server/red_worker/red_handle_self_bitmap: add red_drawable local, one extra whitespace line removed

This commit is contained in:
Alon Levy 2012-05-15 12:40:07 +03:00
parent 96bfcea965
commit c6bb40947f

View File

@ -3678,20 +3678,20 @@ static inline int red_handle_self_bitmap(RedWorker *worker, Drawable *drawable)
RedSurface *surface;
int bpp;
int all_set;
RedDrawable *red_drawable = drawable->red_drawable;
if (!drawable->red_drawable->self_bitmap) {
if (!red_drawable->self_bitmap) {
return TRUE;
}
surface = &worker->surfaces[drawable->surface_id];
bpp = SPICE_SURFACE_FMT_DEPTH(surface->context.format) / 8;
width = drawable->red_drawable->self_bitmap_area.right
- drawable->red_drawable->self_bitmap_area.left;
height = drawable->red_drawable->self_bitmap_area.bottom
- drawable->red_drawable->self_bitmap_area.top;
width = red_drawable->self_bitmap_area.right
- red_drawable->self_bitmap_area.left;
height = red_drawable->self_bitmap_area.bottom
- red_drawable->self_bitmap_area.top;
dest_stride = SPICE_ALIGN(width * bpp, 4);
image = spice_new0(SpiceImage, 1);
@ -3711,7 +3711,7 @@ static inline int red_handle_self_bitmap(RedWorker *worker, Drawable *drawable)
image->u.bitmap.data->flags |= SPICE_CHUNKS_FLAGS_FREE;
red_get_area(worker, drawable->surface_id,
&drawable->red_drawable->self_bitmap_area, dest, dest_stride, TRUE);
&red_drawable->self_bitmap_area, dest, dest_stride, TRUE);
/* For 32bit non-primary surfaces we need to keep any non-zero
high bytes as the surface may be used as source to an alpha_blend */