This does the following, all to remove any referenced memory on the pci bars:
flush_all_qxl_commands(worker);
flush_all_surfaces(worker);
red_wait_outgoing_item((RedChannel *)worker->display_channel);
red_wait_outgoing_item((RedChannel *)worker->cursor_channel);
The added api is specifically async, i.e. it calls async_complete
when done.
The new _ASYNC io's in qxl_dev listed at the end get six new api
functions, and an additional callback function "async_complete". When
the async version of a specific io is used, completion is notified by
calling async_complete, and no READY message is written or expected by
the dispatcher.
update_area has been changed to push QXLRects to the worker thread, where
the conversion to SpiceRect takes place.
A cookie has been added to each async call to QXLWorker, and is passed back via
async_complete.
Added api:
QXLWorker:
update_area_async
add_memslot_async
destroy_surfaces_async
destroy_primary_surface_async
create_primary_surface_async
destroy_surface_wait_async
QXLInterface:
async_complete
red_handle_drawable_surfaces_client_synced was called only from red_pipe_add_drawable, while it
should also be called from red_pipe_add_drawable_after. Otherwise, the client
might receive a command with a reference to a surface it doesn't hold and crash.
red_pipe_add_drawable can lead to removal of drawables from current tree
(since it calls red_handle_drawable_surfaces_client_synced), which can
also lead to releasing these drawables.
Before the fix, red_current_add_equal, called red_pipe_add_drawable,
without assuring afterwards that the drawables it refers to are still alive or
still in the current tree.
fixes "display_channel_release_item: panic: invalid item type"
Before changing the red_worker to use the red_channel interface, there
was a devoted red_pipe_clear routine for the display channel and cursor channel.
However, clearing the pipe in red_channel, uses the release_item callback
the worker provided. This callback has handled only resources that need to be released
after the pipe item was enqueued from the pipe, and only for pipe items that were set in
red_channel_init_send_data.
This fix changes the display channel release_item callback to handle all types of
pipe items, and also handles differently pushed and non-pushed pipe items.
On migration, destroy_surfaces is called from qxl (qxl_hard_reset), before the device was loaded (on destination).
handle_dev_destroy_surfaces led to red_process_commands, which read the qxl command ring
(which appeared to be not empty), and then when processing the command
it accessed unmapped memory.
In addition (1) make handle_dev_destroy_surfaces call red_release_cursor
(2) call red_wait_outgoing_item(cursor_channel) only after adding msgs to pipe
When the worker was stoped, the cursor was copied from guest ram to the host ram,
and its corresponding qxl command was released.
This is unecessary, since the qxl ram still exists (we keep references
to the surfaces in the same manner).
It also led to BSOD on guest upon migration: the device tracks cursor set commands and it stores
a reference to the last one. Then, it replays it to the destination server when migrating to it.
However, the command the qxl replayed has already been released from the pci by the original
worker, upon STOP.
With -Wpointer-arith, gcc complains about void pointer arithmetic.
This is not a big deal with gcc, but could be with other compilers,
so it's better to cast to char */uint8_t * before doing the
arithmetic on such pointers.
When using config.h, it must be the very first include in all source
files since it contains #define that may change the compilation process
(eg libc structure layout changes when it's used to enable large file
support on 32 bit x86 archs). This commit adds it at the beginning
of all .c and .cpp files
spice client and spice server shares code from
common/{gdi,gl,sw}_canvas.[ch]. However, while most of the code is
shared, the server code wants a canvas compiled with
SW_CANVAS_IMAGE_CACHE defined while the client code wants a canvas
compiled with SW_CANVAS_CACHE.
The initial autotools refactoring didn't take that into account,
this is now fixed by this commit. After this commit, the canvas
files from common/ are no longer compiled as part of the
libspice-common.la convenience library. Instead, there are "proxy"
canvas source files in client/ and server/ which #include the
appropriate C files after defining the relevant #define for the
binary that is being built.
To prevent misuse of the canvas c files and headers in common/,
SPICE_CANVAS_INTERNAL must be set when including the canvas headers
from common/ or when building the c files from common/ otherwise
the build will error out.
Changes in display channel for a code size win.
A note about this and the previous cursor change: it will appear that we are
now (with these changes) releasing resources too early. This is not so - send
always has the option of blocking, which means after send you can not release
resources anyway, that's what the release_item callback is for. So both the
code before and now are doing the same accounting.
Handling done in red_channel instead of per channel, using call backs
for the channel specific part.
Intended to reduce furthur reliance of channels on RedChannel struct.
The commit makes the code harder to understand because of the artificial
get_serial stuff, should later be fixed by having a joint migration
header with the serial (since all channels pass it).
For ussage in the send_item callback. It's only valid during this
time anyway (should make it return NULL in other occasions?)
No more direct usage of RedChannel.send_data.marshaller by channels.
The renames are part of refactoring red_worker's RedChannel to reuse
red_channel.h's RedChannel at the end.
s/red_send_data/red_channel_send/
s/red_pipe_get/red_channel_pipe_get/
s/recive_data/incoming/
s/red_receive/red_channel_receive/
s/channel_handle_message/red_channel_handle_message/
s/channel_is_connected/red_channel_is_connected/
s/red_pipe_add_type/red_channel_pipe_add_type/