Remove dependency from dcc-encoders to Drawable

Encoding image requires a RedDrawable (where the data is stored) and
a Ring where to store information to free Glz structures.

Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
This commit is contained in:
Frediano Ziglio 2016-06-07 10:54:45 +01:00
parent a5eae2a0e9
commit e281703af8
3 changed files with 18 additions and 9 deletions

View File

@ -22,7 +22,9 @@
#include <glib.h>
#include "dcc-encoders.h"
#include "display-channel.h"
#include "spice-bitmap-utils.h"
#include "red-worker.h" // red_drawable_unref
#include "pixmap-cache.h" // MAX_CACHE_CLIENTS
#define ZLIB_DEFAULT_COMPRESSION_LEVEL 3
@ -1151,7 +1153,8 @@ int image_encoders_compress_lz4(ImageEncoders *enc, SpiceImage *dest,
/* if already exists, returns it. Otherwise allocates and adds it (1) to the ring tail
in the channel (2) to the Drawable*/
static RedGlzDrawable *get_glz_drawable(ImageEncoders *enc, Drawable *drawable)
static RedGlzDrawable *get_glz_drawable(ImageEncoders *enc, RedDrawable *red_drawable,
GlzImageRetention *glz_retention)
{
RedGlzDrawable *ret;
RingItem *item, *next;
@ -1159,7 +1162,7 @@ static RedGlzDrawable *get_glz_drawable(ImageEncoders *enc, Drawable *drawable)
// TODO - I don't really understand what's going on here, so doing the technical equivalent
// now that we have multiple glz_dicts, so the only way to go from dcc to drawable glz is to go
// over the glz_ring (unless adding some better data structure then a ring)
DRAWABLE_FOREACH_GLZ_SAFE(drawable, item, next, ret) {
SAFE_FOREACH(item, next, TRUE, &glz_retention->ring, ret, LINK_TO_GLZ(item)) {
if (ret->encoders == enc) {
return ret;
}
@ -1168,7 +1171,7 @@ static RedGlzDrawable *get_glz_drawable(ImageEncoders *enc, Drawable *drawable)
ret = spice_new(RedGlzDrawable, 1);
ret->encoders = enc;
ret->red_drawable = red_drawable_ref(drawable->red_drawable);
ret->red_drawable = red_drawable_ref(red_drawable);
ret->has_drawable = TRUE;
ret->instances_count = 0;
ring_init(&ret->instances);
@ -1176,7 +1179,7 @@ static RedGlzDrawable *get_glz_drawable(ImageEncoders *enc, Drawable *drawable)
ring_item_init(&ret->link);
ring_item_init(&ret->drawable_link);
ring_add_before(&ret->link, &enc->glz_drawables);
ring_add(&drawable->glz_retention.ring, &ret->drawable_link);
ring_add(&glz_retention->ring, &ret->drawable_link);
enc->shared_data->glz_drawable_count++;
return ret;
}
@ -1202,7 +1205,9 @@ static GlzDrawableInstanceItem *add_glz_drawable_instance(RedGlzDrawable *glz_dr
#define MIN_GLZ_SIZE_FOR_ZLIB 100
int image_encoders_compress_glz(ImageEncoders *enc,
SpiceImage *dest, SpiceBitmap *src, Drawable *drawable,
SpiceImage *dest, SpiceBitmap *src,
RedDrawable *red_drawable,
GlzImageRetention *glz_retention,
compress_send_data_t* o_comp_data,
gboolean enable_zlib_glz_wrap)
{
@ -1234,7 +1239,7 @@ int image_encoders_compress_glz(ImageEncoders *enc,
encoder_data_init(&glz_data->data);
glz_drawable = get_glz_drawable(enc, drawable);
glz_drawable = get_glz_drawable(enc, red_drawable, glz_retention);
glz_drawable_instance = add_glz_drawable_instance(glz_drawable);
glz_data->data.u.lines_data.chunks = src->data;

View File

@ -204,7 +204,9 @@ int image_encoders_compress_jpeg(ImageEncoders *enc, SpiceImage *dest,
int image_encoders_compress_lz4(ImageEncoders *enc, SpiceImage *dest,
SpiceBitmap *src, compress_send_data_t* o_comp_data);
int image_encoders_compress_glz(ImageEncoders *enc,
SpiceImage *dest, SpiceBitmap *src, struct Drawable *drawable,
SpiceImage *dest, SpiceBitmap *src,
RedDrawable *red_drawable,
GlzImageRetention *glz_retention,
compress_send_data_t* o_comp_data,
gboolean enable_zlib_glz_wrap);

View File

@ -735,7 +735,9 @@ int dcc_compress_image(DisplayChannelClient *dcc,
success = image_encoders_compress_quic(&dcc->encoders, dest, src, o_comp_data);
break;
case SPICE_IMAGE_COMPRESSION_GLZ:
success = image_encoders_compress_glz(&dcc->encoders, dest, src, drawable, o_comp_data,
success = image_encoders_compress_glz(&dcc->encoders, dest, src,
drawable->red_drawable, &drawable->glz_retention,
o_comp_data,
display_channel->enable_zlib_glz_wrap);
if (success) {
break;