a new char device GObject heirarchy
Acked-by: Frediano Ziglio <fziglio@redhat.com>
This should be the final piece of removing the global reds variable. We
still need a global variable to clean up during the atexit() function,
but we use a GList of servers (even though we technically don't support
multiple servers in the same process yet).
Acked-by: Fabiano Fidêncio <fidencio@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Considering that:
- QXLState is the state of QXLInstance implementation;
- RedDispatcher is the implementation of QXL;
- qif (QXLInterface*) field can be computed really easy from QXLInstance;
- most of its state is private.
Make all structure private and use QXLState instead of RedDispatcher.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
Acked-by: Christophe Fergeau <cfergeau@redhat.com>
These methods wrap the RedsCoreInterface::watch_add,
RedsCoreInterface::watch_remove and RedsCoreInterface::watch_update_mask
vfuncs.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Requires changing a bunch of internal API to take MainDispatcher
arguments, etc. The main dispatcher object is now owned by RedsState,
since that is the object that previously created (initialized) it.
Acked-by: Fabiano Fidêncio <fidencio@redhat.com>
Since these are server-level variables, move them into RedsState.
However, num_active_workers was removed because:
- each dispatcher always has 1 active worker, so we can determine the
number of active workers by counting the dispatchers
- it was never actually set correctly. Even if there was more than one
worker, this variable was always only set to either 0 or 1.
This change required moving a bunch of helper code into RedsState as
well, an providing some RedDispatcher interfaces to access dispatcher
information from RedsState.
Signed-off-by: Jonathon Jongsma <jjongsma@redhat.com>
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Fabiano Fidêncio <fidencio@redhat.com>
Go through dispatcher and marshall scanout message. Since the marshaller
and the QXL state are manipulated from different threads, add a mutex to
protect the current scanout.
Signed-off-by: Marc-André Lureau <marcandre.lureau@gmail.com>
- spice_qxl_gl_scanout() to take the current scanout
- spice_qxl_gl_draw_async() to draw the scanout, is like other Spice async
functions, it takes a cookie and will return in the
QXLInterface.async_complete()
Two new fields are also added to QXLState, in order to save the current
scanout, and the pending async.
A scanout can't be updated if there are pending draw atm. Discarding
outdated draws is left as a future improvement to allow updating the
scanout without waiting for draw async to be done.
Signed-off-by: Marc-André Lureau <marcandre.lureau@gmail.com>
[make QXL function names more coherent - Frediano Ziglio]
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
In preparation for getting rid of the global 'reds' variable, we need to
pass the RedsState variable to all functions where it is needed. For now
the callers just pass in the global reds variable.
Functions changed:
- reds_mig_fill_wait_disconnect;
- reds_mig_cleanup_wait_disconnect;
- reds_mig_remove_wait_disconnect_client;
- reds_migrate_channels_seamless;
- reds_mig_finished;
- reds_mig_switch;
- reds_enable_mm_time;
- reds_disable_mm_time;
- attach_to_red_agent;
- reds_char_device_add_state;
- reds_char_device_remove_state;
- reds_on_char_device_state_destroy;
- spice_server_char_device_remove_interface;
- migrate_timeout.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
In preparation for getting rid of the global 'reds' variable, we need to
pass the RedsState variable to all functions where it is needed. For now
the callers just pass in the global reds variable.
Functions changed:
- reds_link_mig_target_channels;
- reds_on_migrate_dst_set_seamless;
- reds_on_client_seamless_migrate_complete;
- reds_on_client_semi_seamless_migrate_complete;
- reds_handle_other_links;
- reds_handle_link;
- reds_send_mm_time;
- reds_set_client_mm_time_latency;
- reds_init_net;
- do_spice_init;
- reds_init_ssl;
- on_activating_ticketing;
- reds_mig_release to take RedsState arg
- reds_mig_started.
Acked-by: Pavel Grunt <pgrunt@redhat.com>
In preparation for getting rid of the global 'reds' variable, we need to
pass the RedsState variable to all functions where it is needed. For now
the callers just pass in the global reds variable.
Functions changed:
- reds_on_main_migrate_connected;
- reds_on_main_mouse_mode_request;
- reds_on_main_channel_migrate;
- reds_marshall_migrate_data;
- reds_agent_state_restore;
- reds_handle_migrate_data;
- reds_send_link_ack;
- reds_mig_target_client_add;
- reds_mig_target_client_find;
- reds_mig_target_client_free;
- reds_mig_target_client_disconnect_all;
- reds_find_client;
- reds_get_client;
- reds_handle_main_link;
- reds_set_client_mouse_allowed.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
More consistent with glib naming conventions. Also make the function
static since it's not used outside of this source file.
Acked-by: Pavel Grunt <pgrunt@redhat.com>
In preparation for getting rid of the global 'reds' variable, we need to
pass the RedsState variable to all functions where it is needed. For now
the callers just pass in the global reds variable.
Functions changed:
- vdi_port_read_buf_process;
- vdi_port_read_buf_get;
- vdi_port_read_buf_unref;
- reds_handle_agent_mouse_event;
- reds_num_of_channels;
- reds_num_of_clients;
- reds_fill_channels;
- reds_on_main_agent_start;
- reds_get_agent_data_buffer;
- reds_release_agent_data_buffer;
- reds_client_monitors_config_cleanup;
- red_on_main_agent_data.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Pavel Grunt <pgrunt@redhat.com>
In preparation for getting rid of the global 'reds' variable, we need to
pass the RedsState variable to all functions where it is needed. For now
the callers just pass in the global reds variable.
Functions changed:
- reds_register_channel;
- reds_unregister_channel;
- reds_get_mouse_mode;
- reds_set_mouse_mode;
- reds_update_mouse_mode;
- reds_agent_remove;
- reds_find_channel;
- reds_mig_cleanup;
- reds_reset_vdp;
- reds_main_channel_connected;
- reds_client_disconnect;
- reds_disconnect;
- reds_mig_disconnect.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Pavel Grunt <pgrunt@redhat.com>
This allows it to be accessed from other files. This is a temporary step
toward getting rid of the global-ness of this variable, and it allows us
to update the function signature bit-by-bit.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Define an internal structure that matches 100% the ABI of the public one.
The structure will be changed by following patches.
See comments in "channel: add interface parameters to
SpiceCoreInterfaceInternal" patch.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Christophe Fergeau <cfergeau@redhat.com>
This is really not supported, requires X11, so better to remove it for
now. Some day it might be revived, using DRM, ..
Note for later, this could be removed too (not used by client):
- spice-common/common/ogl_ctx
Acked-by: Fabiano Fidêncio <fidencio@redhat.com>
Fixes rhbz#918169
Some channels make direct calls to reds/main_channel routines. If
these routines try to read/write to the socket, and they get socket
error, main_channel_client_on_disconnect is called, and triggers
red_client_destroy. In order to prevent accessing expired references
to RedClient, RedChannelClient, or other objects (inside the original call, after
red_client_destroy has been called) I made the call to
red_client_destroy asynchronous with respect to main_channel_client_on_disconnect.
I added MAIN_DISPATCHER_CLIENT_DISCONNECT to main_dispatcher.
main_channel_client_on_disconnect pushes this msg to the dispatcher,
instead of calling directly to reds_client_disconnect.
The patch uses RedClient ref-count in order to handle a case where
reds_client_disconnect is called directly (e.g., when a new client connects while
another one is connected), while there is already CLIENT_DISCONNECT msg
pending in the main_dispatcher.
Examples:
(1) snd_worker.c
snd_disconnect_channel()
channel->cleanup() //snd_playback_cleanup
reds_enable_mm_timer()
.
.
main_channel_push_multi_media_time()...socket_error
.
.
red_client_destory()
.
.
snd_disconnect_channel()
channel->cleanup()
celt051_encoder_destroy()
celt051_encoder_destory() // double release
Note that this bug could have been solved by changing the order of
calls: e.g., channel->stream = NULL before calling cleanup, and
some other changes + reference counting. However, I found other
places in the code with similar problems, and I looked for a general
solution, at least till we redesign red_channel to handle reference
counting more consistently.
(2) inputs_channel.c
inputs_connect()
main_channel_client_push_notify()...socket_error
.
.
red_client_destory()
.
.
red_channel_client_create() // refers to client which is already destroyed
(3) reds.c
reds_handle_main_link()
main_channel_push_init() ...socket error
.
.
red_client_destory()
.
.
main_channel_client_start_net_test(mcc) // refers to mcc which is already destroyed
This can explain the assert in rhbz#964136, comment #1 (but not the hang that occurred before).