Commit Graph

9 Commits

Author SHA1 Message Date
Marc-André Lureau
359fc1cb5d Use the spice-common submodule
This patch will replace the common/ directory with the spice-common
project. It is for now a simple project subdirectory shared with
spice-gtk, but the goal is to make it a proper library later on.

With this change, the spice-server build is broken. The following
commits fix the build, and have been seperated to ease the review.

v2
- moves all the generated marshallers to spice-common library
- don't attempt to fix windows VS build, which should somehow be
  splitted with spice-common (or built from tarball only to avoid
  generation tools/libs deps)
v3
- uses libspice-common-client
- fix a mutex.h inclusion reported by Alon
2012-03-25 18:59:10 +02:00
Daniel P. Berrange
02d56750bd Remove trailing blank lines
Remove any blank lines at the end of all source files
2012-01-13 18:11:59 +02:00
Christophe Fergeau
e0c20725c8 s/USE_OGL/USE_OPENGL
This is more explicit about what it does, and not much longer
2011-05-03 14:44:11 +02:00
Alexander Larsson
cfc1e95bda Make opengl optional, disabled by default
The OpenGL renderer isn't really useful right now, its not quite up
to date, its not really faster than software and it only supports a limited
subset of drivers. So, lets disable it for now.

Long term opengl rendering of the 2d part of spice is important if we want
to combine 2d and 3d rendering (say if spice adds opengl support in the
protocol). But until then this is isn't useful for normal use.
2010-06-21 14:50:18 +02:00
Alexander Larsson
774e5bd36f Client: Support pixmap format conversion in copy_pixels
In order to be able to support 16bit canvases on 32bit screens and 32bit
canvases on 16bit screens we need to handle format conversion when drawing
RedPixmaps.

The way this works now for X11 is that we only have one PIXELS_SOURCE_TYPE
for pixmaps, which always has a pixman_image_t for the data, but additionally
it has an XImage (shared mem or not) if the screen the pixmap was created
for (i.e. an explicit one or the default screen) has the same format as
the pixmap.

When we draw a pixmap on a drawable we have two variants. If the pixmap
has a XImage and it matches the format of the target drawable then we
just X(Shm)PutImage it to the drawable. If the formats differ, then we
create a temporary XImage and convert into that before drawing it to
the screen.

Right now this is a bit inefficient, because we always allocate a new
temporary image when converting. We want to add some caching here, but
at least this lets things work again.
2010-04-23 16:39:13 +02:00
Alexander Larsson
c97116aeb9 Relicense everything from GPL to LGPL 2.1+ 2010-04-13 22:22:15 +02:00
Alexander Larsson
0230541af5 Define GL_GLEXT_PROTOTYPES in CFLAGS not in random places in the source 2010-03-10 21:28:47 +01:00
Alexander Larsson
295738b453 Remove cairo use in client 2010-02-23 22:52:06 +01:00
Yaniv Kamay
c1b79eb035 fresh start 2009-10-14 15:06:41 +02:00