Do not offset the time attempting to fix client latency.
Client should handle it by itself.
This remove entirely the delay introduced by the server.
This avoids surely possible time drifts in the client.
The server just sends it's concept of time without trying to force any
delay. Only one end should handle this delay in an attempt to
synchronize audio and video instead that doing it in both ends.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Instead of including spice.h directly include an header that wraps
it. This allows to remove the SPICE_SERVER_INTERNAL define.
Currently is used to rename SpiceCharDeviceInstance to RedCharDevice
and reduce its visibility to hidden. This remove some warnings
and some weird code in the source.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Instead of forcibly cast functions cast only if data pointer and
function pointers match. This also allows to remove dangerous
casts all over the place.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Allow to modify/cancel timers/watches without having to retrieve
the code interface.
This will make sure that you are not using the wrong interface.
Simplify code to deal with timers/watches.
Remove the requirement to have the core interface available
for removing timers/watches.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Victor Toso <victortoso@redhat.com>
spice_server_get_video_codecs: new public function to query the video
encoders/codecs currently enabled in the spice server. It returns a
string that can be fed to the setter counter
(spice_server_set_video_codecs). The string returned by this function
should be released with spice_server_free_video_codecs.
spice_server_free_video_codecs: new public function to free the the
video codec list returned by spice_server_get_video_codecs.
video_codecs_to_string: new private function to transform an array of
RedVideoCodec into a string.
Signed-off-by: Kevin Pouget <kpouget@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Instead of scanning the monitor twice (one to compute the size
and another to build the message) use a single function to
marshal the message.
This also fixes big endian machines (which are not supported).
Marshal function is exported to make easier to test (see following
patch).
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
MingW does not include this header while including stdint.h so
on Windows you need to include it.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
This is a preparatory patch for next portability patches
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Sends the device address and device display IDs to the vdagent. The
message is sent either in reaction to the SPICE_MSGC_MAIN_AGENT_START
message or when the graphics device info changes.
Signed-off-by: Lukáš Hrázký <lhrazky@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
This patch allocates VMC IDs by finding the first ID not used
instead of using a global variable and incrementing the value
for each channel created.
This solves some potential issues:
- remove the global state potentially making possible
to use multiple SpiceServer on the same process;
- don't potentially overflow the variable. This can happen if
channels are allocated/deallocated multiple times
(currently not done by Qemu).
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
Make easier to understant the value to use in the code.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
This is a setting for determining whether to compress the audio playback
channel or not. It is variously typed as int or uint32_t. Convert it to
a 'bool' to make it more clear that it is a true/false value rather than
an enumeration or something like that.
This changes the header guards in all .h files to follow this format:
/*
* Licensing block
*/
/* ... */
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
This commit changes all functions returning TRUE/FALSE from having an
'int' return value to 'bool'.
This way it's obvious that such a function is not going to return
anything else than TRUE or FALSE.
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Allows to use recording function for multiple purposes.
This will allow to register multiple screen VM or recording
additional stuff like sound.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
The Spice server administrator can specify the encoder and codec
preferences to optimize for CPU or bandwidth usage. Preferences are
described in a semi-colon separated list of encoder:codec pairs.
The server has a default preference list which can explicitly be
selected by specifying 'auto'.
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
The include directory is specified with the -I which is the directory
used directly by #include<>.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Pavel Grunt <pgrunt@redhat.com>
This variable belongs to SpiceServerConfig rather than being a static
global variable hidden in sound.c
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
Instead of exporting 2 methods to get number of channels, and to fill
channel information, and use that from the main channel code, it's
better to do everything in one go in reds.c, and call that single method
from the main channel code.
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
RedCharDevice implementation had to callback into reds.c in order to let
it know a char device was being destroyed. Now that RedCharDevice is a
gobject, a weak reference can be used instead allowing to remove that
coupling.
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
This allows to stop using struct RedsState * rather than RedsState * in
headers which cannot include reds.h. This also allows to remove the
duplicate RedsState typedef in reds.h and reds-stream.h which is causing
issues with older gcc versions.
This is more consistent with internal type naming convention, and it
paves the way for a new char device GObject heirarchy
Acked-by: Frediano Ziglio <fziglio@redhat.com>
This should be the final piece of removing the global reds variable. We
still need a global variable to clean up during the atexit() function,
but we use a GList of servers (even though we technically don't support
multiple servers in the same process yet).
Acked-by: Fabiano Fidêncio <fidencio@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Considering that:
- QXLState is the state of QXLInstance implementation;
- RedDispatcher is the implementation of QXL;
- qif (QXLInterface*) field can be computed really easy from QXLInstance;
- most of its state is private.
Make all structure private and use QXLState instead of RedDispatcher.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
Acked-by: Christophe Fergeau <cfergeau@redhat.com>
These methods wrap the RedsCoreInterface::watch_add,
RedsCoreInterface::watch_remove and RedsCoreInterface::watch_update_mask
vfuncs.
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Requires changing a bunch of internal API to take MainDispatcher
arguments, etc. The main dispatcher object is now owned by RedsState,
since that is the object that previously created (initialized) it.
Acked-by: Fabiano Fidêncio <fidencio@redhat.com>
Since these are server-level variables, move them into RedsState.
However, num_active_workers was removed because:
- each dispatcher always has 1 active worker, so we can determine the
number of active workers by counting the dispatchers
- it was never actually set correctly. Even if there was more than one
worker, this variable was always only set to either 0 or 1.
This change required moving a bunch of helper code into RedsState as
well, an providing some RedDispatcher interfaces to access dispatcher
information from RedsState.
Signed-off-by: Jonathon Jongsma <jjongsma@redhat.com>
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Fabiano Fidêncio <fidencio@redhat.com>
Go through dispatcher and marshall scanout message. Since the marshaller
and the QXL state are manipulated from different threads, add a mutex to
protect the current scanout.
Signed-off-by: Marc-André Lureau <marcandre.lureau@gmail.com>
- spice_qxl_gl_scanout() to take the current scanout
- spice_qxl_gl_draw_async() to draw the scanout, is like other Spice async
functions, it takes a cookie and will return in the
QXLInterface.async_complete()
Two new fields are also added to QXLState, in order to save the current
scanout, and the pending async.
A scanout can't be updated if there are pending draw atm. Discarding
outdated draws is left as a future improvement to allow updating the
scanout without waiting for draw async to be done.
Signed-off-by: Marc-André Lureau <marcandre.lureau@gmail.com>
[make QXL function names more coherent - Frediano Ziglio]
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>