From spice_server_port_event API you can send port events to
any char device. Although currently this is used only for "port"
devices implemented in spicevmc.c this will allow to support
such events using different objects.
This will be used for instance for a streaming device which
will be a specific SpicePort implementation.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
This is causing issues with potential improvements to the logging
system, and I've always found this usage a bit odd anyway.
Using spice_debug(""); was not possible as this triggers
-Wformat-zero-length warnings from our use of -Wall.
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
This use to be an anonymous enum, used as an int in
RedCharDeviceWriteBufferPrivate::origin.
Introducing a typedef clarifies what kind of value it's holding.
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
This is intended to hold the fields that only char-device.c has a use
for, but for now this only adds the boilerplate for it, the next commit
will move the relevant field there.
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
This commit changes all functions returning TRUE/FALSE from having an
'int' return value to 'bool'.
This way it's obvious that such a function is not going to return
anything else than TRUE or FALSE.
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
The spice_marshaller_add_ref() family of functions is confusing since it
sounds like you're incrementing a reference on the marshaller. What it
is actually doing is adding a data buffer to the marshaller by reference
rather than by value. Changing the function names to _add_by_ref() makes
this clearer.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Pavel Grunt <pgrunt@redhat.com>
Most of the times the check is done externally
so moving inside the function reduce the code.
This is similar to the way free(3) works.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Pavel Grunt <pgrunt@redhat.com>
Add a 'self' parameter to all of the char device virtual functions so
that we don't have to play games with the 'opaque' pointer.
Signed-off-by: Jonathon Jongsma <jjongsma@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Also move the RedClient struct out of the header to avoid accessing the
internals from other files.
Signed-off-by: Jonathon Jongsma <jjongsma@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
As the tokens counter were not being reset you could enter in a
situation where client thinks it has more tokens then server which
would eventually lead to client's disconnection from 0c5eca97f1
onwards (before it was crashing).
It is easy to check the above situation if you track the amount of
tokens you have in the client and simply kill and restart the agent
while doing some file transfer: the client could reach more then 13
tokens which should not really be possible.
Based on patch from Frediano Ziglio <fziglio@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
This was proposed by Christophe as improvement over some typesafe
patches.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Christophe Fergeau <cfergeau@redhat.com>
This code make easier to be sure we don't have dangling pointers
resetting in the function which free the structure.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Christophe Fergeau <cfergeau@redhat.com>
RedCharDevice implementation had to callback into reds.c in order to let
it know a char device was being destroyed. Now that RedCharDevice is a
gobject, a weak reference can be used instead allowing to remove that
coupling.
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
There was an extra RedCharDeviceMsgToClientItem type whose only
purpose was to manage a linked list of items to send. GQueue has the
same purpose as this type in addition to being generic. As the length of
the send queue is tracked, a GQueue is more appropriate than a GList and
allow to remove RedCharDevice::send_queue_size.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Internally, use the method to set the 'sin' member variable so that we
don't have to duplicate the g_object_notify() calls, and there are
consistent debug statements whenever this value is modified. This also
means that we need to handle NULL arguments to this function.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Since the type name was changed, use variable names / debug statements
that are consistent with the new name.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Since the device instance ("sin") is a gobject property, we should make
sure to notify when it changes, particularly since we do some
initialization in response to the "notify::sin" signal.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Now that all derived classes use a type deriving from PipeItem for their
RedCharDeviceMsgToClient, we can make this explicit in the
RedCharDeviceClass vfuncs, and remove the RedCharDeviceMsgToClient
typedef.
This structure holding virtual function pointers was kept until now as a
RedCharDevice member in order to make the GObject conversion easier.
Now that all RedCharDevice children are converted to GObject, it can be
moved into RedCharDeviceClass.
make the function names match the type names. So
spice_char_device_state_* becomes red_char_device_* and
spice_char_device_* also becomes red_char_device_*.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Make it consistent with the renamed RedCharDevice and the convention of
using 'Red' namespaces for internal types
Acked-by: Frediano Ziglio <fziglio@redhat.com>
This is more consistent with internal type naming convention, and it
paves the way for a new char device GObject heirarchy
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Create a structure to hold private data.
This helps to make patch for GObject smaller.
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Christophe Fergeau <cfergeau@redhat.com>
Add helper functions wrapping calls to the virtual functions
defined in SpiceCharDeviceCallbacks.
Acked-by: Pavel Grunt <pgrunt@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Store a reference to the server in the SpiceCharDeviceState struct and
use that rather than the global 'reds' variable
Acked-by: Frediano Ziglio <fziglio@redhat.com>