The patch seems pretty huge but mainly are mechanical steps:
- remove GObject declarations
- do not inherit from GObject
- add SPICE_CXX_GLIB_ALLOCATOR to avoid using C++ allocators
- CLASS_init and CLASS_constructor code goes into C++ constructor
- CLASS_dispose and CLASS_finalize code goes into C++ destructor
- g_object_new is replaced by new operator
- class members goes into virtual methods
- class parameters became argument to constructor
- use push-visibility.h and pop-visibility.h to limit visibility
- temporary use XXX_CAST for old GObject casts, they will
be replaced
- g_object_get is replaced by accessors
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
This allows the compiler to do some more optimisations on the
produced binary.
To allows possible future portability include header/footer in
some helper header files.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
The items are send from RedChannelClient so move the callback
to a virtual function in RedChannelClient instead of RedChannel.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Make all RedChannelClient hierarchy a C++ class.
This allows to use virtual methods.
Added a normal contructor instead or properties and g_object_new.
As we remove GObject conversion macros I added a macro XXX_CAST
to create a function to replace the old macro.
They will be removed when more type safety is introduced.
There's a new SPICE_CXX_GLIB_ALLOCATOR macro in red-common.h.
This macro, added to a class define the class allocator allowing
to use, in this case, GLib for allocation. This to avoid C++ library
dependency and to initialize all structure to 0 (not all fields
are manually initialized, will be improved with more encapsulation).
Currently the methods are mainly public, access will be modified
when more encapsulation (all functions in method) are done.
Some classes are now defined in the header, C++ uses access to
limit accessibility but for efficiency and type safety/inline and
other features require types to be defined in the headers.
Some fields were moved from XxxPrivate structure to class, C++
has accessibility.
Many destructors are defined as protected to forbid the use of
stack, this as these objects uses internal reference counting
to have normal pointers. Maybe in the future pointers like
std::shared_ptr could be used instead.
Reference counting is now implemented very easily using atomic
operations.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Rather than having an API to register client callbacks for each channel
type, make them vfuncs.
Since the client callbacks are registered identically for each channel
of the same type, it doesn't make sense for to require these to be
registered separately for each object. It's cleaner to have these be
per-class properties, so they've been converted to virtual functions.
Signed-off-by: Jonathon Jongsma <jjongsma@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
The objects RedsStream and RedsSASL are currently using the namespace
"Reds" rather than the standard "Red" namespace used throughout the rest
of the project. Change these to be consistent. This also means changing
method names and some related enumeration types.
The files were also renamed to reflect the change:
reds-stream.[ch] -> red-stream.[ch]
Signed-off-by: Jonathon Jongsma <jjongsma@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
This vfunc only has a RedChannelClient * argument, and most of the time,
it operates on RedChannelClient, not on RedChannel. Moreover, the only
time it's used is from RedChannelClient. This commit moves the vfunc to
RedChannelClient, which seems like a better fit for it.
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
This changes the header guards in all .h files to follow this format:
/*
* Licensing block
*/
/* ... */
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
This prepare for the next patch.
The network recieve buffer should be per-client rather than per-channel.
The following patch will make this change, but this common base class
will allow the cursor client and the display client to share a common
implementation.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
For each channel there are two set of capabilities, one
for the common ones and one for the specific ones.
A single set were almost always passed using 2 arguments,
a number of elements and an array but then before using
these were converted to a GArray.
Use a single structure (already available) to pass all
channel capabilites using a single argument.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
Convert the RedChannelClient heirarchy into GObjects. Since the existing
constructors could fail and return NULL, I inherited the base channel
client from GInitable, which introduces a dependency on gio.
When using private structs with GObject, there's a maximum size of (I
think) 64k, which was exceeded by some of the private structs. To avoid
this limitation I changed some members to dynamically allocated.