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Handle top down bitmaps dumping
The top down flag can be specified using negative heights. According to https://msdn.microsoft.com/en-us/library/windows/desktop/dd183376(v=vs.85).aspx: "The height of the bitmap, in pixels. If biHeight is positive, the bitmap is a bottom-up DIB and its origin is the lower-left corner. If biHeight is negative, the bitmap is a top-down DIB and its origin is the upper-left corner." Signed-off-by: Frediano Ziglio <fziglio@redhat.com> Acked-by: Jonathon Jongsma <jjongsma@redhat.com>
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@ -269,7 +269,7 @@ void dump_bitmap(SpiceBitmap *bitmap)
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put_32le(&ptr, bitmap_data_offset);
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put_32le(&ptr, header_size - 14);
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put_32le(&ptr, bitmap->x);
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put_32le(&ptr, bitmap->y);
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put_32le(&ptr, bitmap->flags & SPICE_BITMAP_FLAGS_TOP_DOWN ? -bitmap->y : bitmap->y);
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put_16le(&ptr, 1); // plane
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put_16le(&ptr, n_pixel_bits);
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