Reduces usage of manual reference counting.
Avoids usage of new and use instead red::make_shared to both
create and own pipe items.
Use move semantic to reduce useless copies.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Julien Ropé <jrope@gmail.com>
Not much used, can be retrieved from the class if needed.
There are some apparent test removal on reds.cpp.
The test "if (!reds->vdagent)" apparently disappeared but it's included in
the while.
reds->agent_dev cannot be NULL as SPICE server allows only one agent and we
are into a member of an object so it must be reds->agent_dev.get() == this.
As there's only an agent and as the interface (sin) is extracted from that
agent it must be reds->agent_dev.get() == sin->st and either reds->vdagent
== sin or reds->vdagent == NULL.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Julien Ropé <jrope@gmail.com>
Avoid to pass throught SpiceCharDeviceInterface.
When data is read from device the device get marked as active.
This is coherent with what is done in red_char_device_read_from_device.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Julien Ropé <jrope@gmail.com>
Instead of including spice.h directly include an header that wraps
it. This allows to remove the SPICE_SERVER_INTERNAL define.
Currently is used to rename SpiceCharDeviceInstance to RedCharDevice
and reduce its visibility to hidden. This remove some warnings
and some weird code in the source.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
RedCharDevice can all be removed just calling unref, beside
the agent that needs special threatment.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
This information is retrieved multiple time.
Avoid to use just g_object_get which is dynamic so potentially
unsafe and slow.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
RedClient was an opaque structure for RedCharDevice.
It started to be used when RedsState started to contain all
the global state.
Make it opaque again using a new RedCharDeviceClientOpaque.
The RedCharDeviceClientOpaque define in the header allows users
of the class to override the type to get a more safe type
than RedClient.
The define at the beginning of C file is to make sure we don't
use the opaque type as a specific one.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Victor Toso <victortoso@redhat.com>
There are no much data other than the buffer, reduce the
allocations.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Victor Toso <victortoso@redhat.com>
Unused.
Also the devices should be able to release themselves.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Victor Toso <victortoso@redhat.com>
Instead of having a single red_char_device_write_buffer_get function to
get both client and server buffers and decide by testing client == NULL,
have separate function for a client and for a server. The situation
should always be clear (you're either on the client or on the server
side) and you shouldn't need to parametrize that.
For the server case, add a use_token parameter instead of a separate
red_char_device_write_buffer_get_server_no_token function, as you may
want to parametrize that.
Signed-off-by: Lukáš Hrázký <lhrazky@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Move public declaration (stream_device_connect) from char-device.h
to a new stream-device.h.
Add type declaration for StreamDevice.
This allows to use the type outside the implementation file and makes it
easier to extend the interface without changing char-device.h header.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Christophe Fergeau <cfergeau@redhat.com>
Add a stub device in guest.
The aim of this device is to make it possible for the guest to send a
stream through a DisplayChannel (in the sense of protocol channel).
This stub allows the guest to send some data and you can see some debug
lines of data arrived on host logs.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
From spice_server_port_event API you can send port events to
any char device. Although currently this is used only for "port"
devices implemented in spicevmc.c this will allow to support
such events using different objects.
This will be used for instance for a streaming device which
will be a specific SpicePort implementation.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
This is intended to hold the fields that only char-device.c has a use
for, but for now this only adds the boilerplate for it, the next commit
will move the relevant field there.
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
This changes the header guards in all .h files to follow this format:
/*
* Licensing block
*/
/* ... */
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
This commit changes all functions returning TRUE/FALSE from having an
'int' return value to 'bool'.
This way it's obvious that such a function is not going to return
anything else than TRUE or FALSE.
Signed-off-by: Christophe Fergeau <cfergeau@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
Add a 'self' parameter to all of the char device virtual functions so
that we don't have to play games with the 'opaque' pointer.
Signed-off-by: Jonathon Jongsma <jjongsma@redhat.com>
Acked-by: Frediano Ziglio <fziglio@redhat.com>
This code make easier to be sure we don't have dangling pointers
resetting in the function which free the structure.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Christophe Fergeau <cfergeau@redhat.com>
Now that all derived classes use a type deriving from PipeItem for their
RedCharDeviceMsgToClient, we can make this explicit in the
RedCharDeviceClass vfuncs, and remove the RedCharDeviceMsgToClient
typedef.
This structure holding virtual function pointers was kept until now as a
RedCharDevice member in order to make the GObject conversion easier.
Now that all RedCharDevice children are converted to GObject, it can be
moved into RedCharDeviceClass.
This allows to stop using struct RedsState * rather than RedsState * in
headers which cannot include reds.h. This also allows to remove the
duplicate RedsState typedef in reds.h and reds-stream.h which is causing
issues with older gcc versions.