The variable 'now' counts in audio sample frames, but the variable
'data' is of type uint8_t *. Multiply 'now' by the size of an audio
sample frame to get the correct source pointer.
This improves the quality of audio recordings in QEMU a little bit.
Fixes: 5d5a7bd181 ("sound: Avoid cast that could cause alignment problems")
Signed-off-by: Volker Rümelin <vr_qemu@t-online.de>
Acked-by: Frediano Ziglio <freddy77@gmail.com>
Found with modernize-use-nullptr
NULL in C++ is 0 whereas it is a void pointer in C. Avoids implicit
conversions.
Signed-off-by: Rosen Penev <rosenp@gmail.com>
Acked-by: Frediano Ziglio <freddy77@gmail.com>
Found with modernize-use-override
This can be useful as compilers can generate a compile time error when:
The base class implementation function signature changes.
The user has not created the override with the correct
signature.
Signed-off-by: Rosen Penev <rosenp@gmail.com>
Acked-by: Frediano Ziglio <freddy77@gmail.com>
This brings in the following changes:
Frediano Ziglio (18):
snd_codec: Use better types for snd_codec_is_capable
snd_codec: Use better type for function result
snd_codec: Use better type for snd_codec_create mode
backtrace: Do not attempt to compile if spice_backtrace is empty
Avoid usage of GCC extension for __VA_ARGS__ where possible
helper-fuzzer-demarshallers: Provide replacement for ftello for MSVC
quic_tmpl: Remove unused bpc parameter
ssl_verify: Do not check IP if we fail to resolve it
proto: Add support for side mouse buttons
quic: Constify a parameter
quic: Fix typo in comment
agent: Extend agent_check_message to support VDAgentMonitorsConfig extension
quic: Check we have some data to start decoding quic image
quic: Check image size in quic_decode_begin
quic: Check RLE lengths
quic: Avoid possible buffer overflow in find_bucket
test-quic: Add fuzzer capabilities to the test
test-quic: Add test cases for quic fuzzer
Haochen Tong (2):
pixman_utils: fix clang "unused functions" warning
marshal: fix clang "missing field initializer" warning on generated files
Marc-André Lureau (1):
agent: fix vdagent monitor flag filtering
Changes in sound.cpp are required due to improved types.
In particular some security related changes are imported.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Uri Lublin <ulublin@redhat.com>
Reduces usage of manual reference counting.
Avoids usage of new and use instead red::make_shared to both
create and own pipe items.
Use move semantic to reduce useless copies.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Julien Ropé <jrope@gmail.com>
Most of the times each class has an associated constant so
allows to be able to define the constant at declaration time.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Julien Ropé <jrope@gmail.com>
This allows to:
- reuse reference counting;
- avoid having to manually call g_free to release item memory;
- assure item is initialized;
- avoids some manual casts.
It will also allows to use smart pointers.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Julien Ropé <jrope@gmail.com>
The handling of that specific pipe item reference counting
was a bit confusing. In particular every time before adding to
the queue the item was reset causing the reference counter to
be 1 however it was not sure that the item was not still referenced
when added again to the queue.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Julien Ropé <jrope@gmail.com>
The assumption is a bit fragile as code could change adding
additional references to the pipe item.
Instead use marshaller cleanup routines, this surely will be
triggered when the message is queued to the network.
This also causes some additional cleanups.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Julien Ropé <jrope@gmail.com>
The spice-wrapped.h was introduced to deal with such tricks
in the code and limit them to a single place.
Signed-off-by: Frediano Ziglio <freddy77@gmail.com>
Acked-by: Julien Rope <jrope@redhat.com>
Instead of including spice.h directly include an header that wraps
it. This allows to remove the SPICE_SERVER_INTERNAL define.
Currently is used to rename SpiceCharDeviceInstance to RedCharDevice
and reduce its visibility to hidden. This remove some warnings
and some weird code in the source.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
The patch seems pretty huge but mainly are mechanical steps:
- remove GObject declarations
- do not inherit from GObject
- add SPICE_CXX_GLIB_ALLOCATOR to avoid using C++ allocators
- CLASS_init and CLASS_constructor code goes into C++ constructor
- CLASS_dispose and CLASS_finalize code goes into C++ destructor
- g_object_new is replaced by new operator
- class members goes into virtual methods
- class parameters became argument to constructor
- use push-visibility.h and pop-visibility.h to limit visibility
- temporary use XXX_CAST for old GObject casts, they will
be replaced
- g_object_get is replaced by accessors
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
The items are send from RedChannelClient so move the callback
to a virtual function in RedChannelClient instead of RedChannel.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
The messages coming are from the client so it's a better place
to be in RedChannelClient instead of RedChannel.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Make all RedChannelClient hierarchy a C++ class.
This allows to use virtual methods.
Added a normal contructor instead or properties and g_object_new.
As we remove GObject conversion macros I added a macro XXX_CAST
to create a function to replace the old macro.
They will be removed when more type safety is introduced.
There's a new SPICE_CXX_GLIB_ALLOCATOR macro in red-common.h.
This macro, added to a class define the class allocator allowing
to use, in this case, GLib for allocation. This to avoid C++ library
dependency and to initialize all structure to 0 (not all fields
are manually initialized, will be improved with more encapsulation).
Currently the methods are mainly public, access will be modified
when more encapsulation (all functions in method) are done.
Some classes are now defined in the header, C++ uses access to
limit accessibility but for efficiency and type safety/inline and
other features require types to be defined in the headers.
Some fields were moved from XxxPrivate structure to class, C++
has accessibility.
Many destructors are defined as protected to forbid the use of
stack, this as these objects uses internal reference counting
to have normal pointers. Maybe in the future pointers like
std::shared_ptr could be used instead.
Reference counting is now implemented very easily using atomic
operations.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>