read_from_vdi_port(), called from vdagent_char_device_wakeup() may
fail to consume all data because no buffers are available in the
read_bufs ring. When this happens we would fail to ever read more data
from the agent on the guest as the port is throttled and stays throttled
until we've consumed all data from the current buffer.
This patch re-enables the call to read_from_vdi_port() from
vdi_read_buf_release(), so that we will try the read again when space
becomes available in the read_bufs ring.
Together with another nasty hack in the linux guest virtio_console
driver, where it waits for a write to be acked by the host before
continuing with the next one, this can lead to a linux guest
getting stuck / hang (until the write is read by the spice-server
which never happens becaus of the above issues).
Note that even with this patch, the guest will still gets stuck due to
a bug in watch_update_mask in spice-core in qemu, which causes writing
to the client to never resume once it blocked. A patch for this has been
submitted to qemu.
read_from_vdi_port() MUST always be called in a while loop until it returns 0.
This is needed because it can cause new data available events and its
recursion protection causes those to get lost. Calling it until it returns 0
ensures that all data has been consumed.
Example scenario where we can fail to read the available data otherwise:
- server/reds.c: vdagent_char_device_wakeup get called
by hw/spice-vmc.c because data has arrived from the guest,
- hw/spice-vmc.c: vmc_read get calls
- If the vmc_read call depletes the current buffer it calls
virtio_serial_throttle_port(&svc->port, false)
- This causes vmc_have_data to get called, which if in the
mean time another buffer has arrived causes
vdagent_char_device_wakeup to gets called again
(so recursively)
- vdagent_char_device_wakeup is protected against recursive
calling and ignores the second call (a nasty hack)
- if no other data arrives, the arrived data will not get read
This patch adds a channel event callback to the spice core interface.
This new callback will be called for three events:
(1) A new connection has been established.
(2) The channel is ready (i.e. authentication is done,
link message verification passed all tests, channel
is ready to use).
(3) Channel was disconnected.
Qemu will use this to send notifications to the management app.
When drawing a drawable with a NULL src bitmap that means we should
be using the previously generated self_bitmap. Not doing this causes
a segfault due to accessing the NULL.
The self_bitmap is the size of self_bitmap_area, not the bbox.
This is especially important since we later copy the self_bitmap_area
into the new bitmap, and if that is larger than bbox then we will
overwrite random memory.
We really need to flush the ring to ensure that we push something on the
release ring. If we don't do this and the ring is not pushed for other
reasons we will timeout in the guest driver waiting for the ring.
We've changed how resources are released so they are now being
freed continuosly, rather than on OOM, since we want to free as early
possible to avoid fragmentation. So, OOM situations should be a bit
less common now and signify a real memory shortage, so we should try
to free up more resources.
When upgrading a cluster of machines you typically do this by
upgrading a set of machines at a time, making the new machines run
the new software version, but in a fashion compatible with the old
versions (in terms of e.g. migration). Then when all machines are
upgrades, any new features in the new version can be enabled.
This API allows qemu to limit the set of features that spice uses to
those compatible with an older version, in order to do an upgrade like
this. Right now it doesn't really do much, since we don't keep compat
with 0.4.0 atm (although that may be added later).
There is no guarantee that any future version of spice support
being compatible with any previous version. However, we will always
support compatibility with the previous major version so that clusters
can be upgraded step by step.
This will prevent: 1) rendering problems (commands sent to the client in the wrong order)
2) sending commands for surfaces that haven't been created yet on the client side.
This used to be a callback for the vdi_port "data ready" interrupt,
which did indicate either data ready to read or data ready to write, but
this is no longer the case now that virtio-serial is used.
This seemingly simple fix prevents a race that needs to be fixed with
another patch, see freedesktop bz #29903
The vdi_port_write_timer_started flag was not being reset, which prevented
another vdi_port_write_timer_start from actually starting the timer. Fix
is to change order of lines. This happens in the callback of the timer, so
no chance of double timer set.
A side effect of the previous red_current_flush, which flushed all the surfaces, and was called on a new display channel connection, was
that red_handle_drawable_surfaces_client_synced sent the most updated surfaces images when needed. However, now, it should
explicitly call red_current_flush.
Moreover, since red_current_flush was called on a new display channel connection only if there was a primary surface,
if the connection of the display channel occurred at the moment of no primary surface, red_handle_drawable_surfaces_client_synced was buggy.
Update #define in server/spice.h in preparation for the 0.6.0 release.
We also got some new functions, thus we have to increate the shared
lib minor number for spice-server.
The actual bitmap data was added to the main marshaller rather than
the submarshaller that pointed to the SpiceImage part. This made us
send too short messages failing demarshalling in the client.
When the we reset qxl, we destroy all srufaces. Since surfaces and glz
drawables are no longer dependent, we need to call red_display_clear_glz_drawables explicitly
in order to clear all our drawables references in the server.
Remove all uses of @end in the marshaller, instead just using
the C struct array-at-end-of-struct. To make this work we also remove
all use of @end for switches (making them C unions).
We drop the zero member of the notify message so that we can avoid this
use of @end for a primitive in the marshaller (plus its useless to send
over the wire).
We change the offsets and stuff in the migration messages to real pointers.
There is no need to check the pci ids or revisions. Thats a contract
between qemu and the driver, and spice need not care, as long as
we get the right data from qemu.
I still don't have commit access (can't ssh to anarchy) so if someone could commit this (alex) thanks,
Alon
Fix for no opengl patch - required to compile the server (fixes missing symbol gl_canvas_init).
Internally and in the network protocol (for the new version) we
now store the actual number of segments rather than the size of the
full segments array in bytes. This change consists of multiple changes
to handle this:
* Make the qxl parser calculate num_segments
* Make the canvas stroke code handle the new SpicePath layout.
* Fix up is_equal_path in red_worker.c for the new layout
* replace multiple calls to spice_marshall_PathSegment with a single
spice_marshall_Path call
* Make the byte_size() array size handling do the conversion from
network size to number of elements when marshalling/demarshalling.
* Update the current spice protocol to send the segment count rather than
the size
* Update the old spice protocol to use the new byte_size functionallity
to calculate the size sent and the number of elements recieved
red_parse_qxl.c starts to follow QXLPHYSICAL references and build up
data structures. Can zap a bunch of get_virt calls in red_worker.c,
followed by cleanups.
(de-) marshaller needs updates to deal with that. Also I suspect with
the get_virt() calls being gone we can offload more work to generated
marshaller code.
client doesn't build.
when SPICE_MSG_DISPLAY_RESET was sent, SPICE_MSG_DISPLAY_SURFACE_DESTROY had already
been sent for all surfaces.
It also caused a client crash since DisplayChannel::handle_reset assumes that screen
exists.
This is required because we don't want to free messages that just
refer to the unparsed message (like SpiceMsgData).
Also, in the future we might need it for more complex demarshalling.
We move all message structs from spice-protocol to spice as
we want to be able to change these as needed internally. The
on-network format is no longer defined by these structures anyway,
but rather by the spice protocol description.
When a surface is sent to the client using red_send_surface_image, operations were already
performed on it. Thus it may combine, especially if it is a primary surface, both "picture-like" areas
and areas that are more "artificial". In order to avoid noticeable artifacts, such surface will be sent lossless.
The code also handles cases in which the server doesn't hold anymore these surfaces parts, i.e., when
it holds a more updated version of them. This scenario is handled by replacing commands that were rendered, with images.
1) add an option to determine if a bitmap can be sent lossy to the client
2) when required, replacing lossy cache items with their correspending
lossless bitmaps
Supposed to be used for work-in-progress bits,
where interfaces are not finalized yet.
Moved over vdi port interface, tunnel interface
and spice client migration functions.
Add worker->loadvm_commands. qemu will uses this to send a series of
commands needed to restore state after savevm/loadvm and migration.
That will be one create-surface command per surface and one cursor-set
command for the local pointer.
The worker->save/load functions are not needed any more.
Likewise the interface->{get,set}_save_data callbacks.
Surfaces created via loadvm_commands *will* not be cleared. Also
primary surfaces are not cleared any more (unconditionally, although
we could do that conditionally on loadvm using the flags field in
QXLSurfaceCreate).
With this patch applied the spice server will not release surface create
commands for the whole lifecycle of the surface. When the surface is
destroyed both create and destroy commands are released.
This has the effect that the surface metadata (size, depth, ...) is kept
in qxl device memory. This in turn makes it alot easier for qemu to
handle savevm/loadvm. It just needs to do some minimal command parsing
and maintain pointers to the create commands for the active surfaces.
Pretty straight forward.
One thing we should think about is if and how we are going to deal
with multiple ports here?
With vdi port using virtio-serial as communication channel to the guest
it is easy to have multiple ports, i.e. we might want to use a second
instance for clipboard data. That implies that we need support for
multiple channels all the way through the stack ...
This is the direction I wanna take with all interfaces: Clearly
separate interface (aka version information and function pointers)
and state information. SpiceKbdInterface defines the interface,
SpiceKbdInstance maintains per-instance state information. Keyboard
hasn't much beside a pointer to SpiceKbdInterface, for other
interfaces this very likely will be different.
VDInterface has been renamed to SpiceBaseInterface. Dropped base_version
element, shlib versioning should be used instead. Dropped id element,
it is passed to spice_server_add_interface() instead. Now
SpiceBaseInterface has static information only, multiple interface
instances can share it.
Added SpiceBaseInstance struct for maintaining per-instance state
information. Adapted spice_server_{add,remove}_interface() functions
to the new world.
This patch adds a new file handle watch interface to libspice, featuring
three callbacks:
(1) watch_add() -- create a new file watch.
(2) watch_update_mask() -- change event mask. spice frequently
enables/disables write notification.
(3) watch_remove() -- remove a file watch.
libspice users must implement these functions to allow libspice
monitoring file handles.
The old interface (set_file_handlers) doesn't explicitly express the
lifecycle of a watch. Also it maps 1:1 to a qemu-internal function.
In case the way qemu implements file watches changes (someone sayed
QemuIONotifier?) this will break horribly. Beside that it is very
bad style.
Follwing patches will switch over users one by one to the new interface
and finally zap the old one.
Interfaces must be registered after spice_server_init().
The "next" callback is used to discover interfaces
registered before spice_server_init(). Which is a empty
list and thus pretty pointless. Remove it.
- drop spice_channel_name_t enum, use spice-protocol defines instead.
- switch spice_server_set_channel_security() channel parameter from
enum to string.
- drop spice_server_set_default_channel_security(), use
spice_server_set_channel_security with channel == NULL instead.
Adds sanity check to iovec setup. In theory this should never ever
trigger. In practice guest driver bugs can make it trigger. This
patch avoids qemu burning cpu in a endless loop, instead we'll print a
message and abort. Not sure whenever there is a more graceful way to
handle the situation ...
Surface creation now specifies the exact format, not only the bit depth
of each surface which is used for rendering.
Additionally we now actually store the surfaces in that format, instead
of converting everything to 32bpp when drawing or e.g. handling palettes.
We now support 16bit format pixmaps as well as the old ones. Including
both 555 and 565 modes.
We drop the palette argument for pixmap construction as it was only
used for black/white anyway.
Canvas creation is simplified so that there is no separate set_mode
state. Canvases are already created in the right mode and never change.
The new command return dirty area to be used
by users that want spice to render localy or
into some framebuffer (sdl / vnc)
Signed-off-by: Izik Eidus <ieidus@redhat.com>
The idea is that we can try to defer some stuff to be later
send in the pipe if the pipe is not fulled yet, moreover
we will then walk on the pipe using:
red_clear_surface_drawables_from_pipe() and will try to
remove the uneeded objects of this surface
Still some room to improvment but later...
Signed-off-by: Izik Eidus <ieidus@redhat.com>
Just skip the items of destroyed surface that are found in the pipe
before we skip them, we check if they are needed by other users...
Signed-off-by: Izik Eidus <ieidus@redhat.com>
Now we can send commands from the server to the client
to destroy surfaces (right now just the primary surface)
Needed for offscreens support)
Another patch`s on the way.
Signed-off-by: Izik Eidus <ieidus@redhat.com>
Also change include dir to "spice-server" for consistency.
libspice.so conflicted with the tclspice package, and its also
a clarification for when we create a spice client library.
In 'filter' video streaming mode, use a more permissive threshold for distinguishing
'realistic' streams from 'textaul'/'artificial' streams. The previous threshold classified
streams that were scaled on the guest as artificial and thus they were not recoginized as videos.
I added a lower limit to the size of images that are being streamed.
The limit is only active in "filter" video streaming mode.
This will prevent blurry animated icons.
Every place that does a regular malloc/calloc and aborts on failure
should use spice_malloc/spice_mallo0 instead, which is leaner and cleaner.
Allocations of dynamically sized arrays can use g_malloc_n or g_new etc
which correctly handle multiplication overflow if some of the arguments
are not trusted.
Add new functions to configure spice port and ticketing. Yes, this is
incomplete, it includes just the most important bits to get something
up'n'running.
These functions are supposed to replace both spice_parse_args() and
the monitor interaction via qterm interface.
The implementation can't handle multiple spice server instances at the
same time right now. The API allows this though, so if we fixup the
implementation some day we don't have to change the API.
quic_usr_more_lines_unstable() assumes it can allways copy a complete
scanline. Well, it can't. In case the screen rectangle which needs
updating has an x-offset greater than zero *and* includes the last
scanline of the screen it will overflow the source buffer by
x-offset * bytes-per-pixel bytes.
Instead of having two virtualizations of the canvas we push the
virtualization into the canvas code itself. This not only avoids
the duplication of this code, it also makes the exposed API for the
canvas much smaller (in terms of exported API).
It also lets us use the virtualization to implement basic support
for operations in canvas_base which is then overridden by each canvas
implementation.
pixman_region32_t is an efficient well tested region implementation (its
the one used in X) that we already depend on via pixman and use in
some places. No need to have a custom region implementation.
Instead of passing a bunch of function pointer and an opaque
pointer we make a real type and add a vtable pointer to it.
This means we can simplify all the canvas constructors, etc.
This includes:
* pixman region from SpiceRects
* rop2 enum
* solid fill
* solid fill with rop
* tiled fill
* tiled fill with rop
* blit
* blit with rop
* copy rect
3 available mechanisms: by public key, by host name, and by certificate subject name.
In the former method, chain of trust verification is not performed.
The CA certificate files are looked for under <spice-config-dir>/spice_truststore.pem
windows <spice-config-dir>=%APPDATA%\spicec\
linux <spice-config-dir>=$HOME/.spicec/
Increase client timeout in order to prevent unnecessary
disconnecting of client while the connection is over WAN.
Tested by changing WinXP resolution (with desktop background) while
connecting over WAN (1.5Mbit 150Kbit)