client: add soft renderer and cegui

This commit is contained in:
Yaniv Kamay 2009-12-28 00:31:35 +02:00
parent 2dbaf8c00c
commit ce480b0733
7 changed files with 702 additions and 8 deletions

372
client/gui/softrenderer.cpp Normal file
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@ -0,0 +1,372 @@
#include "common.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "utils.h"
#include "debug.h"
#include "softrenderer.h"
#include "softtexture.h"
#include "CEGUIExceptions.h"
#include "CEGUIImageCodec.h"
#include "CEGUIDynamicModule.h"
#include "CEGUIEventArgs.h"
#define S_(X) #X
#define STRINGIZE(X) S_(X)
namespace CEGUI {
SoftRenderer::SoftRenderer(uint8_t* surface, uint width, uint height, uint stride,
ImageCodec* codec)
: _surface (surface)
, _width (width)
, _height (height)
, _image_codec (codec)
, _image_codec_module (NULL)
, _queueing(true)
{
assert(stride == _width * 4); //for now
if (!_image_codec) {
setupImageCodec();
}
}
SoftRenderer::~SoftRenderer()
{
destroyAllTextures();
cleanupImageCodec();
}
void SoftRenderer::reset_surface(uint8_t* surface, uint width, uint height, uint stride)
{
assert(stride == width * 4); //for now
_surface = surface;
_width = width;
_height = height;
EventArgs args;
fireEvent(EventDisplaySizeChanged, args, EventNamespace);
}
#if defined(CEGUI_STATIC)
extern "C" CEGUI::ImageCodec* createImageCodec(void);
extern "C" void destroyImageCodec(CEGUI::ImageCodec*);
#endif
void SoftRenderer::setupImageCodec()
{
#if defined(CEGUI_STATIC)
_destroy_image_codec = destroyImageCodec;
_image_codec = createImageCodec();
#else
String _default_codec_name(STRINGIZE(TGAImageCodec/*CEGUI_DEFAULT_IMAGE_CODEC*/));
DynamicModule* module = NULL;
try {
DynamicModule* module = new DynamicModule(String("CEGUI") + _default_codec_name);
_destroy_image_codec = (void(*)(ImageCodec*))module->getSymbolAddress("destroyImageCodec");
if (!_destroy_image_codec) {
throw GenericException("Missing destroyImageCodec symbol");
}
ImageCodec* (*create_f)(void);
create_f = (ImageCodec* (*)(void))module->getSymbolAddress("createImageCodec");
if (!create_f) {
throw GenericException("Missing createImageCodec symbol");
}
_image_codec = create_f();
} catch (...) {
delete module;
throw;
}
_image_codec_module = module;
#endif
}
void SoftRenderer::cleanupImageCodec()
{
_destroy_image_codec(_image_codec);
delete _image_codec_module;
}
static inline uint8_t calac_pixel(uint64_t c1, uint64_t c2, uint64_t c3, uint64_t a_mul)
{
//(c' * c" * a' * a" + c"' * 255 ^ 3 - c"' * a' * a" * 255) / 255^4
return uint8_t((c1 * c2 * a_mul + c3 * 255 * 255 * 255 - c3 * a_mul * 255) / (255 * 255 * 255));
}
inline void SoftRenderer::componnentAtPoint(int x_pos, int y_pos,
int top_left, int top_right,
int bottom_left, int bottom_right,
uint64_t& comp)
{
int a = top_left + (((x_pos * (top_right - top_left)) + (1 << 15)) >> 16);
int b = bottom_left + (((x_pos * (bottom_right - bottom_left)) + (1 << 15)) >> 16);
comp = a + (((b - a) * y_pos + (1 << 15)) >> 16);
}
void SoftRenderer::colourAtPoint(int x, int x_max, int y, int y_max,
const ColourIRect& colours,
uint64_t& r, uint64_t& g,
uint64_t& b, uint64_t& a)
{
int x_pos = (x << 16) / x_max;
int y_pos = (y << 16) / y_max;
componnentAtPoint(x_pos, y_pos, colours.top_left.r, colours.top_right.r,
colours.bottom_left.r, colours.bottom_right.r, r);
componnentAtPoint(x_pos, y_pos, colours.top_left.g, colours.top_right.g,
colours.bottom_left.g, colours.bottom_right.g, g);
componnentAtPoint(x_pos, y_pos, colours.top_left.b, colours.top_right.b,
colours.bottom_left.b, colours.bottom_right.b, b);
componnentAtPoint(x_pos, y_pos, colours.top_left.a, colours.top_right.a,
colours.bottom_left.a, colours.bottom_right.a, a);
}
void SoftRenderer::renderQuadWithColourRect(const QuadInfo& quad)
{
uint32_t* src = quad.tex->_surf + quad.tex_src.top * (int)quad.tex->getWidth();
src += quad.tex_src.left;
int src_width = quad.tex_src.right - quad.tex_src.left;
int src_height = quad.tex_src.bottom - quad.tex_src.top;
int dest_width = quad.dest.right - quad.dest.left;
int dest_height = quad.dest.bottom - quad.dest.top;
uint32_t x_scale = (src_width << 16) / dest_width;
uint32_t y_scale = (src_height << 16) / dest_height;
uint32_t* line = (uint32_t*)_surface + quad.dest.top * _width;
line += quad.dest.left;
for (int i = 0; i < dest_height; line += _width, i++) {
uint32_t* pix = line;
uint32_t* src_line = src + (((i * y_scale) + (1 << 15)) >> 16) * (int)quad.tex->getWidth();
for (int j = 0; j < dest_width; pix++, j++) {
uint64_t r;
uint64_t g;
uint64_t b;
uint64_t a;
colourAtPoint(j, dest_width, i, dest_height, quad.colors, r, g, b, a);
uint8_t* tex_pix = (uint8_t*)&src_line[(((j * x_scale)+ (1 << 15)) >> 16)];
uint64_t a_mul = a * tex_pix[3];
((uint8_t *)pix)[0] = calac_pixel(tex_pix[0], b, ((uint8_t *)pix)[0], a_mul);
((uint8_t *)pix)[1] = calac_pixel(tex_pix[1], g, ((uint8_t *)pix)[1], a_mul);
((uint8_t *)pix)[2] = calac_pixel(tex_pix[2], r, ((uint8_t *)pix)[2], a_mul);
}
}
}
void SoftRenderer::renderQuad(const QuadInfo& quad)
{
if (!quad.colors.top_left.isSameColour(quad.colors.top_right) ||
!quad.colors.top_left.isSameColour(quad.colors.bottom_left) ||
!quad.colors.top_left.isSameColour(quad.colors.bottom_right)) {
renderQuadWithColourRect(quad);
return;
}
uint32_t* src = quad.tex->_surf + quad.tex_src.top * (int)quad.tex->getWidth();
src += quad.tex_src.left;
int src_width = quad.tex_src.right - quad.tex_src.left;
int src_height = quad.tex_src.bottom - quad.tex_src.top;
int dest_width = quad.dest.right - quad.dest.left;
int dest_height = quad.dest.bottom - quad.dest.top;
uint32_t x_scale = (src_width << 16) / dest_width;
uint32_t y_scale = (src_height << 16) / dest_height;
uint32_t* line = (uint32_t*)_surface + quad.dest.top * _width;
line += quad.dest.left;
uint64_t r = quad.colors.top_left.r;
uint64_t g = quad.colors.top_left.g;
uint64_t b = quad.colors.top_left.b;
uint64_t a = quad.colors.top_left.a;
for (int i = 0; i < dest_height; line += _width, i++) {
uint32_t* pix = line;
uint32_t* src_line = src + (((i * y_scale) + (1 << 15)) >> 16) * (int)quad.tex->getWidth();
for (int j = 0; j < dest_width; pix++, j++) {
uint8_t* tex_pix = (uint8_t*)&src_line[(((j * x_scale)+ (1 << 15)) >> 16)];
uint64_t a_mul = a * tex_pix[3];
((uint8_t *)pix)[0] = calac_pixel(tex_pix[0], b, ((uint8_t *)pix)[0], a_mul);
((uint8_t *)pix)[1] = calac_pixel(tex_pix[1], g, ((uint8_t *)pix)[1], a_mul);
((uint8_t *)pix)[2] = calac_pixel(tex_pix[2], r, ((uint8_t *)pix)[2], a_mul);
}
}
}
inline void SoftRenderer::setRGB(ColourI& dest, const colour& src)
{
dest.r = uint8_t(src.getRed()* 255);
dest.g = uint8_t(src.getGreen() * 255);
dest.b = uint8_t(src.getBlue() * 255);
dest.a = uint8_t(src.getAlpha() * 255);
}
void SoftRenderer::addQuad(const Rect& dest_rect, float z, const Texture* texture,
const Rect& texture_rect, const ColourRect& colours,
QuadSplitMode quad_split_mode)
{
if (dest_rect.d_right <= dest_rect.d_left || dest_rect.d_bottom <= dest_rect.d_top) {
return;
}
if (texture_rect.d_right <= texture_rect.d_left ||
texture_rect.d_bottom <= texture_rect.d_top) {
return;
}
QuadInfo quad;
quad.dest.top = (int)dest_rect.d_top;
quad.dest.left = (int)dest_rect.d_left;
quad.dest.bottom = (int)dest_rect.d_bottom;
quad.dest.right = (int)dest_rect.d_right;
quad.tex = (const SoftTexture*)texture;
quad.tex_src.top = int(texture_rect.d_top * texture->getHeight());
quad.tex_src.bottom = int(texture_rect.d_bottom * texture->getHeight());
quad.tex_src.left = int(texture_rect.d_left * texture->getWidth());
quad.tex_src.right = int(texture_rect.d_right * texture->getWidth());
setRGB(quad.colors.top_left, colours.d_top_left);
setRGB(quad.colors.top_right, colours.d_top_right);
setRGB(quad.colors.bottom_left, colours.d_bottom_left);
setRGB(quad.colors.bottom_right, colours.d_bottom_right);
quad.z = z;
if (!_queueing) {
renderQuad(quad);
return;
}
_queue.insert(quad);
}
void SoftRenderer::doRender()
{
QuadQueue::iterator iter = _queue.begin();
for (; iter != _queue.end(); ++iter) {
renderQuad(*iter);
}
}
void SoftRenderer::clearRenderList()
{
_queue.clear();
}
void SoftRenderer::setQueueingEnabled(bool val)
{
_queueing = val;
}
bool SoftRenderer::isQueueingEnabled() const
{
return _queueing;
}
Texture* SoftRenderer::createTexture()
{
SoftTexture* texture = new SoftTexture(this);
_textures.push_back(texture);
return texture;
}
Texture* SoftRenderer::createTexture(const String& filename,
const String& resourceGroup)
{
SoftTexture* texture = new SoftTexture(this, filename, resourceGroup);
_textures.push_back(texture);
return texture;
}
Texture* SoftRenderer::createTexture(float size)
{
SoftTexture* texture = new SoftTexture(this, (uint)size);
_textures.push_back(texture);
return texture;
}
void SoftRenderer::destroyTexture(Texture* texture)
{
if (!texture) {
return;
}
SoftTexture* soft_texture = (SoftTexture*)texture;
_textures.remove(soft_texture);
delete soft_texture;
}
void SoftRenderer::destroyAllTextures()
{
while (!_textures.empty()) {
SoftTexture* texture = *_textures.begin();
_textures.pop_front();
delete texture;
}
}
uint SoftRenderer::getMaxTextureSize() const
{
return 1 << 16;
}
float SoftRenderer::getWidth() const
{
return (float)_width;
}
float SoftRenderer::getHeight() const
{
return (float)_height;
}
Size SoftRenderer::getSize() const
{
return Size((float)_width, (float)_height);
}
Rect SoftRenderer::getRect() const
{
return Rect(0, 0, (float)_width, (float)_height);
}
uint SoftRenderer::getHorzScreenDPI() const
{
return 96;
}
uint SoftRenderer::getVertScreenDPI() const
{
return 96;
}
}

131
client/gui/softrenderer.h Normal file
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@ -0,0 +1,131 @@
#ifndef _directfbrenderer_h_
#define _directfbrenderer_h_
#include <stdint.h>
#include <list>
#include <set>
#include "CEGUIRenderer.h"
#include "CEGUIColourRect.h"
#include "CEGUIRect.h"
namespace CEGUI
{
class SoftTexture;
class ImageCodec;
class SoftRenderer : public Renderer
{
public:
SoftRenderer(uint8_t* surface, uint width, uint height, uint stride,
ImageCodec* codec = NULL);
virtual ~SoftRenderer();
void reset_surface(uint8_t* surface, uint width, uint height, uint stride);
virtual void addQuad(const Rect& dest_rect, float z, const Texture* tex,
const Rect& texture_rect, const ColourRect& colours,
QuadSplitMode quad_split_mode);
virtual void doRender();
virtual void clearRenderList();
virtual void setQueueingEnabled(bool setting);
virtual bool isQueueingEnabled() const;
virtual Texture* createTexture();
virtual Texture* createTexture(const String& filename,
const String& resourceGroup);
virtual Texture* createTexture(float size);
virtual void destroyTexture(Texture* texture);
virtual void destroyAllTextures();
virtual uint getMaxTextureSize() const;
virtual float getWidth() const;
virtual float getHeight() const;
virtual Size getSize() const;
virtual Rect getRect() const;
virtual uint getHorzScreenDPI() const;
virtual uint getVertScreenDPI() const;
ImageCodec* getImageCodec() { return _image_codec;}
private:
void setupImageCodec();
void cleanupImageCodec();
struct QuadInfo;
void renderQuad(const QuadInfo& quad);
void renderQuadWithColourRect(const QuadInfo& quad);
class ColourI {
public:
bool isSameColour(const ColourI& other) const
{
return other.r == r && other.g == g && other.b == b && other.a == a;
}
uint8_t r;
uint8_t g;
uint8_t b;
uint8_t a;
};
static inline void setRGB(ColourI& dest, const colour& src);
static inline void componnentAtPoint(int x_pos, int y_pos,
int top_left, int top_right,
int bottom_left, int bottom_right,
uint64_t& comp);
struct ColourIRect {
ColourI top_left;
ColourI top_right;
ColourI bottom_left;
ColourI bottom_right;
};
static void colourAtPoint(int x, int x_max, int y, int y_max,
const ColourIRect& colours,
uint64_t& r, uint64_t& g,
uint64_t& b, uint64_t& a);
private:
uint8_t* _surface;
int _width;
int _height;
ImageCodec* _image_codec;
DynamicModule* _image_codec_module;
void (*_destroy_image_codec)(ImageCodec*);
bool _queueing;
struct RectI {
int left;
int top;
int right;
int bottom;
};
struct QuadInfo {
RectI dest;
const SoftTexture* tex;
RectI tex_src;
ColourIRect colors;
float z;
bool operator < (const QuadInfo& other) const
{
return z > other.z;
}
};
typedef std::multiset<QuadInfo> QuadQueue;
QuadQueue _queue;
typedef std::list<SoftTexture *> TexturesList;
TexturesList _textures;
};
}
#endif

124
client/gui/softtexture.cpp Normal file
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@ -0,0 +1,124 @@
#include "common.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "softtexture.h"
#include "softrenderer.h"
#include "CEGUIImageCodec.h"
#include "CEGUISystem.h"
#include "CEGUIExceptions.h"
namespace CEGUI
{
SoftTexture::SoftTexture(Renderer* owner)
: Texture (owner)
, _surf (NULL)
, _width (0)
, _height (0)
{
}
SoftTexture::SoftTexture(Renderer* owner, uint size)
: Texture (owner)
, _surf (new uint32[size * size])
, _width (size)
, _height (size)
{
}
SoftTexture::SoftTexture(Renderer* owner, const String& filename,
const String& resourceGroup)
: Texture (owner)
, _surf (NULL)
, _width (0)
, _height (0)
{
loadFromFile(filename, resourceGroup);
}
SoftTexture::~SoftTexture()
{
freeSurf();
}
void SoftTexture::freeSurf()
{
_width = _height = 0;
delete[] _surf;
_surf = NULL;
}
void SoftTexture::loadFromFile(const String& filename, const String& resourceGroup)
{
freeSurf();
SoftRenderer* renderer = static_cast<SoftRenderer*>(getRenderer());
RawDataContainer texture_file;
ResourceProvider* resource_provider = System::getSingleton().getResourceProvider();
resource_provider->loadRawDataContainer(filename, texture_file, resourceGroup);
ImageCodec *codec = renderer->getImageCodec();
Texture* res = codec->load(texture_file, this);
resource_provider->unloadRawDataContainer(texture_file);
if (!res) {
throw RendererException("load from file failed");
}
}
void SoftTexture::loadFromMemory(const void* buffPtr, uint buffWidth,
uint buffHeight,
PixelFormat pixelFormat)
{
freeSurf();
_surf = new uint32[buffWidth * buffHeight];
_width = buffWidth;
_height = buffHeight;
switch (pixelFormat) {
case PF_RGBA: {
const uint32_t *src = static_cast<const uint32_t *>(buffPtr);
uint32* line = _surf;
uint32* end_line = _surf + _width * _height;
for (int i = 0; line != end_line; line += _width, i++) {
uint32* pixel = line;
uint32* end_pixel = pixel + _width;
for (; pixel != end_pixel; pixel++, src++) {
((uint8_t*)pixel)[0] = ((uint8_t*)src)[2];
((uint8_t*)pixel)[1] = ((uint8_t*)src)[1];
((uint8_t*)pixel)[2] = ((uint8_t*)src)[0];
((uint8_t*)pixel)[3] = ((uint8_t*)src)[3];
}
}
break;
}
case PF_RGB: {
const uint8_t *src = static_cast<const uint8_t *>(buffPtr);
uint32* line = _surf;
uint32* end_line = _surf + _width * _height;
for (int i = 0; line != end_line; line += _width, i++) {
uint8* pixel = (uint8*)line;
uint8* end_pixel = (uint8*)(line + _width);
for (; pixel != end_pixel; pixel += 4, src += 3) {
pixel[2] = src[0];
pixel[1] = src[1];
pixel[0] = src[2];
pixel[3] = 0xff;
}
}
break;
}
default:
throw RendererException("invalid pixel format");
}
}
}

40
client/gui/softtexture.h Normal file
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@ -0,0 +1,40 @@
#ifndef _softtexture_h_
#define _softtexture_h_
#include <stdint.h>
#include "CEGUIBase.h"
#include "CEGUITexture.h"
namespace CEGUI
{
class SoftTexture : public Texture
{
public:
SoftTexture(Renderer* owner);
SoftTexture(Renderer* owner, uint size);
SoftTexture(Renderer* owner, const String& filename,
const String& resourceGroup);
virtual ~SoftTexture();
virtual ushort getWidth(void) const { return _width;}
virtual ushort getHeight(void) const { return _height;}
virtual void loadFromFile(const String& filename, const String& resourceGroup);
virtual void loadFromMemory(const void* buffPtr, uint buffWidth, uint buffHeight,
PixelFormat pixelFormat);
private:
void freeSurf();
private:
uint32_t* _surf;
ushort _width;
ushort _height;
friend class SoftRenderer;
};
}
#endif

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@ -41,8 +41,8 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".;..;..\..\common;..\..\common\win;&quot;..\..\common\win\my_getopt-1.5&quot;;&quot;$(SPICE_LIBS)\include&quot;;&quot;$(SPICE_LIBS)\include\qcairo&quot;;&quot;$(SPICE_LIBS)\include\ffmpeg&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;CAIRO_CANVAS_ACCESS_TEST;CAIRO_CANVAS_CACHE;CAIRO_CANVAS_CACH_IS_SHARED;RED_DEBUG;CAIRO_CANVAS_NO_CHUNKS;_WIN32_WINNT=0x0500;LOG4CPLUS_STATIC;USE_GLZ;PTW32_STATIC_LIB"
AdditionalIncludeDirectories=".;..;..\..\common;..\..\common\win;&quot;..\..\common\win\my_getopt-1.5&quot;;&quot;$(SPICE_LIBS)\include&quot;;&quot;$(SPICE_LIBS)\include\qcairo&quot;;&quot;$(SPICE_LIBS)\include\ffmpeg&quot;;&quot;$(SPICE_LIBS)\include\CEGUI-0.6.2&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;CAIRO_CANVAS_ACCESS_TEST;CAIRO_CANVAS_CACHE;CAIRO_CANVAS_CACH_IS_SHARED;RED_DEBUG;CAIRO_CANVAS_NO_CHUNKS;_WIN32_WINNT=0x0500;LOG4CPLUS_STATIC;USE_GLZ;PTW32_STATIC_LIB;CEGUI_STATIC"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -64,7 +64,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="log4cppD.lib libqcairo-2.dll.lib libeay32MTd.lib ssleay32MTd.lib ws2_32.lib msimg32.lib winmm.lib avcodec-51.lib avutil-49.lib libcelt_0_5_1D.lib pthreadsD.lib version.lib"
AdditionalDependencies="log4cppD.lib libqcairo-2.dll.lib libeay32MTd.lib ssleay32MTd.lib ws2_32.lib msimg32.lib winmm.lib avcodec-51.lib avutil-49.lib libcelt_0_5_1D.lib pthreadsD.lib version.lib CEGUIBase_Static_d.lib CEGUITGAImageCodec_Static_d.lib CEGUIExpatParser_Static_d.lib freetype235MT_D.lib libexpatMT_D.lib pcre_D.lib CEGUIFalagardWRBase_Static_d.lib"
OutputFile="$(OutDir)\spicec.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;$(SPICE_LIBS)\lib&quot;"
@ -124,8 +124,8 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".;..;..\..\common;..\..\common\win;&quot;..\..\common\win\my_getopt-1.5&quot;;&quot;$(SPICE_LIBS)\include&quot;;&quot;$(SPICE_LIBS)\include\qcairo&quot;;&quot;$(SPICE_LIBS)\include\ffmpeg&quot;"
PreprocessorDefinitions="WIN32;_WINDOWS;CAIRO_CANVAS_ACCESS_TEST;CAIRO_CANVAS_CACHE;CAIRO_CANVAS_NO_CHUNKS;CAIRO_CANVAS_CACH_IS_SHARED;_WIN32_WINNT=0x0500;LOG4CPLUS_STATIC;USE_GLZ;PTW32_STATIC_LIB"
AdditionalIncludeDirectories=".;..;..\..\common;..\..\common\win;&quot;..\..\common\win\my_getopt-1.5&quot;;&quot;$(SPICE_LIBS)\include&quot;;&quot;$(SPICE_LIBS)\include\qcairo&quot;;&quot;$(SPICE_LIBS)\include\ffmpeg&quot;;&quot;$(SPICE_LIBS)\include\CEGUI-0.6.2&quot;"
PreprocessorDefinitions="WIN32;_WINDOWS;CAIRO_CANVAS_ACCESS_TEST;CAIRO_CANVAS_CACHE;CAIRO_CANVAS_NO_CHUNKS;CAIRO_CANVAS_CACH_IS_SHARED;_WIN32_WINNT=0x0500;LOG4CPLUS_STATIC;USE_GLZ;PTW32_STATIC_LIB;CEGUI_STATIC"
RuntimeLibrary="0"
UsePrecompiledHeader="0"
WarningLevel="3"
@ -144,7 +144,7 @@
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="log4cpp.lib libqcairo-2.dll.lib libeay32MT.lib ssleay32MT.lib ws2_32.lib msimg32.lib winmm.lib avcodec-51.lib avutil-49.lib libcelt_0_5_1.lib pthreads.lib version.lib"
AdditionalDependencies="log4cpp.lib libqcairo-2.dll.lib libeay32MT.lib ssleay32MT.lib ws2_32.lib msimg32.lib winmm.lib avcodec-51.lib avutil-49.lib libcelt_0_5_1.lib pthreads.lib version.lib CEGUIBase_Static.lib CEGUITGAImageCodec_Static.lib CEGUIExpatParser_Static.lib freetype235MT.lib libexpatMT.lib pcre.lib CEGUIFalagardWRBase_Static.lib"
OutputFile="$(OutDir)\spicec.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(SPICE_LIBS)\lib&quot;"
@ -382,6 +382,14 @@
RelativePath="..\screen_layer.cpp"
>
</File>
<File
RelativePath="..\gui\softrenderer.cpp"
>
</File>
<File
RelativePath="..\gui\softtexture.cpp"
>
</File>
<File
RelativePath="..\threads.cpp"
>
@ -572,6 +580,14 @@
RelativePath="..\shared_cache.hpp"
>
</File>
<File
RelativePath="..\gui\softrenderer.h"
>
</File>
<File
RelativePath="..\gui\softtexture.h"
>
</File>
<File
RelativePath="..\threads.h"
>

View File

@ -22,6 +22,7 @@ INCLUDES = \
$(CELT051_CFLAGS) \
$(SSL_CFLAGS) \
$(XRANDR_CFLAGS) \
$(CEGUI_CFLAGS) \
$(WARN_CFLAGS) \
$(NULL)
@ -101,7 +102,11 @@ RED_COMMON_SRCS = \
$(top_srcdir)/client/tunnel_channel.h \
$(top_srcdir)/client/utils.cpp \
$(top_srcdir)/client/utils.h \
$(top_srcdir)/client/icon.h \
$(top_srcdir)/client/icon.h \
$(top_srcdir)/client/gui/softrenderer.h \
$(top_srcdir)/client/gui/softrenderer.cpp \
$(top_srcdir)/client/gui/softtexture.h \
$(top_srcdir)/client/gui/softtexture.cpp \
$(NULL)
bin_PROGRAMS = spicec
@ -141,7 +146,7 @@ spicec_LDFLAGS = \
$(LOG4CPP_LIBS) \
$(CELT051_LIBS) \
$(SSL_LIBS) \
$(SPICEC_STATIC_LINKAGE_BDYNAMIC)
$(CEGUI_LIBS)
spicec_LDADD = \
$(QCAIRO_LIBS) \
@ -149,5 +154,6 @@ spicec_LDADD = \
$(ALSA_LIBS) \
$(GL_LIBS) \
$(XRANDR_LIBS) \
$(CEGUI_LIBS) \
-lrt

View File

@ -105,6 +105,11 @@ AC_SUBST(LOG4CPP_CFLAGS)
AC_SUBST(LOG4CPP_LIBS)
SPICE_REQUIRES+=" log4cpp"
PKG_CHECK_MODULES(CEGUI, CEGUI = 0.6.2)
AC_SUBST(CEGUI_CFLAGS)
AC_SUBST(CEGUI_LIBS)
SPICE_REQUIRES+=" CEGUI"
PKG_CHECK_MODULES(SLIRP, slirp)
AC_SUBST(SLIRP_CFLAGS)
AC_SUBST(SLIRP_LIBS)