Do not offset the time attempting to fix client latency.
Client should handle it by itself.
This remove entirely the delay introduced by the server.
This avoids surely possible time drifts in the client.
The server just sends it's concept of time without trying to force any
delay. Only one end should handle this delay in an attempt to
synchronize audio and video instead that doing it in both ends.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
This is a setting for determining whether to compress the audio playback
channel or not. It is variously typed as int or uint32_t. Convert it to
a 'bool' to make it more clear that it is a true/false value rather than
an enumeration or something like that.
This changes the header guards in all .h files to follow this format:
/*
* Licensing block
*/
/* ... */
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
Make sure is possible to include any headers alone.
I used this script to check independence (run under server directory):
----
#!/bin/bash
set -e
# check not already modified
if grep -q libheaders.la Makefile.am; then
echo "Header library already prepared" >&2
exit 1
fi
add_lib() {
local hdr="$1"
hdr=${hdr%.h}
c="mao_${hdr}.c"
echo "#include \"${hdr}.h\"" > $c
echo -e "\t$c \\" >&3
}
# add library to compile all headers alones
exec 3>> Makefile.am
echo "
noinst_LTLIBRARIES += libheaders.la
libheaders_la_SOURCES = \\" >&3
for hdr in *.h; do
case $hdr in
spice-bitmap-utils.h)
add_lib $hdr
;;
spice*.h)
;;
*)
add_lib $hdr
;;
esac
done
echo -e "\t\$(NULL)" >&3
exec 3>&-
----
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
Pass RedsState variable to snd_attach_(playback|record) and get a
reference to this variable when needed by various functions.
Acked-by: Fabiano Fidêncio <fidencio@redhat.com>