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https://gitlab.uni-freiburg.de/opensourcevdi/spice
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use AC_DEFINE instead of hardcoding preprocessor flags
Now that all source files include config.h, we can use AC_DEFINE to enable/disable optional features (opengl, cegui). This is cleaner than directly appending -Dxxx directives to the preprocessor flags. This also guarantees that everything will be appropriately rebuilt when using the same source tree to build first with opengl support and then without (the config.h timestamp will change, triggering a rebuild of the files including it)
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@ -173,13 +173,13 @@ if test "x$enable_gui" = "xyes"; then
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[
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AC_SUBST(CEGUI06_CFLAGS)
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AC_SUBST(CEGUI06_LIBS)
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CEGUI06_CFLAGS+="-DUSE_GUI"
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AC_DEFINE([USE_GUI], [1], [Define to build with CEGUI support])
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],
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[
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PKG_CHECK_MODULES(CEGUI, CEGUI >= 0.6.0 CEGUI < 0.7.0)
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AC_SUBST(CEGUI_CFLAGS)
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AC_SUBST(CEGUI_LIBS)
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CEGUI_CFLAGS+="-DUSE_GUI"
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AC_DEFINE([USE_GUI], [1], [Define to build with CEGUI support])
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])
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fi
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@ -232,7 +232,8 @@ SPICE_REQUIRES+=" openssl"
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if test "x$enable_opengl" = "xyes"; then
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AC_CHECK_LIB(GL, glBlendFunc, GL_LIBS="$GL_LIBS -lGL", enable_opengl=no)
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AC_CHECK_LIB(GLU, gluSphere, GL_LIBS="$GL_LIBS -lGLU", enable_opengl=no)
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GL_CFLAGS="-DGL_GLEXT_PROTOTYPES -DUSE_OGL"
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AC_DEFINE([USE_OGL], [1], [Define to build with OpenGL support])
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AC_DEFINE([GL_GLEXT_PROTOTYPES], [], [Enable GLExt prototypes])
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if test "x$enable_opengl" = "xno"; then
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AC_MSG_ERROR([GL libraries not available])
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